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Why, after three months do we still have never-ending Requesting Character Load?

fromtesonlineb16_ESO
fromtesonlineb16_ESO
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Seriously, why is the client programmed to sit three doing nothing waiting for a connection that never happens?

Thing is, if you kill the thing and log back in, most of the time the re-try works so clearly there's nothing wrong with the server, a packet dropped or something and the client doesn't try to recover. Often I can try loading a character on my second account into the same zone and it works fine, while my first client is sitting there.

It's not that hard, writing TCP/IP clients is easy, you don't have to let us sit 5+ mins staring at a rotating graphic.
Edited by fromtesonlineb16_ESO on July 13, 2014 10:08AM
  • rayvn03b14_ESO
    rayvn03b14_ESO
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    I have no idea. No one else does either, apparently. But I remember it from beta, and I guess I'll keep waiting till October (I decided to wait six months after it was released, though was starting to waver recently) after all, if they can't sort this even after almost four months.
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