I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Me likey. Bow and S/S are my favourite weapons.
Btw, not tried either morph yet, but I'd have thought Absorb Magic would be preferable to Defensive Stance's reflect+stun. Free heal? Yes please. I can see the validity of both though. And regardless, the lack of the huge winged 'tell' is a definite bonus, on top of the passives.
joetpelusob14_ESO wrote: »Stam builds ftw! He sure owned FS and I in the intro. Man I just can't get over how good this build is. I'm pretty sure you just changed meta in ESO. Way to Go!!!
Oh yea...1.2.6 where this guy would knock you into 4FPS or under the world with 1 bow shot....nvm
-Permared (NA)
Firstly, NICE build, and great vid! You tare new a##holes!
I noticed however you weren't hitting very hard with your bow... Have you stacked Weapon Damage? I also saw no mention of the Molten Weapons skill in your load-out, (but did see you use it in the video). OP skill.
I use the Hunding's Rage x5, Twin Sisters x3 and Two Fanged Snake sets, along with Igneous Wep's for 211 Bow Weapon Damage. Also, I'd advise slotting Flawless Dawnbreaker for the %13 damage increase.
@ 211 Wpn Dmg- 2100 Stamina with The Shadow Boon, I hit:
Light attacks- 600* crits
Venom Arrow- 550* crits
Lethal Arrow- Anywhere between 1400-2000* crits (from stealth)
[Rough Averages]
Now someone show me a NB that is just as effective as that...O wait you can't.
That is right, there is a serious balance issue, give a person the right tools and they will be unkillable.
I will not deny, that he / she demonstrated skills...but when you give him or her all the tools to be unstoppable; that is what they will be.
Serious balance issues.
They are playing on the system they are given, I can't blame them,
I blame the developers and their slow, lackadaisical methods of correcting what they themselves admitted was broken.
xsorusb14_ESO wrote: »Now someone show me a NB that is just as effective as that...O wait you can't.
That is right, there is a serious balance issue, give a person the right tools and they will be unkillable.
I will not deny, that he / she demonstrated skills...but when you give him or her all the tools to be unstoppable; that is what they will be.
Serious balance issues.
They are playing on the system they are given, I can't blame them,
I blame the developers and their slow, lackadaisical methods of correcting what they themselves admitted was broken.
Nightblades are actually probably a bit better with my setup then i am on the DK to be honest. Esp in a group..... You don't know how useful an incredibly cheap healing debuff is it to use on the enemy. In fact i'm actually working on a new build right now that abuses the Disease Mechanic in this game. Its 2 handed Axe Magicka DK (Still trying to figure out the second weapon) using a specific set to basically apply massive Healing Debuffs.
xsorusb14_ESO wrote: »Now someone show me a NB that is just as effective as that...O wait you can't.
That is right, there is a serious balance issue, give a person the right tools and they will be unkillable.
I will not deny, that he / she demonstrated skills...but when you give him or her all the tools to be unstoppable; that is what they will be.
Serious balance issues.
They are playing on the system they are given, I can't blame them,
I blame the developers and their slow, lackadaisical methods of correcting what they themselves admitted was broken.
Nightblades are actually probably a bit better with my setup then i am on the DK to be honest. Esp in a group..... You don't know how useful an incredibly cheap healing debuff is it to use on the enemy. In fact i'm actually working on a new build right now that abuses the Disease Mechanic in this game. Its 2 handed Axe Magicka DK (Still trying to figure out the second weapon) using a specific set to basically apply massive Healing Debuffs.
I never said they were not effective...but they are certainly not equal by any means.
I have yet to see a NB wreck people like I have seen certain classes wreak multiple people...and even with multiple people on him/her.
Replace your class and mechanics with a NB, and I guarantee the results would not be the same.
I play a NB as my main, and I sit in stealth picking people off with my bow...so I know what synergy they bring to the battle.
I also know that it is practically impossible to drop certain people up close or at a distance...I have seen it, and experienced it myself...there has to be be a balance...there clearly is not.
If anyone...out there can show me any different, I will stop talking and go LTP...I have yet to see it.
Once again, I do not blame you, it is a design flaw in the combat and class systems....
You continue to do what you do...
Would you please tell me which addon you are using that displays "Stunned", "Confused", etc?
james_vestbergb16_ESO wrote: »I love that you included the fact that both Def.posture and Ref.scales "drain" magicka
That was a reference to the current bug right? If so I wonder if they would have let you state that it was a bug or if they would have edited it.
