who thinks zos should return beta minimap with an option to turn it off

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  • granty2008cyb16_ESO
    Yes Please return the minimap
    Based on that screenshot, No. The addon MM's are.... better than that pile of ****.

    ok please tell me what addon you use because all the ones i have tried are square and horrible, and break every time there is a update.

    imo the minimap the devs made for this game looks much beter.
    Meh!
  • jrgray93
    jrgray93
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    yes if it does not affect my gameplay and option to switch ( off )
    I think your poll is poorly worded.

    There shouldn't be a mini map with the option to turn it off.

    There should be a mini map with an option to turn it on. As in it defaults to off, so all of the nay-sayers never know the difference.

    But hey, here come the usual replies from people who don't understand that optional game elements will in no way hinder their experience, while simultaneously boosting enjoyment for others.

    "Use an addon!" - Patches break addons. Addon support can die off. Not reliable enough if compared to a real feature.

    "I don't want it!" - Don't use it. Optional.

    "This isn't WoW!" - Nor are the hundreds upon hundreds of other games that employ mini maps. People say this every time somebody suggests something WoW happens to have. As hard as this concept seems to be to grasp, WoW didn't invent every single UI feature the game has. Having a mini map does nothing to make ESO like WoW. This is a silly reason to say no. While we're at it, why not remove every other thing in ESO, since WoW has an equivalent.

    "I'd rather have them focus on ____" - Zenimax isn't an employee. It's an employer. They can do more than one thing at a time. A feature like this would require minimal manpower and would not detract from the quality control guys fixing bugs.
    Edited by jrgray93 on September 16, 2014 3:32PM
    EP: Slania Isara : Harambe Was an Inside Job
  • Nightfall33
    no (explain why because of option 2 )
    I don't think they should add it cuz the game is based on the idea of minimal UI and the UI looks grate as is but it could be released as a mod
  • jrgray93
    jrgray93
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    yes if it does not affect my gameplay and option to switch ( off )
    I don't think they should add it cuz the game is based on the idea of minimal UI and the UI looks grate as is but it could be released as a mod

    whats clackalackin cuz?
    EP: Slania Isara : Harambe Was an Inside Job
  • Nestor
    Nestor
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    yes if it does not affect my gameplay and option to switch ( off )
    I only have a few add on's. The MiniMap is one of them.

    I have to say that I did not like the one ZOS had in Beta, the cone of vision thing was kind of annoying as I had to spin around to see what was on the Minimap.
    Edited by Nestor on September 16, 2014 4:16PM
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  • Akula
    Akula
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    no (explain why because of option 2 )
    No and I'm not going to explain why.
  • jrgray93
    jrgray93
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    yes if it does not affect my gameplay and option to switch ( off )
    Akula wrote: »
    No and I'm not going to explain why.

    How useful!
    EP: Slania Isara : Harambe Was an Inside Job
  • Evergnar
    Evergnar
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    yes if it does not affect my gameplay and option to switch ( off )
    Sure, why not. So long as it doesn't screw anything else up. I'm guessing they had a pretty good reason for leaving it out though.
  • granty2008cyb16_ESO
    Yes Please return the minimap
    Akula wrote: »
    No and I'm not going to explain why.

    thanks for that !

    Meh!
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    no (explain why because of option 2 )
    its not a new feature it is already there, it was in beta already functioning perfect they just removed it, so they don't need to do anything apart from put it back with a option to turn it on and off.

    Please consider what you are saying here. Nothing in the beta worked perfectly, in particular not in that early beta, and the code it was based on has changed a lot since then. Adding it back in is most likely a significant amount of work. Besides, judging from their previous efforts, every bit of programming these guys do will introduce new, nasty bugs in strange and seemingly unrelated places. Doing this would require resources I think they should spend fixing bugs, not adding features that are already available as add-ons.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Yes Please return the minimap

    Please consider what you are saying here. Nothing in the beta worked perfectly, in particular not in that early beta, and the code it was based on has changed a lot since then. Adding it back in is most likely a significant amount of work. Besides, judging from their previous efforts, every bit of programming these guys do will introduce new, nasty bugs in strange and seemingly unrelated places. Doing this would require resources I think they should spend fixing bugs, not adding features that are already available as add-ons.

    lol that is a justifiable argument against it, tbh.

    They will just break a ton of things if they try to implement it.

    /sigh
    Dear Sister, I do not spread rumors, I create them.
  • granty2008cyb16_ESO
    Yes Please return the minimap

    lol that is a justifiable argument against it, tbh.

    They will just break a ton of things if they try to implement it.

