NookyZooky wrote: »well, soon as I find a guild that is willing to quest there, I will happily shut up. but I have yet to find a guild like that, and yes, it DOEs stop me from questing when no one wants to help do quests with me. idk if you have been to craglorn, but almost every dungeon, and every quest there, will require a group to do. so you see the problem. again, if you know of a guild that quests in craglorn, post me a link or something, cause I have yet to find oneStill don't see the part where those now pretty rare grind groups stooped you and your friend from questing.
If you play on NA those "LFM Grind XX" aren't rare at all. But I agree there's no reason to nerf them just because the OP and his buddy couldn't get more to quest with. The bigger issue isn't that people grind out XP/Gear/Gold/etc it's that more and more these days MMO just means Massively Multiple people Online, but more often then not most just want to play solo/duo and be left to it. To the OP, you really need to find a better Guild if you've asked repeatedly for help to no avail.
yelloweyedemon wrote: »If you completed every storyline and quest without skipping stuff, you should be above V10.
I was V1 and 75% to V2 and I was just about to do the last CH quest (where Meridia comes and saves the day).
I don't care what players say. Most of those opinions could be the Craglorn farmers for all we know.
Craglorn created the biggest problem this game had (content-wise). It was so bad, that now they are revamping the whole veteran content.
There is nothing in ESO or any other MMO that says I am required to fully complete every single zone in order to access the next higher level zone, nothing. You don't care what players say, and we don't care what your opinion is about Craglorn. It's locked to players who haven't started Cadwell's Almanac and that's good enough. You and and others with this opinion, have no right to tell me that the game I pay a monthly fee for that I must play how YOU want me to play. If I'm good enough to defeat my VR10 final main storyline boss at VR7 then there's not a damn thing you can do to stop me from moving on in content, regardless of your "opinion".
Even if I wasn't that good, ZoS made Craglorn open for anyone on Cadwell's Almanac and since it's THEIR game there's no reason to change it because of YOU.
NookyZooky wrote: »nope:/ there are quests that require you to go to certain dungoens, and these people are not going to these dungeons:/. I did try what you said though, it did work for a while. but once I had to go to those dungeons....... yeah:/Aren't the grind groups doing most of the quest? just follow along and deviate to finish the quest...
..... really? ok. I will respond, but know I wont respond to you anymore, as I dont have time for false accusations I already disproved in this very thread.There are 2 distinct problems with this request (nerfing grinding content).
#1 - One or more players want to force the rest of us to play how they play.
#2 - I think the OP honestly believes that by nerfing the ability to grind in Craglorn that all the sudden those players who didn't care to help him before will all the sudden decide they will help, which is very far removed from reality.
i know its unrelated, but where did you come up with your name?DaedricCheese wrote: »While i see your point and i totally respect it PLEASE NO DON'T DO THIS ZENIMAX YOUR "veteran content" IS TERRIBLE AND I'VE ALREADY PLAYED THROUGH ALL OF IT!
Seriously though, that is the reason Craglorn became the current grindfest it is right now.
NookyZooky wrote: »i know its unrelated, but where did you come up with your name?DaedricCheese wrote: »While i see your point and i totally respect it PLEASE NO DON'T DO THIS ZENIMAX YOUR "veteran content" IS TERRIBLE AND I'VE ALREADY PLAYED THROUGH ALL OF IT!
Seriously though, that is the reason Craglorn became the current grindfest it is right now.

yelloweyedemon wrote: »Maybe you should re-read it. I stated very clearly that I completed the main storyline including my VR10 boss, which for AD is the Imperial lady in Bangkorai that spawns 20 skeletons. I then stated after your response that there is no game that requires players to fully complete every zone before moving on, your argument for why Craglorn should be locked to VR10. The main storyline (AKA Cadwell's Almanac in VR) has nothing to do with zone completion. If fact you only have about 1/4 to 1/3rd the quests done by the time you finish all 3 chains in each zone, and move onto the next. That is how you can EASILY move onto higher zones/VR zones while being lower level/rank, thought that was pretty obvious, guess not.yelloweyedemon wrote: »Your arguments do not even make sense. You just said in your previous post that you completed every single storyline, and you were not high enough veteran rank (something that would be impossible anyways). You come now and say that you are not "required" to complete all content because nothing says so.
If you are going to argue for the sake of arguing, at least don't change your arguments 1 post later.
No matter how you phrase it, some players are better than other players and to lock the good players out all because it's your opinion that XYZ Zone shouldn't have them in it is insulting. Also if all players want to do is grind craglorn then that is THEIR choice. If YOU don't want to grind in Craglorn then don't but to ask ZoS to "nerf grinding" because you don't like it is ridiculous.
You are defending the Craglorn broken farming mechanic. That alone is all I need to stop arguing with you from now on.
Cyas! I'll miss you!
