poodlemasterb16_ESO wrote: »No. It's pretty simple. It's to stop people with very high level chars and lots of achievements from gold farming the dyes. I can make almost anything with my league of crafters and I could put any colour I have on the armor and sell it to people who do not have those cheevos if the stuff was not bound.
This way it's really up to you and not your bank account.
You guys are right, crafted sets are bind on equip, so it wouldn't really matter in my particular case. I still think you should be able to remove the dye bind by removing the dye, no matter how much or how little it would be done.poodlemasterb16_ESO wrote: »No. It's pretty simple. It's to stop people with very high level chars and lots of achievements from gold farming the dyes. I can make almost anything with my league of crafters and I could put any colour I have on the armor and sell it to people who do not have those cheevos if the stuff was not bound.
This way it's really up to you and not your bank account.
That's not consistent with the rest of the game. I can use my bank account to get some daedric armor, or just about any item in the game.
I feel like earning dyes is similar to learning traits, you can't just buy the traits, the same way you can't buy dyes, but why can't you pay someone to dye your gear the same way we pay people to craft us something with a trait they know?
This horse has been beaten dead. It is because they are your achievements not someone else's achievement that they didn't earn.
MercyKilling wrote: »This horse has been beaten dead. It is because they are your achievements not someone else's achievement that they didn't earn.
And yet someone who has no points put into blacksmithing can purchase a set of plain armor off of anyone selling it.
Edit:
Also, achievements I've gotten prior to the dye system being introduced aren't counting. I found Imperial style book roughly a month ago and according to the achievement list, I still need to find it.
Kvasir Silverpaw wrote: »time sink for players, thats why ...you want badass armor, put in 700 hours
Well if I am buying a piece of armour off a guild store I want it to be it's original colours. That way I can choose to keep it original or dye it to my liking. I don't want to buy your bubble gum pink and banana yellow disaster and have to dye over it to hide the hideous colours.
It makes sense if they want to force people to enter into pvp areas to earn those dyes. Nicely done. This should make the pvp players happier if they get more targets. Not so much the pve players who now have something they can't earn if they don't want to pvp. This is going to cause some pretty hard feelings I'm sure.
Seems this was done to avoid allowing players to earn gold in game for something that could effect other players. Don't know why this would be considered game breaking.
Would it really be so bad if people make a business dying other peoples gear?
It just bothers me that I spent so much time and effort getting the materials to make and upgrade my gear, spent the time finding a crafter advanced enough to make it for me, and now I can't even pass it on to someone else, or sell it, when I move to my next set. All I can do is deconstruct it and get next to nothing back.