Johnny_NO_skillz wrote: »
- AFTER VR10, there is no other reasonable way to progress in leveling experience besides doing this zone.
LonePirate wrote: »The question is, why is it ok to force solo on everyone from level 1-VR10 but not ok to expect a group of 2+ at Craglorn?
I think you may be missing the point. It is not OK to force either one. There should be no forced solo quests in the game and there should be no forced group quests in the game apart from the trials. ZOS needs to learn how to scale things to the number of people in one's party and not to a predetermined user level or fixed number of players.
Craglorn needs to be a real end game zone.they need to make it so you can only go there after you finish cadwells gold quest line.this will help make all other zones a little more active and it will also give the people that earn't the right to be there a better experience without having every vet 1 and his mudcrab farming the content..what if i would like to try duo a boss with a friend? well good luck because it is getting farmed by 10+ people.
come on zos this makes sense!
ArcVelarian wrote: »I have an opinion that is obviously better than everyone else's!
RABBBLE RABBLE RABBLE!
deepseamk20b14_ESO wrote: »I got to VR14 simply by doing quests and never had to grind once in Craglorn. I did at least half of the delves in craglorn solo. I did more than half the quests solo in craglorn. Perhaps you should try harder.
deepseamk20b14_ESO wrote: »I got to VR14 simply by doing quests and never had to grind once in Craglorn. I did at least half of the delves in craglorn solo. I did more than half the quests solo in craglorn. Perhaps you should try harder.
I finally completed Meridia's gold, went to Craglorn and now I haven't played in 3 days. =/
Wife has not played in two weeks for the same reason, we both enjoy solo content. And once you complete Gold, basically nothing left to do.
Craglorn is a massive waste of space for a huge section of the playerbase, maybe the largest.