Anyone have trouble with Snipe?
I played bow for a while now. After the patch Snipe loses it's aim and resets very easily. I noticed when I tried to aim upwards to players on a wall that imy bow would start to shoot and stop before it got a pull in. A stutter movement or a half pull. I could easily put my sight on them with a large portion of their body square in front of me but because they were upward, the angle preventing me to get any pull at all if they were higher. To shoot them I had to reduce the upward angle greatly by repositioning.
Snipe does seem to stutter when not shooting upward but I haven't figured out what is happening with that just yet. I wonder if there is some invisible 3d box that you place on a player to aim. Since you don't have to hit a player/npc perfectly with a sight there might be a invisible graphic that is used to decide if your shot is close enough. Perhaps they made changes to Snipe targeting?