demonlkojipub19_ESO wrote: »Enchanting leveling would have been faster if glyphs dropped like equipment does: High chance of being green, with chance of being blue and purple.
So your swap 4,294,967,240 ta for 429,496 Kuta?I wish you could 'transmute' items (10,000 Ta to get 1000 Jejota to get 100 Denata to get 10 Rekuta to get 1 Kuta)
Does anyone even keep Ta or do they destroy them by the stack?
Anyone found some good groups of mobs that drop glyphs often for farming to level up enchanting? I am at L43 and want to get to L50 for the silly colour as I am CDO (same as OCD but the letters are in the right order)
No need of transmute spell, I exchange you 1 kuta for 10 rekuta or 10.000 ta anytime
Darkonflare15 wrote: »demonlkojipub19_ESO wrote: »Enchanting leveling would have been faster if glyphs dropped like equipment does: High chance of being green, with chance of being blue and purple.
Yeah, but then it would be a worthless skill because equipment reaches levels too fast. I reach rank 30 too fast and I was level 35. Rank 30 allows to you make veteran rank armor and weapons while it takes you to make veteran rank glyphs at rank 20. The difficulty that enchant brings makes it more worthwhile than other trade skills.
demonlkojipub19_ESO wrote: »Enchanting leveling would have been faster if glyphs dropped like equipment does: High chance of being green, with chance of being blue and purple.
Bleakraven wrote: »I agree with the proposed changes. I feel that my enchanting profession is insignificant. It's 34 on my veteran even though I am constantly deconstructing every rune me and my friends find (and I am already 46 woodworking on my lvl 26 alt). It's a pain to have matching runes for the level and/or effect you want, meaning most of the time I can't even craft the runes my friends want for their gear.
DrakRagnus wrote: »Using Glyphs like health, magika or stamina enchantments on ps4 only apply at half of what it says it does. Why is this so?