Yolokin_Swagonborn wrote: »More like a spellspell where you hold a greatsword for looks. It didn't use one 2H sword skill, you can use any weapon for light and heavy attacks.
Interesting!
I'm curious though how you got Meteor (range) is the ultimate for your melee bar, and shifting standard (melee) is on the range bar...?
My goal in this game is the exact opposite though. Heavies all the way, stacking on health and stamina build.
Yes, not quite as effective, perhaps, but still very cool to try.
I do like the approach of having lots of health and magica but the lack of stamina would severely restrict the greatsword use and also dodging in the way described takes a lot of stamina. It must be great not to run out of magica though.
I do like the approach of having lots of health and magica but the lack of stamina would severely restrict the greatsword use and also dodging in the way described takes a lot of stamina. It must be great not to run out of magica though.
Thanks to my Green Dragon's Blood and the Battle Roar (Earthen Heart) and Battle Rush (two handed) passives I do just fine with the base stamina my character has. With the purple VR tri-foods everyone uses it's never really an issue.
My goal in this game is the exact opposite though. Heavies all the way, stacking on health and stamina build.
Evi1_An9e1 wrote: »Id like to see an update to this build for 1.6 if possible, really interested in it and how it would change.