So how do you feel about templar magicka management? It seems to be one of the primary complaints about the class, and I tend to agree with the assessment that some changes are needed. Some might argue that templars don't need the magicka management because they have access to additional healing abilities that other classes lack, and while I can see that point having some merit, I don't fully agree.
The way I see it, templars should have access to at least some kind of moderate magicka regeneration, although not as much as NBs and Sorcerers currently have (can't say for DK, but it looks to me like they don't have a comparable ability either?). Templar heals are very costly and often inefficient. They are great for burst heals, but you really have to watch them or you'll go OOM in no time.
So, I've thought about it a bit and I have some ideas to bounce around for how to balance out this situation.
First off, there is Rune Focus / Channeled Focus. Currently, Channeled Focus will regenerate magicka, but only enough to barely negate the cost of the spell, and only if you remain in it for the duration. This magicka regeneration is all but pointless, but I feel like this is a good area to address the magicka issue. I simply suggest that the magicka regeneration of Channeled Focus be applied to every version of the spell, while Channeled Focus just triples the value. This would make standing in the focus actually restore some magicka rather than refunding what you already spent. Also, if triple sounds too much, keep in mind that that is only 15 per second.
I think Rune Focus is a good place to find the templar's staple regeneration ability, like how Sorcerers have Dark Exchange and Nightblades have Siphoning Strikes. In each case, there is a downside to getting your regeneration, For the templar, that means being limited to a small area of movement or forfeiting your regeneration.
Secondly, there is Honor the Dead. This restores magicka while healing low health allies. At max rank, I believe it restores 72% of the spell cost. This seems great, but it does not stack. It simply refreshes. So healing multiple times, as you may often find yourself doing, will tank your magicka significantly. I thought it would be better to cut the regeneration amount by 5%, reducing it to 62% regenerated, but increase the required health to under 60% and allow the regeneration not to stack, but to be additive. So say I had four seconds left when I triggered it again. Instead of refreshing to eight and losing out on two ticks, it would increase to 12. The result is no waste and a solid, steady stream of regeneration.
Why not just let Honor the Dead stack? It would be insanely overpowered in PVP for one thing. A templar could just spam the heal whenever their health was low, becoming invincible, short of being hit by CC effects. Lowering the return and cutting waste would make it a much better sustained option, fair through-and-through.
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