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Make AP ranks accountbased

Maylinh
Maylinh
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Suggestion:

Ive heard the dyes are AP based, the higher your rank, the more colours you can use,
I dont know if its possible and how the system works, but isnt it possible to make the AP ranks accountbased? All the AP you earn on all your chars should stack up to your rank.

I have 3 chars that are competitive in Cyrodiil, highest rank is PvP rank 26, second is 21. If only it was accountbased :D
EP| Maylin - Templar v16 - Ava 32
EP| Lulu White - DK v16 (Nerfed to CC-bot) Ava 30
EP| Karma Baby - Sorc v16 - Ava 21
EP| Scrubbadub - NB v16 - AvA 19
EP| Shini'qua - fotm DK v16 - AvA 13
DC| -Aeya - DK v16 - AvA 14

Pls accountbound AvA ranks, pls give us dynamic ulti back, kthnxbai

Quit
  • ToRelax
    ToRelax
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    I thought the dyes are accountbased?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Laura
    Laura
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    wow 26 and 21. My best isn't as high as your worst :(

    I tend to agree with you
    Edited by Laura on August 5, 2014 10:39AM
  • Rylana
    Rylana
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    Got 3 toons around rank 14, got one at rank 5

    Its not that hard. Besides, the last thing I want to see in Cyrodiil would be 100 grand warlords milling about before christmas.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • DlSTORTlON
    DlSTORTlON
    ✭✭✭
    Her worst is recruit ;). but still, totally agree... hate how I get treated as a nobody by noobs just because of a low rank on a new character.

    SUPPORT
    Edited by DlSTORTlON on August 14, 2014 1:47AM
    ZOS - proving that incompetence is rewarded more often than not since 2007

    Elder Scrolls Online - Designed by geniuses, implemented by Mr. Bean
  • ToRelax
    ToRelax
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    ✭✭
    DlSTORTlON wrote: »
    Her worst is recruit ;). but still, totally agree... hate how I get treated as a nobody by noobs just because of a low rank on a new character.

    SUPPORT

    High rank hasn't much to do with skill. If you want to impress anyone show them your skill...

    Actually I like being treated like a nobody on alt if I wish so. People already take those titles far to serious.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Sanct16
    Sanct16
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    ✭✭
    Maylinh wrote: »
    Suggestion:

    Ive heard the dyes are AP based, the higher your rank, the more colours you can use,
    I dont know if its possible and how the system works, but isnt it possible to make the AP ranks accountbased? All the AP you earn on all your chars should stack up to your rank.

    I have 3 chars that are competitive in Cyrodiil, highest rank is PvP rank 26, second is 21. If only it was accountbased :D
    I agree!

    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Kaghei
    Kaghei
    ✭✭✭
    Please do
    Alacrity
    World's Fastest AA
    World's First claimer of Bleakers
    First Grand Overlord Slayer
  • WraithAzraiel
    WraithAzraiel
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    Dyes are account based - if you unlock a dye with your AP rank whatever character you should be able to use it on all your other characters
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • PF1901
    PF1901
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    No.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    This would basically be the same as making all characters you make instantly the same level as your highest charcater. just a bad idea

  • DlSTORTlON
    DlSTORTlON
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    ToRelax wrote: »
    DlSTORTlON wrote: »
    Her worst is recruit ;). but still, totally agree... hate how I get treated as a nobody by noobs just because of a low rank on a new character.

    SUPPORT

    High rank hasn't much to do with skill. If you want to impress anyone show them your skill...

    Actually I like being treated like a nobody on alt if I wish so. People already take those titles far to serious.

    I actually meant in PvE while trying to train. There's not much 'skill' you can show in farming mob kills. Nevertheless, I didn't say there was a link between skill and your PvP rank. I'd just like to be able to show my commitment to PvP on all my chars.

    edit: If you want to hide your rank on an alt; maybe an alternative would be an option to hide your PvP rank on all your chars too? Like there is an option to hide titles.
    Edited by DlSTORTlON on August 14, 2014 1:46AM
    ZOS - proving that incompetence is rewarded more often than not since 2007

    Elder Scrolls Online - Designed by geniuses, implemented by Mr. Bean
  • Durham
    Durham
    ✭✭✭✭✭
    Hmm run around and PBAOE in a small ball never really have to pick a target and you just follow orders from a ball leader :) or maybe oil farm on a bridge lol ! :) There are a ton of rank 20+ doing this :) Not sure if rank has anything to do with skill or how good someone is :)
    Edited by Durham on August 6, 2014 7:46AM
    PVP DEADWAIT
    PVP The Unguildables
  • Kilandros
    Kilandros
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    I would love account-wide alliance ranks. I think it would fit in nicely with the account-wide champion system and would definitely promote alts as a viable way to play.