    /sigh


    ye but not more than they already do!
    Meh!
  • ers101284b14_ESO
    ers101284b14_ESO
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    Yes Please return the minimap
    Mini map is the only add on I actually use. Spam filter used to be a big one but since I don't see RMT anymore I don't really need it
  • GnatB
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    Yes Please return the minimap
    Yes, as long as:
    1. It's done natively (so more optimized than the existing addons)
    2. It shows harvestables detected with the appropriate crafting traits (so I can turn grass back on)
    3. It shows danger zones (reduce the penalty for players who prefer to play in first person)
    4. It shows detected hostiles that would be visible to third person players (further reduce the penalty for players who prefer to play in first person)
    5. It actually accurately shows group members. (still haven't seen an add-on that does this, 'course, that's likely because the full map doesn't do it right either.)


    1-4 can't be done via addons.


    Otherwise, don't bother. The add-ons are good enough.
    Achievements Suck
  • GnatB
    GnatB
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    Yes Please return the minimap
    jrgray93 wrote: »
    "I'd rather have them focus on ____" - Zenimax isn't an employee. It's an employer. They can do more than one thing at a time. A feature like this would require minimal manpower and would not detract from the quality control guys fixing bugs.

    Even though I *personally* consider this the most important "missing" UI feature, I have to disagree with this statement. There is always a limit to how many features they can work on. Working on this now would presumably mean at least one other feature isn't being worked on.

    Achievements Suck
  • Chuggernaut
    Chuggernaut
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    yes if it does not affect my gameplay and option to switch ( off )
    I don't remember it in Beta either, but I was mid-end time frame so no biggy. I'm honestly used to not having one now, and I assume they removed it because some maps it would be totally useless (like Silvenar area in Malabal Tor for example).
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    no (explain why because of option 2 )
    I have never understood the mini map. You can bring up the normal map while riding along, see if you are going where you think you are going, and put it away.

    I have a stack of addons but none clutter my screen.
  • Akula
    Akula
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    no (explain why because of option 2 )
    jrgray93 wrote: »

    How useful!

    About as useless as all these weighted polls are.
  • TehMagnus
    TehMagnus
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    Yes Please return the minimap
    Yes! Bring back The Minimap! Stop slacking!
  • Gillysan
    Gillysan
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    no (explain why because of option 2 )
    I have posted here again & again, I understand why zos went the minimalist route with the UI. However, they need to support the addon community if they are going to do this. What do they do?
    http://www.esoui.com/forums/showthread.php?t=2241
  • Arsenic_Touch
    Arsenic_Touch
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    Yes Please return the minimap
    They really need to get away from the whole "less is more" and "let's annoy the addon author's until the quit the game" game.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
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    "But united we can break a fate once set in stone."

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  • daneyulebub17_ESO
    daneyulebub17_ESO
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    no (explain why because of option 2 )
    I'm typically fine with "optional" features, but I fear this would have a long term effect on world building and quest design, as most people WILL succumb to turning it on, and the designers and quest writers will have to adapt. Having a mini-map lets you travel completely differently, avoiding obstacles you never even see because you know to take the long path around them. There's no challenge to finding things, it's just a matter of guiding your little icon to the other little icon, and pretty soon quests become so quickly done, the designers will need to put more ill thought out fed-ex type crap to keep people busy. Also, if you group with someone with the map on, you'll be following them as they will get to the destination more quickly, ruining the sense of exploration as you just follow them while they follow the little icons on their map.

    In short, I feel THIS addition is getting into affecting more than just the UI (unlike the desperately needed nameplates) but affecting the core design and play of the game itself. It gives an easy-mode feel to the game and I fear the players will all eventually use it and the game design will suffer as a result.

    Right now, at least with it as an addon, the designers have to assume MOST people aren't using it, and have to world-build and quest-design in ways that work best with the almost perfect, in my opinion, compass. The compass gives enough info not to cause you to be hopelessly lost all the time, but doesn't tell you "how" to get places, just which way to go. I want the game designers to continue to build the game with that methodology assumed so elements are tested and optimized to be best for it.
    Edited by daneyulebub17_ESO on September 18, 2014 3:59PM
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  • Attorneyatlawl
    Attorneyatlawl
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    Yes Please return the minimap
    I never knew beta had a minimap

    It did. It was then removed later :(.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
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  • Attorneyatlawl
    Attorneyatlawl
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    Yes Please return the minimap

    its not a new feature it is already there, it was in beta already functioning perfect they just removed it, so they don't need to do anything apart from put it back with a option to turn it on and off.

    At most it would require a minor amount of work to re-implement compared to the substantial benefit of it being an optional feature.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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