The description is wrong.dennissomb16_ESO wrote: »Creates damage shield for 30% Max Health that lasts 6 seconds. Each nearby target increases shield strength by 4%.Returns 50% of damage taken to nearby enemies when effect ends.
dennissomb16_ESO wrote: »Each nearby target increases shield strength by 4%.
slopezgamesub17_ESO1 wrote: »lol u didnt get the memo zos is buffing blazing shield and lethal arrow.
Well I know that in PVE if you get hit 10x by a 150 dmg attack, it will only show the attack once with 1500 dmg as long as it comes from the same source.
If your fight lasted a minute that amount doesn't seem excessive at all, he just returned 50% of the dmg u sent him over time and it all adds up to 4K.
dennissomb16_ESO wrote: »Each nearby target increases shield strength by 4%.
This part of the tooltip never worked.slopezgamesub17_ESO1 wrote: »lol u didnt get the memo zos is buffing blazing shield and lethal arrow.
How is Blazing Shield getting buffed? I missed that part.
The most significant change to Blazing Shield had to do with the removal of the magicka block. Previously, you would not regen magicka when using this skill. That is no longer the case.
AlienDiplomat wrote: »Well I know that in PVE if you get hit 10x by a 150 dmg attack, it will only show the attack once with 1500 dmg as long as it comes from the same source.
If your fight lasted a minute that amount doesn't seem excessive at all, he just returned 50% of the dmg u sent him over time and it all adds up to 4K.
Except that is not the way this ability works.
"Creates damage shield for 30% Max Health that lasts 6 seconds. Each nearby target increases shield strength by 4%. Returns 50% of damage taken (by the shield before it pops) to nearby enemies when effect ends."
Obviously once you have popped the shield by exceeding the 30% of health damage it shielded you for, it doesn't keep counting damage done that is NOT being done to the shield. ALL shields work this way. Once you pop the shield, the effect ends.
That means on a character with 3000 health, the shield will absorb a MAXIMUM of 900 damage before it pops, and then return 50% of that as AOE, which would be 500.
The maximum damage you can do to the shield is capped at 30% of the player's health, plus 6% for each ally in range. There was just me. They had 3000 health. That means the total damage I had done to the shield when it popped should have been around 1080, which would have hit me for 540 non-crit.
EDIT: Also, and I know you have only my word, all of this damage occurred at once. It was a 1-shot from near full health.
ZOS_TristanK wrote: »Hey, all. We wanted to let you know that we are currently working on a fix for blazing shield damage now. When it has been successfully tested and verified, we'll push it live with a future patch.
Mmmm, where have you guys been? This has been a well-known bug for a long time. It's very easy to do on purpose, but equally easy to do it accidentally.
ZOS already said it's getting fixed, probably by U4.
http://forums.elderscrollsonline.com/discussion/112459/3k-blazing-shield-crits/p1ZOS_TristanK wrote: »Hey, all. We wanted to let you know that we are currently working on a fix for blazing shield damage now. When it has been successfully tested and verified, we'll push it live with a future patch.
AlienDiplomat wrote: »
EDIT: Also, and I know you have only my word, all of this damage occurred at once. It was a 1-shot from near full health.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
dennissomb16_ESO wrote: »Each nearby target increases shield strength by 4%.
This part of the tooltip never worked.slopezgamesub17_ESO1 wrote: »lol u didnt get the memo zos is buffing blazing shield and lethal arrow.
How is Blazing Shield getting buffed? I missed that part.
The most significant change to Blazing Shield had to do with the removal of the magicka block. Previously, you would not regen magicka when using this skill. That is no longer the case.
s7732425ub17_ESO wrote: »I've played 300 hours of PVP, and I've only been killed by blazing shield bug twice. I guess that's why ranged characters reign supreme!