    But I just don't know how they would implement it with emperor. I suppose the leaderboards could change to identify whatever character you're logged in as, but I really dislike that as a solution. Perhaps ZoS can find a more creative solution.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • GunemCleric
    GunemCleric
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    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.
    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • KBKB
    KBKB
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    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.
    I Agree Keep it as is its an effort to get Support/Assault 10 or rank 25, Also its nice to get the odd skill point along the way.

    You can buy things with it and bank them =) (I'll admit wont work for cross faction but still)
  • Kilandros
    Kilandros
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    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • KBKB
    KBKB
    ✭✭✭✭✭
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.
  • GunemCleric
    GunemCleric
    ✭✭✭
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    OP talking about making Alliance Rank account based, then I pictured fields covered in Caltrops in the non-vet camp and peeps running around spamming dawnbreaker....
    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • Kilandros
    Kilandros
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    ✭✭✭
    Black-Bird wrote: »
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.

    If you could just break down your reasoning for me and explain why you think it would become unfair, I'd appreciate it. I don't follow your logic.

    It seems to me it makes no difference. Our hypothetical player could be on his main tossing caltrops or an alt. It's a zero-sum analysis--caltrops aren't being unlocked on extra players, they are being unlocked on extra characters belonging to players who already have the unlock.

    And anyway, it seems caltrops would do significantly less damage coming from the level 10 than the VR12 main. So, again, I truly don't follow your reasoning that this could become unfair. Again, not arguing, I just want to understand your position as you may be thinking about something that I'm not considering.
    Edited by Kilandros on August 6, 2014 1:41PM
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • madangrypally
    madangrypally
    ✭✭✭✭

    I would like this feature also as well as all Achievements being turned account based. With Dyes and the upcoming Champion system being account based it would go a long way to help those who play alts.

    Currently I do not actively try for achievements because I have 4 main characters I play equally. I do not want to farm achievements on all 4 and doing it on just 1 character seems a waste of time. If they made it account bound then Ill farm every single achievement possible.


    The AP Rank turning account bound will likely cause PvEs wanting the Undaunted Account bound also. Where will it stop?
  • KBKB
    KBKB
    ✭✭✭✭✭
    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.

    If you could just break down your reasoning for me and explain why you think it would become unfair, I'd appreciate it. I don't follow your logic.

    It seems to me it makes no difference. Our hypothetical player could be on his main tossing caltrops or an alt. It's a zero-sum analysis--caltrops aren't being unlocked on extra players, they are being unlocked on extra characters belonging to players who already have the unlock.

    And anyway, it seems caltrops would do significantly less damage coming from the level 10 than the VR12 main. So, again, I truly don't follow your reasoning that this could become unfair. Again, not arguing, I just want to understand your position as you may be thinking about something that I'm not considering.

    I didn't mistake your tone, you are a rare breed of Internet Gentleman that likes to talk it out and not flame which is nice. In my eyes you start a new toon then it is fair you need to do that work again the passives for faster rez timers are let's be honest pretty amazing regardless of your style of play, the extra range, ulti and healing near keeps are also nothing to be sneezed at. It makes sense to me that you need to earn these privileges/passives on the current toon you are investing time in. You could say the same about the epically painful mountain to climb that was enchanting yet there isn't out cry on that to be shared.

    What I'm getting at is you are playing the one toon why should others not yet created benefit? When wow took achievements account wide it was a mixed feeling for me to honest. I just don't feel it would be fair to have a bumper 25 skill points waiting for you along with awesome abilities/passives that you work hard to get on the character you are learning, You are opting for a fresh start after all it
    shouldn't be a short cut.
  • Kilandros
    Kilandros
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    ✭✭✭
    Black-Bird wrote: »
    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.

    If you could just break down your reasoning for me and explain why you think it would become unfair, I'd appreciate it. I don't follow your logic.

