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So ZOS Lied At Quakecon About VR?

fromtesonlineb16_ESO
fromtesonlineb16_ESO
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Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

So what happened to the 'plan' to drop VR and implement Champion content?
  • SirAndy
    SirAndy
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    Yes, they lied to you personally at QuakeCon in that they continue to push out changes and fixes that were already in the works while also working on the new champion system.

    The cake was a lie!
    ;-)
  • Elsonso
    Elsonso
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    I am not sure why anyone is surprised about a VR increase in update 4. I pay little attention to these VR things and I expected it. I even joked about a VR 15 in a thread a few days back.

    I am less concerned about VR increases while they finish Champions than I am about how Champions is going to have bad things in it.

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  • WraithAzraiel
    WraithAzraiel
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    Veteran Levels will always be there. They're doing away with Veteran POINTS as the means with which to advance those levels. Instead replacing them with the Experience point system used from 1-49.

    To my understanding, upon gaining another Veteran Level you will accrue Champion Points to be spent on account-wise passive increases (IE: % crit chance, % increase to <insert element> damage, etc etc)

    You will continue to gain Veteran Levels from 1 to possible 15 after the Champion Point system is instituted. Just the manner in which you gain those levels will change.

    They're trying to make Vet levels feel like less of a grind by giving more of a reward and reducing the amount of "experience" needed. Before update 3, you didn't gain veteran points for discovering new areas or stuff that would've given you regular exp at sub49 level play.
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  • UrQuan
    UrQuan
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    Please provide me with a quote of the exact statement made by ZOS which you believe was a lie. When you have that exact quote you'll need to point out the specific part of it that has been contradicted. Until you do that, this is a troll thread.
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  • DogFaceInBananaPatch
    DogFaceInBananaPatch
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    I believe the Vet levels will be converted to Champion experience (points) thus giving you more Vet levels is a good thing.

    Unless you do not want to gain experience that can later go towards champion?

    I am a bit baffled about why any of these posts exist?

    --

    Also, grouping is a good thing and here's why: back in the good days of mmo's grouping was pretty mandatory (meridian, UO, EQ ) but games have fallen to making everything solo. When the content is mostly soloable then there's really no point to grouping because if you do everyone will be at different intervals in the quest (or completely different quests all together) and groups last for what? 5 minutes, maybe 6 or 7 minutes, because everyone has their own list of quests and agenda to complete to progress.

    Now, if this game was group-centric it would alleviate a lot of the problems and, imagine this, begin to form tight-knit community. As it stands now I don't bother to group. Not because it's just easier to get it done myself (though, it is) but because when you group more-often-than-not the other players will not be heading your direction for the next quest. At best we have Flash-grouping right now. About to kill that boss? Oh look an invite, cool... {Kill boss, everyone leaves}. This would not happen if we had true group content throughout the entire game and would stabilize the longevity of the party, community, and guilds; which bring me to how silly is that introductory philosophy?

    Guilds were solely a community based reason to be part of something. Instead it's a function of the game. Not in one? Then you should get back about $5.00 every subscription month.
  • Wifeaggro13
    Wifeaggro13
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    Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

    So what happened to the 'plan' to drop VR and implement Champion content?

    I would hardly call this game group or die. most of craglorn is soloable. did you really think this was not an MMO. But i do agree raising the VR is stupid as most of the content is outgrown now.

    The game would have been better served by sticking to the first road ahead reitemizing what they have , Scaling the VR dungeons to 12 , and adding in champion system.
  • Soloeus
    Soloeus
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    This game is Group or Die because if you want to be "strong" like the rest of the top players, you have to keep up with them having 30 more skill points than you and the only way you can catch up is to buy a character.

    Maybe they just want people to buy characters instead of level them?

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  • Wifeaggro13
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    Soloeus wrote: »
    This game is Group or Die because if you want to be "strong" like the rest of the top players, you have to keep up with them having 30 more skill points than you and the only way you can catch up is to buy a character.

    Maybe they just want people to buy characters instead of level them?

    LOL skill points have nothing to do with it. At v12 most people have 30 extra sitting around doing nothing
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

    So what happened to the 'plan' to drop VR and implement Champion content?

    I would hardly call this game group or die. most of craglorn is soloable. did you really think this was not an MMO. But i do agree raising the VR is stupid as most of the content is outgrown now.

