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Solo players... you're telling me

jambam817_ESO
jambam817_ESO
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Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

Every time i see people begging for "more solo content" it amazes me that they want to continue playing this game alone and pay $15 a month for it. Would you do that for Skyrim? What about Dark Souls II? The cost of the game + $15 a month to solo along in that too with the occasional online interaction?

The people that think this game should cater and provide even MORE content than the 3 alliance regions and delves really need to re-think the type of game they are playing. The continuation of this attitude will lead to gamers being OK with any game labeled "MMO" charging sub fees simply because they are online.

This game needs more reasons to be called an MMO. More timesinks, More group focused content that is not exclusive to raiding/trials. As it stands now, the players coming here expecting an MMO experience like myself will gradually realize they are just playing TES VI online with a fee and no real value added by the other players they may see on the screen...

Just my 2 cents. Carry on
  • Ganacampo
    Ganacampo
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    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

    Yes. Unless you show me another game that lets me explore parts of every province of Tamriel with modern graphics.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    I pvp in orginized groups, I dont mind grouping for a group dungeon or such, but questing and exploring it just doen't work, I dont want to be grouped for every little thing I wanne do, waiting endlessly for afk'ers, wasting time on a pug group where people just leave and you have to abandon the whole thing, ... thats not my idea of fun
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Sallington
    Sallington
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    Solo players always complain about not having enough content and gear not equal to trials and group content.

    Us PVPers just want the bugs and crashes fixed :(
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Phantax
    Phantax
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    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

    Every time i see people begging for "more solo content" it amazes me that they want to continue playing this game alone and pay $15 a month for it. Would you do that for Skyrim? What about Dark Souls II? The cost of the game + $15 a month to solo along in that too with the occasional online interaction?

    The people that think this game should cater and provide even MORE content than the 3 alliance regions and delves really need to re-think the type of game they are playing. The continuation of this attitude will lead to gamers being OK with any game labeled "MMO" charging sub fees simply because they are online.

    This game needs more reasons to be called an MMO. More timesinks, More group focused content that is not exclusive to raiding/trials. As it stands now, the players coming here expecting an MMO experience like myself will gradually realize they are just playing TES VI online with a fee and no real value added by the other players they may see on the screen...

    Just my 2 cents. Carry on

    In a word.... YES !

    A single player RPG will always be a single player RPG, an MMO can be both !
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • BBSooner
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    Believe it or not, people have different interests than you. A game with difficult solo content to compliment difficult group content on off hours is an interest of mine, and I hope ZOS eventually delivers. This does not mean I don't enjoy, or at times even prefer, group based content. However a well rounded game with content diversity is, in my opinion, superior to a game that rehashed the same style if content exclusively.

    To answer - yes I would pay $15 a month (practically free) for skyrim and DS2 if they offered updates every 4-6 weeks like ESO. You seem to be ranting without recognizing the main benefit of an MMO - perpetual growth.
    Edited by BBSooner on September 26, 2014 2:56PM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    It's having the option there that is what's necessary. I don't want a solo rpg, that bores me, but let me do some things solo even if the majority are group (which I do enjoy very much).

    Craglorn is an absolute failure. It's safe to say that with population what it is. People laugh at me if I tell them I still play this game.

  • OrangeTheCat
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    I don't pay $15/month to group. I pay it for new content and fixes.
  • Two-Dogs
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    While I appreciate that folks enjoy different things...

    ..$15 a month for a solo experience is..

    ...well, crikey, if they pitched it during the marketing meeting they'd have laughed at the idea of folks willing to pay that much.

    Thankfully, I can bet that such folks are the minority. If not then.. Beth/Zeni have no reason to release a stand alone single player game set in the ES world anytime soon.
  • Vizier
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    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

    Every time i see people begging for "more solo content" it amazes me that they want to continue playing this game alone and pay $15 a month for it. Would you do that for Skyrim? What about Dark Souls II? The cost of the game + $15 a month to solo along in that too with the occasional online interaction?

    The people that think this game should cater and provide even MORE content than the 3 alliance regions and delves really need to re-think the type of game they are playing. The continuation of this attitude will lead to gamers being OK with any game labeled "MMO" charging sub fees simply because they are online.

    This game needs more reasons to be called an MMO. More timesinks, More group focused content that is not exclusive to raiding/trials. As it stands now, the players coming here expecting an MMO experience like myself will gradually realize they are just playing TES VI online with a fee and no real value added by the other players they may see on the screen...