    It seems to me it makes no difference. Our hypothetical player could be on his main tossing caltrops or an alt. It's a zero-sum analysis--caltrops aren't being unlocked on extra players, they are being unlocked on extra characters belonging to players who already have the unlock.

    And anyway, it seems caltrops would do significantly less damage coming from the level 10 than the VR12 main. So, again, I truly don't follow your reasoning that this could become unfair. Again, not arguing, I just want to understand your position as you may be thinking about something that I'm not considering.

    I didn't mistake your tone, you are a rare breed of Internet Gentleman that likes to talk it out and not flame which is nice. In my eyes you start a new toon then it is fair you need to do that work again the passives for faster rez timers are let's be honest pretty amazing regardless of your style of play, the extra range, ulti and healing near keeps are also nothing to be sneezed at. It makes sense to me that you need to earn these privileges/passives on the current toon you are investing time in. You could say the same about the epically painful mountain to climb that was enchanting yet there isn't out cry on that to be shared.

    What I'm getting at is you are playing the one toon why should others not yet created benefit? When wow took achievements account wide it was a mixed feeling for me to honest. I just don't feel it would be fair to have a bumper 25 skill points waiting for you along with awesome abilities/passives that you work hard to get on the character you are learning, You are opting for a fresh start after all it
    shouldn't be a short cut.

    That's fair. Also I saw your edit above about caltrops being available to alts in the non-vet campaigns. I think that's an excellent point and definitely something I did not consider.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Mitrenga
    Mitrenga
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    yousa peoples wants many things.
  • KBKB
    KBKB
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    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.

    If you could just break down your reasoning for me and explain why you think it would become unfair, I'd appreciate it. I don't follow your logic.

    It seems to me it makes no difference. Our hypothetical player could be on his main tossing caltrops or an alt. It's a zero-sum analysis--caltrops aren't being unlocked on extra players, they are being unlocked on extra characters belonging to players who already have the unlock.

    And anyway, it seems caltrops would do significantly less damage coming from the level 10 than the VR12 main. So, again, I truly don't follow your reasoning that this could become unfair. Again, not arguing, I just want to understand your position as you may be thinking about something that I'm not considering.

    I didn't mistake your tone, you are a rare breed of Internet Gentleman that likes to talk it out and not flame which is nice. In my eyes you start a new toon then it is fair you need to do that work again the passives for faster rez timers are let's be honest pretty amazing regardless of your style of play, the extra range, ulti and healing near keeps are also nothing to be sneezed at. It makes sense to me that you need to earn these privileges/passives on the current toon you are investing time in. You could say the same about the epically painful mountain to climb that was enchanting yet there isn't out cry on that to be shared.

    What I'm getting at is you are playing the one toon why should others not yet created benefit? When wow took achievements account wide it was a mixed feeling for me to honest. I just don't feel it would be fair to have a bumper 25 skill points waiting for you along with awesome abilities/passives that you work hard to get on the character you are learning, You are opting for a fresh start after all it
    shouldn't be a short cut.

    That's fair. Also I saw your edit above about caltrops being available to alts in the non-vet campaigns. I think that's an excellent point and definitely something I did not consider.

    I don't think the caltrops was me, but it is a great point.
  • GunemCleric
    GunemCleric
    ✭✭✭
    Black-Bird wrote: »
    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Black-Bird wrote: »
    Kilandros wrote: »
    Not sure about having lvl 10 throwing caltrops and get 13 Ult per kill, seems a little OP.

    But I wish they would make AP bankable so I can share between my toons.

    I'm genuinely curious (not trying to start an argument), but what difference does it make if someone is throwing caltrops with their level 10 alt instead of their VR12 main?

    He would still need to earn those alliance ranks to unlock caltrops. They wouldn't become magically available to all plays just because ranks are made account wide.

    He would not have earned the 25 skill points that come with it though, If you could roll around on a fresh 10 with bonus skill points and level 10 passives from the AW it would get messy and unfair very fast.

    If you could just break down your reasoning for me and explain why you think it would become unfair, I'd appreciate it. I don't follow your logic.

    It seems to me it makes no difference. Our hypothetical player could be on his main tossing caltrops or an alt. It's a zero-sum analysis--caltrops aren't being unlocked on extra players, they are being unlocked on extra characters belonging to players who already have the unlock.