    The game would have been better served by sticking to the first road ahead reitemizing what they have , Scaling the VR dungeons to 12 , and adding in champion system.

    lol wut?
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  • Laura
    Laura
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    Soloeus wrote: »
    This game is Group or Die because if you want to be "strong" like the rest of the top players, you have to keep up with them having 30 more skill points than you and the only way you can catch up is to buy a character.

    Maybe they just want people to buy characters instead of level them?

    Grouping! in a massive MULTIPLAYER game?

    SCANDALOUS

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    Also yes you can solo most of craglorn. I know a lot of people that do. The only exceptions being parts that force you to have multiple people stand on a tile. Even then you can easily solo almost all of the delves and at LEAST get the shards on any class.
  • SirAndy
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    most of craglorn is soloable.
    lol wut?
    Sure is, been there, done that, have the death recap to prove it ...
    :)
  • Wifeaggro13
    Wifeaggro13
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    Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

    So what happened to the 'plan' to drop VR and implement Champion content?

    I would hardly call this game group or die. most of craglorn is soloable. did you really think this was not an MMO. But i do agree raising the VR is stupid as most of the content is outgrown now.

    The game would have been better served by sticking to the first road ahead reitemizing what they have , Scaling the VR dungeons to 12 , and adding in champion system.

    lol wut?
    Yep it's true..... there are no special snowflakes, all the participation trophies were lies people told them.
  • ExiledKhallisi
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    Soloeus wrote: »
    This game is Group or Die because if you want to be "strong" like the rest of the top players, you have to keep up with them having 30 more skill points than you and the only way you can catch up is to buy a character.

    Maybe they just want people to buy characters instead of level them?

    wut? I got ever skill pt in the game....by myself.
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  • Audigy
    Audigy
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    They didn't lie but I think a lot of people misunderstood them.

    VR "levels" are not going away, they will just be used for the new champion system with its "zodiac" system.

    Whatever you do will contribute to your VR and this results in more and more champion points that you can invest into your Char. They showed movement speed, faster regeneration and crafting boni if I recall their presentation right.

    So in future you will be able to improve your char further with the VR system unlike today where its more or less just a number with not a real purpose other than gaining access to trials or dungeons.
  • SG_Celerrimus
    SG_Celerrimus
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    No, they didn't lie, you just weren't paying close enough attention.
  • nerevarine1138
    nerevarine1138
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    Soloeus wrote: »
    This game is Group or Die because if you want to be "strong" like the rest of the top players, you have to keep up with them having 30 more skill points than you and the only way you can catch up is to buy a character.

    Maybe they just want people to buy characters instead of level them?

    This wins the Most Ridiculous Forum Post of the Decade Award.

    In what way are skill points the barrier between "top" players and the rest of the herd? And if you're buying characters, you're an awful person, as well as being an accessory to theft/fraud.
    ----
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  • Kronosphere
    Kronosphere
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    Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

    So what happened to the 'plan' to drop VR and implement Champion content?

    Nope if u paid enough attention to what they ACTUALLY said, as opposed to what it seemed like they were implying. you would realise they never said they were getting rid of VETERAN RANKS. if anyone had paid attention they said they were "doing away with Veteran POINTS" the currency used to increase vet rank atm, and replacing it with ordinary exp. pay attention b4 u complain guys
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Actually it doesn't matter at all what he said. Since he all but starts out with, we don't have any idea what we are doing and this is all subject to change. I might be paraphrasing there a little, but that's the general theme.

    So it doesn't matter if you listen very closely and can recite it from memory, because it don't really mean much at all.
  • Varicite
    Varicite
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    Well, Paul Sage was pretty clear about this in an interview.

    "Paul: When we take away Veteran points, that's not going to take away veteran ranks, its just that veteran points are being associated with normal experience now, so you will gain veteran ranks through experience, it wont affect the itemisation."

    Not sure why you feel you were lied to.

  • Catches_the_Sun
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    Seems that far from abandoning VR ZOS are continuing to convert this into a 1990s group-or-die game by raising the level cap yet again only achievable by group content.

    So what happened to the 'plan' to drop VR and implement Champion content?

    They never once said they were dropping VR. The Champion system is being added on top of it. What has confused people is that they said they were going away with Veteran experience. Understand me...not Veteran Ranks, or the Veteran System, but Veteran experience, so that people aren't confused as to which actions earn them normal experience vs Veteran experience. Everything you do will simply earn you experience.

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