    Just my 2 cents. Carry on

    Shrug. When you consider the trend of paying for downloadable content (which used to be free). Upgrades, expansions etc. It's not all that much of a stretch, especially if there is new content being added every month or two.

    There is a synergy or dynamic you just don't get from solo games in an MMO, even if it is just seeing other people run hither and thither and from time to time cross paths at the same objectives. IMO there is value there.

    Personally I get into ESO for the PvP. That is definitely something your can't replicate in solo play but I also appreciate this huge world we get to explore with others...or not.
  • Soloeus
    Soloeus
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    I would happily pay a subscription for a Solo Experience that allows Solo Players to get the same high end loot as Group Players. I would still be able to interact with people whenever I wanted to, without being forced into a playstyle I don't like.

    The number 1 thing that could cause me to cancel my sub, is being punished for my playstyle with inferior rewards "just because."

    I want a "Play How You Want" experience, which means being rewarded top end items as rewards for completing Solo Content.
    Edited by Soloeus on September 26, 2014 3:10PM

    Within; Without.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    There is no "play how you want". This game is on rails, big time. Outside of pvp anyway.
  • Elsonso
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    I am a "solo player", to be read as "solo MMO player." That means that I spend most of my time being the lone hero in a game filled with thousands of other heroes.

    I do not like forced content, either forced solo or forced group instances. I think that every forced solo instance should scale up to a group and most group instances should scale down to a single player. When I say "instance" I mean places where no one else can go once the door closes behind the player or party. I do not mean areas where people can freely come and go at any time.

    When I want more solo content, what I want is more content that can be soloed, not content that requires that it be done solo. I don't care if groups can also play in it, scaled appropriately. I actually prefer that individuals and groups be allowed to do content because it provides a second reason to do that content. The group content should be different and more challenging that the solo content.

    But, more than that, as a solo MMO player I want less solo content where I am required to be alone. I don't care if I am alone after the door closes, but if I have a friend, mentor, or understudy, I should be able to bring them along, or have them being me along.

    I am a solo player (read "solo MMO player") because I choose to be one. I do not like being told that I have to be solo, or cannot be solo. I want to make that decision.

    I do not speak for everyone. There are solo players that have no interest in the MMO at all. There are people playing ESO as a single player game, and I think this is true of a lot of MMO games. I think they are a small minority of players, though. Some, if not all, would be gleefully happy if they could just solo the group content.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Voodoo
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    endgame should have SOME solo content. Currently it has NONE.
  • KhajitFurTrader
    KhajitFurTrader
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    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?
    Yes! And fortunately, you're not the one who gets to tell me how I should spend my time and my money. :stuck_out_tongue:
  • Skulclutter
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    I think you're missing something here. "Solo" doesn't mean "I ignore every other player for everything ever". It means I prefer to have the freedom to do my own thing without having to fight to put a group together first. I still enjoy socializing with my guildies, grouping on-the-fly for a dungeon or world boss, and being able to hang out in Tamriel with my IRL friends. I can't do any of this in a standard offline elder scrolls game.

    All of the new content so far forces players to group up, other than PVP. All we're asking for is for something end-game to do when we don't feel like grouping. As others have said, we want soloable content, not solo-only.
    Edited by Skulclutter on September 26, 2014 3:38PM
  • Mograineb16_ESO
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    Solo players...
    Can I pvp in a offline singleplayer game? No... I play mmorpg pvp solo because of the awesome fun.

    You seem abit ignorant :) Just because a person doesnt group up, does not mean the person doesnt want the option to group and interact with other people.

  • Aeratus
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    The concept of "solo play in MMO" is not to be confused with "single player game."

    First, there is solo multiplayer. I play pvp ungrouped all the time. I solo roam Cyrodiil, and look for both small and large fights. In this sense, I am solo, but my experience depends on the presence of other players.

    Second, the concept of "online" to many is the dynamic macroscale environment, rather than the microscale gameplay. That is, players want to play alone, and yet be part of a dynamic economy. So there is definitely added value of being in an MMO even if you only play alone.

    Third, "solo player" does not mean that the player only wants to play solo. The player might want to play solo 90% of the time, and grouped 10% of the time. In this sense, it is necessary for the game to give him both options.
    Edited by Aeratus on September 26, 2014 3:59PM
  • thorntk421
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    Just because I chose to play a different way than you doesn't mean I'm wrong.
    If you ask me, pvp is what screws most mmo's up, and causes them to be nerfed to oblivion.
  • R1ckyDaMan
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    If it means regular content updates once a month then yes sounds good to me.