Even so, the fact they still post what you said baffles me. Are they really just ignoring the bug? Still not even a: " We are aware", Lovely costumer service....
xsorusb14_ESO wrote: »Now someone show me a NB that is just as effective as that...O wait you can't.
That is right, there is a serious balance issue, give a person the right tools and they will be unkillable.
I will not deny, that he / she demonstrated skills...but when you give him or her all the tools to be unstoppable; that is what they will be.
Serious balance issues.
They are playing on the system they are given, I can't blame them,
I blame the developers and their slow, lackadaisical methods of correcting what they themselves admitted was broken.
Nightblades are actually probably a bit better with my setup then i am on the DK to be honest. Esp in a group..... You don't know how useful an incredibly cheap healing debuff is it to use on the enemy. In fact i'm actually working on a new build right now that abuses the Disease Mechanic in this game. Its 2 handed Axe Magicka DK (Still trying to figure out the second weapon) using a specific set to basically apply massive Healing Debuffs.
I never said they were not effective...but they are certainly not equal by any means.
I have yet to see a NB wreck people like I have seen certain classes wreak multiple people...and even with multiple people on him/her.
Replace your class and mechanics with a NB, and I guarantee the results would not be the same.
I play a NB as my main, and I sit in stealth picking people off with my bow...so I know what synergy they bring to the battle.
I also know that it is practically impossible to drop certain people up close or at a distance...I have seen it, and experienced it myself...there has to be be a balance...there clearly is not.
If anyone...out there can show me any different, I will stop talking and go LTP...I have yet to see it.
Once again, I do not blame you, it is a design flaw in the combat and class systems....
You continue to do what you do...
xsorusb14_ESO wrote: »james_vestbergb16_ESO wrote: »I love that you included the fact that both Def.posture and Ref.scales "drain" magicka
That was a reference to the current bug right? If so I wonder if they would have let you state that it was a bug or if they would have edited it.
Even so, the fact they still post what you said baffles me. Are they really just ignoring the bug? Still not even a: " We are aware", Lovely costumer service....
They probably know about it... its probably on their list of things they have to fix as well, However I'm of the opinion things like Reflective Scale might be a bit overpowered if they fixed that bug. I wouldn't mind it being fixed on Defensive Posture though.
james_vestbergb16_ESO wrote: »xsorusb14_ESO wrote: »james_vestbergb16_ESO wrote: »I love that you included the fact that both Def.posture and Ref.scales "drain" magicka
That was a reference to the current bug right? If so I wonder if they would have let you state that it was a bug or if they would have edited it.
Even so, the fact they still post what you said baffles me. Are they really just ignoring the bug? Still not even a: " We are aware", Lovely costumer service....
They probably know about it... its probably on their list of things they have to fix as well, However I'm of the opinion things like Reflective Scale might be a bit overpowered if they fixed that bug. I wouldn't mind it being fixed on Defensive Posture though.
May I ask why you feel it might be overpowered? I seem to recall that you didnt always feel that way, or am I wrong?
Personally I don't see it. There's so many ways to go around it, seeing as it is highly visible, costs a fair amount and only lasts 4 sec. Melee, change target, non projectile spell. I mean when templars drop Blazing shield I don't expect them to lose resources If I start attacking them, I usually just switch target for the duration. in a 1on1, use a different spell, attack, surely one does not have solely projectile attacks on 2 bars?
However I understand ppl complaining about the spell reflecting attacks it should not reflect, obviously this is part of the skill beeing bugged and shouldn't really be included in ones assesment of the spell at all. If the skill were to be fixed I would expect these things to be fixed aswell making the skill definately only reflect projectile spells.
What's your thoughts?
ZOS_JessicaFolsom wrote: »This is the official discussion thread for "Battlemaster's Corner: Dragonknight Reaver." Check out this formidable Dragonknight build, submitted by Xsorus. If you'd like to be featured in a future Battlemaster's Corner, submit your own build to us at community@elderscrollsonline.com!
charley222 wrote: »good build
idk why you call this build reaver here the definition of blood Reaver
http://www.dandwiki.com/wiki/Blood_Reaver_(3.5e_Prestige_Class)
or http://dragonage.wikia.com/wiki/Reaver_(Origins)
for me reaver are the necromancer warrior
can you explaine me why you call your build reaver ? thankyou /bow