Does what you hear in this older ZOS video from 2013 match your own experience in the game in terms of quests and the guiding story lines inside/outside of Cyrodiil?
https://www.youtube.com/watch?v=EDHa-77cy3I
It's not necessarily incompatible with what I've seen in the different story lines for each alliance, but it doesn't seem obvious or embedded in them either. And I can't really recall any recognizable storyline really in Cyrodiil itself beyond "it's war -- go capture things and kill enemy troops."
I found this quote particularly interesting:
"What's great about this from a game play standpoint is that it gives each alliance a distinctive feel and ambiance. They each have their own methods and goals, and they player gets to experience this difference inside each alliance. They get to take up these methods and achieve these goals as they're playing through the story of the Alliance War."
I am assuming he just means each series of main quests for each alliance, or maybe this was something that was planned for Cyrodiil and was scrapped along the way (seeing as how it was posted a year and half ago), but wouldn't it be fun to have these kinds of story elements developed within Alliance War game play to give Cyrodiil more flavor?
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