WraithAzraiel wrote: »Eh, fair enough, I can't dispute those facts but I'm so tired of seeing nerf this nerf that. Instead of nerfing something, it's counterpart should be buffed. Not necessarily with a whole new skill line but tweaks to current ones.
OrangeTheCat wrote: »... how about a "van Helsing" skill line that just specializes in killing vampires and werewolves as a means of balancing out PvP?
WraithAzraiel wrote: »Honestly? Vamps are too powerful. The fact that they are so pervasive makes that obvious. There should be more downsides than upsides for all but a few very niche builds. It's absurd that you see so many people running around asking to be bit, they should be running around asking to be cured.
So, yeah. I'd say make silver bolts 100% vs PC vamps. Prevent PC vamps from using fighters guild skills (and advancing in the FG questline.) Oh, and come on, please do something to severely handicap them when outside in daylight. whether it's 10% damage/minute with 0 natural regen, or -10% max health every minute up to -80%, or something.
See my above statement. There is absolutely NO reason to give Vampires this much of a penalty. None whatsoever. Vampire and Werewolf are at best, flavors to be added to your character at your discretion, to allow for a different style of play.
It in NO WAY SHAPE OR FORM is the driving factor for players being considered OP.
[
Sure there's a reason. Vampirism should be a negative. It shouldn't be OP. It shouldn't be P. It should be *under* powered. Except for very niche builds. As you yourself said, currently pretty much every build is better with vamp. That makes it OP, in most circumstances. I'd have to argue it should be UP, in most circumstances. ES vampires have always had *severe* disadvantages. Barring mods, the advantages have never come close to making up for the disadvantages. It's always been some minor boosts, and some weak free spells that are basically replicable w/o vampirism, vs. massive damage in daylight and most NPC's trying to kill you or at least not deal with you.
I can't agree with this, personally I think that there is a well thought out reasons that Vampires are very powerful - this is probably intentional (superhuman strenghts etc.) but there is also ALREADY an entire skill line dedicated to fighting them.
Seriously, open up the Fighters Guild skill line pick Silver Bolts, Expert Hunter, Circle of Protection - go level them up, morph to Silver Shards, Evil Hunter, Turn Undead. Pick the Slayer passive (9% increase in spell and weapon power against ALL vamps), outfit your weapon of choice with a fire enchant (or maybe disease, if you want to fight Vamp DKs). ENJOY it every time you spot a vampire.
There are a few problems right now that make fighting vamps harder, such as animations not showing up (and the zerg trains, but in those cases it really doesn't matter if they steamroll you with batswarm or elemental ring, you're gonna die no matter what), but these are bugs and imbalances that will be fixed by tweaks. Hopefully with 1.4 we will see the swarm before it's too late, although honestly I rarely take more than 1 or 2 ticks of damage from it outside of zergtrains, seeing it just means escape and play defense for 6 seconds.
Honestly though, the biggest reason there is a Vamp majority in Cyrodiil is that the Fighters Guild skills aren't utilized enough. They are there as a counter, 1 of my 5 chars is a vamp (only use Dark Stalker), and if people started using evil/camo hunter to completely trash me I would probably look for the cure quickly. In my opinion it's fairly balanced, I usually don't want vamp on my characters unless I need Dark Stalker for the build.
If you push for it, I'll be behind you.
So, yeah. I'd say make silver bolts 100% vs PC vamps. Prevent PC vamps from using fighters guild skills (and advancing in the FG questline.) Oh, and come on, please do something to severely handicap them when outside in daylight. whether it's 10% damage/minute with 0 natural regen, or -10% max health every minute up to -80%, or something.
I was thinking another exclusive skill line akin to vampire or werewolf for those of us who don't want to be a vampire or werewolf.
Im a vampire...after this next patch i might go back to HUman...since they nerfed stealth speed stacking.
indigoblades wrote: »Im a vampire...after this next patch i might go back to HUman...since they nerfed stealth speed stacking.
FAULTY LOGIC : I See lots of vamps so it must be OP.
Me too i am tired of nerfing my self, the only vamp skill on my bar is the ultimate and i have found silence is way more effective that bat swarm .... sneaking fast is fun but i am tired of arguing with people ... the only vamp skill that help me are increased magikca regin (but i have so much its doesnt matter) and sneak speed.
I want my skill points back and i am tired of looking ugly. To be honest i am tired of eso and just gonna craft for a month ... this games is getting boring.