If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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Yes because when WoW did it the game went down in flames almost instantly! It didn't in any way become the most successful MMO in history.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
Well think of it this way. You have 3 toons, your main and two alts. Say You want to level an alt, but As you are Vet 12 on your main you have done everything....
This gives you the option to skip quests if you wish to. Have a zone that you hate with a passion and just want to play end-game trials or hard modes? Rested EXP is there 4 U.
I don't care if WoW did it and I never said the game would die because of it. I am saying that it is a bad/lazy tactic that I don't understand the need for.
"You will get a rested XP for not playing in a certain length of time to allow you to catch up to players who play more."
Are... are you serious? The above quote is a future update for the game unfortunately. Are we just getting trolled or is this serious? Why on earth would this be necessary?
"Oh, I see you only played this game 1 day this week and put minimal effort into leveling your character. HERE! Have free experience!"
I understand that Zenimax is trying to cater to the "I want everyone now with no effort" generation, but seriously? This is going a bit too far IMO.
EDIT 7-23-14:
I just also wanted to point out that I am very excited about the justice system. The fact that you can't get rid of the bounty without actually paying it and that you will be constantly killable by other players until you do is amazing.
It is one of the very few parts of this game that will actually punish you for decisions made and make the game feel real.
Meh. Hardly matters. My static duo partner and myself are typically over-leveled by the time we get into the next zone anyway. When we finish our current zone, quests are all grey and green. Of course, we do all the content in the zone, and the other two zone-level dungeons as well. We skip nothing. Rested exp will just level us out of zone exp even faster.
onlinegamer1 wrote: »The OP doesn't know why MMOs implement "Rested EXP", nor even what it is, but is happy to complain about it.
onlinegamer1 wrote: »The OP doesn't know why MMOs implement "Rested EXP", nor even what it is, but is happy to complain about it.
1. What is it?
"Rested EXP" is not EXP. You don't log in and gain XP instantly upon login. What you get, is a buff. This buff grants you +x% Exp bonus when you gain Exp normally (x can be 50%, 100%, whatever the game designer decides). The buff only lasts a certain period of time, then it expires and you go back to normal XP gain. The duration can be timed (i.e. lasts 2 hours of in-game time, for example) or can be quantitative (the first 100,000 xp gained get the bonus, for example). The amount of time or XP is based on how long you've been logged out.
2. Why do MMOs use it?
Rested EXP is a Marketing tactic designed to retain customers. As veteran MMO players will tell you, most of the time a player quits a game (not rage quits, but just normal quitting, such as "I'm done, time to move on" or "Hmm, I am not making the progress I want, maybe I'll try something else") it does not happen immediately. Statistics show that players who initially like a game, play a lot, and then as they sour to the game, they play less and less, until its so rare that they just quit.
Rested EXP helps to mitigate that natural attrition by giving an incentive to log into the game, even after a big break, and also addresses the very casual players who want to progress but feel it requires too much time. It puts dollars into their pocket. Period.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
Arsenic_Touch wrote: »Oh look, another thread ignoring that the previous elder scrolls had rested experience from sleeping in unowned and owned beds. OMG, it's the end of the world!
Rested experience for being logged out in a town is quite common in mmorpgs.
Rested experience is PART of the very universe you are playing.
At this point you are stamping your feet just for the sake of stamping your feet.
You also have zero idea how they're going to do it or what the limit is going to be on it.
Rested XP is nothing new. It has existed in multiple games, it has never caused a problem. It's successful and it works as it appeals to people who don't have 16 hours per day to spend playing the game.
I don't understand why people see the developers mention adding it to this game and they immediately grab the pitchforks and torches.
But whatever, carry on angry mob, carry on.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
In the end it most likely won't effect much in the game unless they make the experience boost too high, but it's the principal of the thing that annoys me. They are rewarding lazy players... for being lazy.
It is pretty simple. They want people to stay near the same level of advancement as each other so they can do content with each other. This allows for people that play less to have a better chance to stay near the level of advancement as others. That way when new content is added people can do it together. Of course the way this has always been implemented the people that are hardcore and play all the time will still be way ahead of the casuals it just helps even it out some. It also gives people who have not played in a while some incentive to log back on. It's not rocket surgery here.
In the end it most likely won't effect much in the game unless they make the experience boost too high, but it's the principal of the thing that annoys me. They are rewarding lazy players... for being lazy.
Yes because when WoW did it the game went down in flames almost instantly! It didn't in any way become the most successful MMO in history.
guess i better not get hit by a car and be sure i'm safe and sound out of hospital so i can grind my way up to everyone else without a little "sorry you couldn't play, heres a small speed buff to get you back on track""You will get a rested XP for not playing in a certain length of time to allow you to catch up to players who play more."
Are... are you serious? The above quote is a future update for the game unfortunately. Are we just getting trolled or is this serious? Why on earth would this be necessary?
"Oh, I see you only played this game 1 day this week and put minimal effort into leveling your character. HERE! Have free experience!"
I understand that Zenimax is trying to cater to the "I want everyone now with no effort" generation, but seriously? This is going a bit too far IMO.
EDIT 7-23-14:
I just also wanted to point out that I am very excited about the justice system. The fact that you can't get rid of the bounty without actually paying it and that you will be constantly killable by other players until you do is amazing.
It is one of the very few parts of this game that will actually punish you for decisions made and make the game feel real.