Maybe something to do with the next step in the champion system? Just a guess. Somewhere they posted that all stat numbers will be going up by a magnitude of ten (or was it 100?). So your 3000 health will become 30,000 health, so that the incremental advancements in the champion system *look* more noticable.
It was also due to rounding issues. if the calculation was to add .6, then 1 could be added instead giving a 40% increase to the buff so now things are increased or decreased as they should be.
Devouring Swarm was mentioned in the patch notes. They mention a lot of skills in the patch notes. You might want to go look through them.
I'm actually hoping they decided to go with adding the decimal to everything rather than multiply everything by 10.Maybe something to do with the next step in the champion system? Just a guess. Somewhere they posted that all stat numbers will be going up by a magnitude of ten (or was it 100?). So your 3000 health will become 30,000 health, so that the incremental advancements in the champion system *look* more noticable.
Breg_Magol wrote: »Look, I know I have the IQ of a rotten cabbage but can you please explain this rounding issue again ... like you're explaining to a 6 y.o.
Breg_Magol wrote: »Look, I know I have the IQ of a rotten cabbage but can you please explain this rounding issue again ... like you're explaining to a 6 y.o.
Say some calculation in the game to give you a buff gives .6 as an answer. However the database field was configured as an Integer. Which means if you enter the value of .6, it will be accepted as a 1. 1 is better than .6. Now, you might be thinking that .4 difference is meaningless as a value in the game, and your right. But what if that .6 was used further on in the calculations to determine the total amount of the buff? There could be big difference in the answer if .6 was used rather than 1. So, by making the numbers 60 and 100, then the results of the equation are as intended.
There are many reasons why you can't change a databases number type after creation (from integer to fraction for instance) so to regain the missing fractions, it is easier to multiply everything by 100 (or what ever value). Then all the number fields can remain as is, but the underlying values give the intended result in the equations.
http://publib.boulder.ibm.com/infocenter/cmod/v8r4m1/index.jsp?topic=/com.ibm.ondemand.planningmp.doc/ars1p17189.htm