The idea is simple. All items period will have a "Timer" of say, 30 days from the moment it comes into existence. after this 30 days, the item is deleted permanently.
This will encourage more participation in the economy, and destroy "Stockpiling" as an option.
If you really want to remove botted/duped mats from early period and force an economy going forward, this is how you do it. Ugly? Yes, but it works.
Without a proper bank system not possible. With one, it might be.
There could be a specific skill line that lets you store wood, flowers, worms etc. better, to extend the lifespan of your goods so to speak.
That said, with our community not possible right now. They are no fans of realism sadly
*I don't want a justice system, as I don't want to die".
You guys here at the thread didn't understand the OP right btw. He was talking about gathered materials like wood, wool - not about extracted material.
Without a proper bank system not possible. With one, it might be.
There could be a specific skill line that lets you store wood, flowers, worms etc. better, to extend the lifespan of your goods so to speak.
That said, with our community not possible right now. They are no fans of realism sadly
*I don't want a justice system, as I don't want to die".
You guys here at the thread didn't understand the OP right btw. He was talking about gathered materials like wood, wool - not about extracted material.
You guys here at the thread didn't understand the OP right btw. He was talking about gathered materials like wood, wool - not about extracted material.