booksmcread wrote: »After watching ESO Live, it looks like the soonest we can expect any changes for Templars will be 1.6. They said something along the lines of, they will go over class skills with 1.6 the way they did weapon skills with 1.5. So, maybe December?
Yeah well, that's not nearly good enough.Francescolg wrote: »Take a closer look on your class skill passive's description
Khivas_Carrick wrote: »A few melee skills to help bolster our melee or at least our melee based allies wouldn't hurt either.
Khivas_Carrick wrote: »300 Ultimate. 300. That's insane. Nobody else has that, nobody. Sorcs make a close second with 200 and 250 and DK's a not too distant third with 200 on one of their Ultimates. Nightblades just laugh all the way to the bank on this one. The only suggestion I have for Dawn's Wrath Ultimate costs is to simply lower the cost of the Ultimate, because even with the current (and crappy) version of Restoring Spirit, you're still paying 288 Ultimate to use it.
I say reduce the cost to 250 before Restoring Spirit or possibly make it even 200. Just anything but 280-300, please.
Francescolg wrote: »Has the 30% heal bonus while standing in puryfying ritual (and morphs) started working correctly for every player?
Did you mention this in your thread TE!? I wonder, because it would be SO important to fix that if it hasn't need done yet.
@Khivas_Carrick
Very nice post. Pretty much echoes many of the best suggestions that have been thrown in the Templar Developer Discussion & Templar's related posts for the past 4-5 months, and then some new interesting stuff. Good job.
@ZOS: print it and stick it on the screen, you have pretty much everything you need to fix Templars right there in 1 single post.