    And anyway, it seems caltrops would do significantly less damage coming from the level 10 than the VR12 main. So, again, I truly don't follow your reasoning that this could become unfair. Again, not arguing, I just want to understand your position as you may be thinking about something that I'm not considering.

    I didn't mistake your tone, you are a rare breed of Internet Gentleman that likes to talk it out and not flame which is nice. In my eyes you start a new toon then it is fair you need to do that work again the passives for faster rez timers are let's be honest pretty amazing regardless of your style of play, the extra range, ulti and healing near keeps are also nothing to be sneezed at. It makes sense to me that you need to earn these privileges/passives on the current toon you are investing time in. You could say the same about the epically painful mountain to climb that was enchanting yet there isn't out cry on that to be shared.

    What I'm getting at is you are playing the one toon why should others not yet created benefit? When wow took achievements account wide it was a mixed feeling for me to honest. I just don't feel it would be fair to have a bumper 25 skill points waiting for you along with awesome abilities/passives that you work hard to get on the character you are learning, You are opting for a fresh start after all it
    shouldn't be a short cut.

    That's fair. Also I saw your edit above about caltrops being available to alts in the non-vet campaigns. I think that's an excellent point and definitely something I did not consider.

    I don't think the caltrops was me, but it is a great point.

    Caltrops was the skill that came to mind, but it was really the passives that like the 13/25 Ult per kill or the range/healing as @Black-Bird noted that would be the problem.

    I do not have a prob with peeps attaining these skills (somehow) on non-vet, but they would likely be near 50/v1 and probably not seeing much real competition, i would think they would move on....like a college kid playing with high schoolers.
    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • c0rp
    c0rp
    ✭✭✭✭✭
    Durham wrote: »
    Hmm run around and PBAOE in a small ball never really have to pick a target and you just follow orders from a ball leader :) or maybe oil farm on a bridge lol ! :) There are a ton of rank 20+ doing this :) Not sure if rank has anything to do with skill or how good someone is :)

    Lol...I dont think Ive seen a rank 20+ person yet that wasnt spamming impulse in a zerg ball. Im sure they exist though...kinda like a unicorn. I don't even understand how people think that is fun.

    Edited by c0rp on August 6, 2014 3:51PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • madangrypally
    madangrypally
    ✭✭✭✭

    An easy fix to those is make them level requirement. IE: Cant unlock the first tier abilities until level 30. The second tier abilities until level 50. Same with passives.
  • ThyIronFist
    ThyIronFist
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    c0rp wrote: »
    Durham wrote: »
    Hmm run around and PBAOE in a small ball never really have to pick a target and you just follow orders from a ball leader :) or maybe oil farm on a bridge lol ! :) There are a ton of rank 20+ doing this :) Not sure if rank has anything to do with skill or how good someone is :)

    Lol...I dont think Ive seen a rank 20+ person yet that wasnt spamming impulse in a zerg ball. Im sure they exist though...kinda like a unicorn. I don't even understand how people think that is fun.

    Proud rank 23 DK that uses 2h and dual-wield at the moment. Single-target PvP is great, but I am useless in a group. ^^

    I am a bit gimped, but at least I don't play in an impulse zergball as a complete mongloid. :D

    On topic: I don't agree with that PvP ranks should be account bound.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • c0rp
    c0rp
    ✭✭✭✭✭
    c0rp wrote: »
    Durham wrote: »
    Hmm run around and PBAOE in a small ball never really have to pick a target and you just follow orders from a ball leader :) or maybe oil farm on a bridge lol ! :) There are a ton of rank 20+ doing this :) Not sure if rank has anything to do with skill or how good someone is :)

    Lol...I dont think Ive seen a rank 20+ person yet that wasnt spamming impulse in a zerg ball. Im sure they exist though...kinda like a unicorn. I don't even understand how people think that is fun.

    Proud rank 23 DK that uses 2h and dual-wield at the moment. Single-target PvP is great, but I am useless in a group. ^^

    I am a bit gimped, but at least I don't play in an impulse zergball as a complete mongloid. :D

    On topic: I don't agree with that PvP ranks should be account bound.

    Haha, I found one! Good for you man, glad you are playing the way you want and having fun. Thats the best way to do it.

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
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