This topic has been discussed hundreds of times on the forums, but so far I've seen no clear answer from ZOS anywhere, so I'm asking again, hoping we'll get a proper answer.
- Do you think it's normal to be able to use an active armor skill while not wearing a single piece of that same armor ?
- Why can we do that with armor skills but not with weapon skills ? What's the game design logic here ?
- Why does this only work for active skills and not passive ones ?
- Don't you think it would make sense to have a requisite of at least 5 pieces of a certain type of armor to be able to use the active skill related to that armor ?
- Are you guys working on this ? What is so complicated about it that prevents you from fixing it in 1.5 (after all, one of the passives of each armor type already has such limitations).
And yes, some of these questions are just there to highlight the absurdity of how armor skills work.
Thanks in advance for taking the time to answer
Edited by Zord on October 21, 2014 4:27AM Zaavyna / Kzord - DC EU