tordr86b16_ESO wrote: »It is not animation cancelling, it is called light attack weaving.
michaelb14a_ESO2 wrote: »5 months into the game with weapon and melee/stamina builds being sorely under powered and at the first hint of improvement people start cryin'?
Seriously?
How many threads do you need to make on the same topic?
How many threads do you need to make on the same topic?
butterfly442 wrote: »michaelb14a_ESO2 wrote: »5 months into the game with weapon and melee/stamina builds being sorely under powered and at the first hint of improvement people start cryin'?
Seriously?
Cheating is cheating. Weaving is animation canceling is cheating. No matter how you look at it, Zos did not intend for you to get extra attacks. Reporting and revealing this technique is crying to you. To me it is getting things fixed.
It needs fixed. Every other character in Cyrodil is doing this now. There are probably billions of little noob characters being created every second to join in on this spam fest.
Animation Cancelling is quite mandatory in PvE but you gotta be kidding if you think it's OP in PvP.
I LOVE people who use AC instead of blocking, you can do so much damage and stuns to them and they're not even able to do anything back.
In PvP, the rule is simple, block or die.
butterfly442 wrote: »michaelb14a_ESO2 wrote: »5 months into the game with weapon and melee/stamina builds being sorely under powered and at the first hint of improvement people start cryin'?
Seriously?
Cheating is cheating. Weaving is animation canceling is cheating. No matter how you look at it, Zos did not intend for you to get extra attacks. Reporting and revealing this technique is crying to you. To me it is getting things fixed.
It needs fixed. Every other character in Cyrodil is doing this now. There are probably billions of little noob characters being created every second to join in on this spam fest.
butterfly442 wrote: »michaelb14a_ESO2 wrote: »5 months into the game with weapon and melee/stamina builds being sorely under powered and at the first hint of improvement people start cryin'?
Seriously?
Cheating is cheating. Weaving is animation canceling is cheating. No matter how you look at it, Zos did not intend for you to get extra attacks. Reporting and revealing this technique is crying to you. To me it is getting things fixed.
It needs fixed. Every other character in Cyrodil is doing this now. There are probably billions of little noob characters being created every second to join in on this spam fest.
CapuchinSeven wrote: »erm, like it or hate it ZOS stated that it's not cheating. It's unexpected but not an exploit.
...
That's before you get to the forums and the freak out you get the moment you say that bow's a pretty solid weapon.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Is there any need to copy/paste this sentence 900,000,000,000 billion times?AlienDiplomat wrote: »Rock: Nerf paper, scissors is fine.
Scissors: Nerf rock, paper is fine.
Paper: Nerf Scissors, rock is fine.
CapuchinSeven wrote: »erm, like it or hate it ZOS stated that it's not cheating. It's unexpected but not an exploit.
...
That's before you get to the forums and the freak out you get the moment you say that bow's a pretty solid weapon.
That quote's really been stretched. She said it isn't an exploit, but that's far from an endorsement. There's a difference between "right" and "not wrong".
And, as ever, your blinkeredness on bows, just because they work in a PVP setting, is facepalm-worthy. Kinda makes me think of a guy running a clothing store that only sells his size, and wondering why people are upset.
The game has been out 5 months. Pretty much every video and strategy guide have all mentioned it. It has been posted about hundreds of times on this forum and every ESO forum and reddit time and time again. ESO acknowledged that they know it is happening and is not an exploit. It is pretty much impossible to make the argument that ZOS doesn't know exactly how much it is used. Yet they have never put in anything to change it, have never mentioned any intent to change it and have never said anything negative about the use of it. How much more do you really need to know that ZOS knows it is used and doesn't care?
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
The game has been out 5 months. Pretty much every video and strategy guide have all mentioned it. It has been posted about hundreds of times on this forum and every ESO forum and reddit time and time again. ESO acknowledged that they know it is happening and is not an exploit. It is pretty much impossible to make the argument that ZOS doesn't know exactly how much it is used. Yet they have never put in anything to change it, have never mentioned any intent to change it and have never said anything negative about the use of it. How much more do you really need to know that ZOS knows it is used and doesn't care?