  • Nestor
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    Being in a group is a real pain and fun at the same time.

    Pain because the group may want to move slower or faster than I do. Pain because I may forget something at the beginning of the dungeon and need to go back, but I feel bad about dragging everyone else along with me. Pain because I may not be in sync with what the others in the group want. Pain because after I finish a dungeon I may want to quit the game for a while, eat some dinner, then start to play again, the group is not going to wait around for me to do that. Pain because while I usually play around the same time each day, I don't want to have to view the game as an appointment I need to keep just to support the group.

    Now, grouping can be a lot of fun. The best are the ones that just sort of happen, where a player comes along and we start to sync up out attacks and moves and things just work. I also like helping others in a battle, and I like getting help in some battles. Can have some nice chats with people in the group.

    However, making content that is only grouped or only solo is not the answer. Make it so that if a group enters the dungeon, then it's scaled to a group instance. If someone enters the dungeon by themselves, then it's a public dungeon where anyone can enter the same instance and fight with, or along side of, or completely away from others that are in there. Just like it is now for most PvE dungeons.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Davadin
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    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

    Yes.

    Well, sort of. When I PvE (I also PvP but that's a whole different story), I play 90% of the time by myself, and rather enjoy looking at others who run around making the city hubs a livelier place, and trades with other people and so on.

    Just for this 90%, I'm willing to pay and stay online. For 10% of the time, I do some group content just for fun.

    If by "solo players", you mean you don't want to see any other real players in the game 100% of the time, then you're playing the wrong game. This game is never relabelled from "Elder Scroll 6".

    This is an MMO. This is a place where you can play by yourself, but occasionally you will meet with other real players. That's enough to warrant a monthly sub.

    Having 90% content that requires team/group play is not a requirement for a game to be called an "MMO".

    That's just trend. That's just PvP at the end of the day.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Tandor
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    In a word, yes.

    But my thanks to the OP for his concern which I can assure him is entirely misplaced and based on a failure to grasp the difference between single-player offline games that are largely fixed at launch and soloable multi-player online ones that are constantly evolving.
  • jambam817_ESO
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    Cool guys and gals, was just wondering the reasoning behind this. Thanks for the responses.
  • Davadin
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    Tandor wrote: »
    In a word, yes.

    But my thanks to the OP for his concern which I can assure him is entirely misplaced and based on a failure to grasp the difference between single-player offline games that are largely fixed at launch and soloable multi-player online ones that are constantly evolving.

    Oh that's a good one.

    Me like that one.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Potenza
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    Option to do both. Sometimes I like to group up, most times I don't. Its about choice and not being forced to group up and not forced to pvp, sometimes I want to pvp, most times I don't.
    Edited by Potenza on September 26, 2014 5:20PM
  • Artemiisia
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    right now this game is way to easy in every aspect of the game, solo/group/trails and people have been yelling nerfs from day one.

    I know the 2nd Best European trail team has all almost left the game, and one of the best pvp guilds has just closed shop like 1 week ago.

    its sad to see this going on, on what could had been an amazing experience for everyone
  • Nox_Aeterna
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    Honestly i spend more than 15$ on steam each month also.

    $15 is almost nothing , i dont mind paying it for a game that delivers new content from time to time and so on.

    Problem is ESO hasnt delivered new content for solo players pretty much since release. The entire endgame here is group play.

    This game does have quite the potential , but it is wasted on the horrible lead team we got here.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • kevlarto_ESO
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    Different stokes for different folks as the old saying goes, I am not completely a solo player but yes 14.99 for a game I enjoy I am fine with it. I solo I group I do many things, and if it was just a solo experience in a world I like no problem, entertainment has different value for different people.
  • GnatB
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    Ganacampo wrote: »
    Solo players... you're telling me that you would love to continue paying $15 a month for a SOLO gaming experience that FORCES you to be online?

    Yes. Unless you show me another game that lets me explore parts of every province of Tamriel with modern graphics.

    And that gets additional content every month or two.

    And who cares about being forced online? My computers online every time it powers up anyways.
    Achievements Suck
  • Tamanous
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    They aren't telling you.
    They are telling the developers.

    How others wish to play is of little concern to you. You do not make the game. It isn't your money these players are spending. It is theirs and they have requests just like you.
This discussion has been closed.