Strawman. I'm not saying that they're not aware of it. There are a whole load of issues that have been extant for the lifetime of this game that haven't been fixed yet. Champion System, Werewolves, stamina vs magicka balance, class balance... forgive them if they've got a lot on their plate to chew through. Sorting out animation cancelling is going to require a huge rewrite. I know I wouldn't go near it until I had a handle on the rest first.
Look up the definition of straw man, that is not what a straw man is. In fact your rebuttal is much closer to a straw man argument. I pointed out that the game developers are aware of the situation and have not ever said it was a problem, that they intend to change any aspect of it and have gone as far as to say it isn't an exploit. Your rebuttal is to point out a completely different argument about totally separate topics almost all of which they have acknowledged that there is a problem with and said they are working on fixes for. It is your assumption they are "sorting out animation canceling" and your conclusion is based on them working on unrelated topics as a premise and you never cited anywhere they said they were going to change it.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Look up the definition of straw man, that is not what a straw man is. In fact your rebuttal is much closer to a straw man argument. I pointed out that the game developers are aware of the situation and have not ever said it was a problem, that they intend to change any aspect of it and have gone as far as to say it isn't an exploit. Your rebuttal is to point out a completely different argument about totally separate topics almost all of which they have acknowledged that there is a problem with and said they are working on fixes for. It is your assumption they are "sorting out animation canceling" and your conclusion is based on them working on unrelated topics as a premise and you never cited anywhere they said they were going to change it.
Frig, I'm getting tired of debating logical fallacies on here.
Me: There's a difference between "right" and "not wrong".
You: It is pretty much impossible to make the argument that ZOS doesn't know exactly how much it is used.
Me: I didn't make any claim that ZOS was ignorant of it.
If you don't see it, I'm done trying to spell it out. Enjoy your fantasy world.
ArconSeptim wrote: »This OP is whiner, I had enourmuous count of NB encounter and they all got killed or run away from me, I'm a DK and this is not a template for others, they key is just knowing how to counter idiots with bows.
Good thing that the noobs are learning to animation cancel. That means they are learning to play the game effectively.butterfly442 wrote: »michaelb14a_ESO2 wrote: »5 months into the game with weapon and melee/stamina builds being sorely under powered and at the first hint of improvement people start cryin'?
Seriously?
Cheating is cheating. Weaving is animation canceling is cheating. No matter how you look at it, Zos did not intend for you to get extra attacks. Reporting and revealing this technique is crying to you. To me it is getting things fixed.
It needs fixed. Every other character in Cyrodil is doing this now. There are probably billions of little noob characters being created every second to join in on this spam fest.
tordr86b16_ESO wrote: »It is not animation cancelling, it is called light attack weaving.
ArconSeptim wrote: »This OP is whiner, I had enourmuous count of NB encounter and they all got killed or run away from me, I'm a DK and this is not a template for others, they key is just knowing how to counter idiots with bows.
DK counter = Green Dragon blood, hold block can't be killed by physical damage. Not Rocket Surgery.
Kewljag_66_ESO wrote: »Until they run out of stamina, then blocking does nothing. DW flurry's combined with NB ability Dark Shades will drain a blocking DKs stamina pretty fast. If a DK is spending all his magika on heals he is not doing any damage to you or will have anything left to hurt you with. Basically with DKs you just have to empty their resource pools to beat them but it is much easier than you would think.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Kewljag_66_ESO wrote: »ArconSeptim wrote: »This OP is whiner, I had enourmuous count of NB encounter and they all got killed or run away from me, I'm a DK and this is not a template for others, they key is just knowing how to counter idiots with bows.
DK counter = Green Dragon blood, hold block can't be killed by physical damage. Not Rocket Surgery.
Until they run out of stamina, then blocking does nothing. DW flurry's combined with NB ability Dark Shades will drain a blocking DKs stamina pretty fast. If a DK is spending all his magika on heals he is not doing any damage to you or will have anything left to hurt you with. Basically with DKs you just have to empty their resource pools to beat them but it is much easier than you would think.