NookyZooky wrote: »well, like I stated above, you have to get to highest ranks to PvP in this game because a crap ton of people decided to go grind it out in craglorn to reach the highest level in just a few days. if that was not possible, you would not have to go thru 2 alliances of vet content to PvP in the first place. I do get that the actual(yes I said actual) vet content is just not... reasonable... as ill call it, to many people. I myself have FINALLY reached reapers march, my last vet zone, and will be VERY happy to be done with it. hopefully they do change some things with this new champion system they are talking aboutsmeeprocketnub19_ESO wrote: »I'm okay with craglorn as is, sometimes you don't want to have to grind yet another character through 2 more factions in vet ranks. Also, sometimes you don't want to even do that with your first character. Sometimes you just want to pvp, for example. You should be able to do that.
There are 2 distinct problems with this request (nerfing grinding content).
#1 - One or more players want to force the rest of us to play how they play.
#2 - I think the OP honestly believes that by nerfing the ability to grind in Craglorn that all the sudden those players who didn't care to help him before will all the sudden decide they will help, which is very far removed from reality.
NookyZooky wrote: »prepare for rant! you have been warned!
OK, so me and a friend went to craglorn tonight. eventually he got off, so I decided to try to get some people from the zone to do some quests with me. but that was not going to happen. why? "LF grind group" that's all people want to do there is grind in those "anomalies" and that "tower" I kept seeing. I already knew before hand that it would be like that, but Im still shocked:/ Why would you make all the dungeons and quests group based, yet leave all these "speed grinds" as I will call them, available for people to use? People don't want to quest in craglorn, they want to do all of those speed grinds! idk why zenimax is even considering adding more to craglorn before doing something about these grind spots. I think they either need to nerf these speed grinds, or nerf all of the dungeons and quests in the zone, to where you don't need a group for them. yes! I said nerf. I know, im a filthy QQer that should be destroyed. and don't tell me "get guildies or friends" my friend was the only one from my most active guild that was willing. none of my other friends are high enough rank(or they are not on a lot). and I have asked my other guilds NUMEROUS times to help with other things, but none of them ever replied. so I don't trust them to help with craglorn.
Don't blame players for flaws in the game.
People are grinding in Craglorn because the normal vet zones, even with the nerf, are boring, the rewards are crap and xp gain is glacially slow.
People are soloing because there is little incentive to group. The time necessary to organize a group and complete the content is not worth the paltry reward you get from it.
If you look at other games, people group or raid because there is often some covetted must-have item that can't be obtained in any other way. No such incentive in ESO, so it not should come as a surprise that people would rather grind or solo.
NookyZooky wrote: »People don't want to quest in craglorn, they want to do all of those speed grinds!
I am no MMO expert, but I do have a couple of them under my belt and I have never seen a gaming community so bent on removing the OPTION of grinding for XP and drops.
I care very little about questing. I enjoyed the main story line and the mages guild but other than that I usually would rather solo or group up and "grind" for some decent xp. I think this should be a viable option if that's what I enjoy.
I know there has to be nerfs applied to certain aspects of the game that are being exploited, but if the ability to gain xp by killing mobs is taken away(for the most part it is. 106 xp is a joke.)I probably would have no desire to continue playing.
I have grown tired of disproving this claim. its getting pretty annoying. do I want something done? YES, HOWEVER; if nothing is done, I wont go on a rampage, telling people "you cant do this and that and that" all I did, was voice my opinion. like I told someone else in this thread, whom I wont mention because they too, have annoyed me greatly; my stance on this is the same as my stance on the cheaters/exploiters/emp farmers. Do I want something done about it? YES. if something is not done, will it really get to me, put me on an ego trip, and get me to try to be a control freak? NO. They(crag grinders too, lets add them to the comparison also, since im tired of typing the same thing over and over) like every one else is paying to play. if they want to spend their money to grind and cheat and all that good stuff, fine. if I don't like something, I will voice my opinion about it if I please and I, of course, will put what I think may fix it. Im sure you have done the exact same thing. this is the last time im responding to a post like this, as im tired of typing the same thing over and over again.NookyZooky wrote: »People don't want to quest in craglorn, they want to do all of those speed grinds!
You want people to be forced to play the way that YOU want to play?
Except your OPINION is wrong. Grinding content isn't remotely in the realm of cheating like you just said you THINK it is. That is the reason people are repeating over and over that this is just you and a few others trying to force others to play the way you play. Grinding (some call it Farming) is a 100% valid way to level characters to cap, just like Questing and PvP are also 100% valid. There is no valid reason whatsoever for a game company to change/nerf/"do something about"/etc the ability to grind content out. You absolutely have the right to your opinion, and we absolutely have the right to tell you what we think of your opinion.NookyZooky wrote: »I have grown tired of disproving this claim. its getting pretty annoying. do I want something done? YES, HOWEVER; if nothing is done, I wont go on a rampage, telling people "you cant do this and that and that" all I did, was voice my opinion. like I told someone else in this thread, whom I wont mention because they too, have annoyed me greatly; my stance on this is the same as my stance on the cheaters/exploiters/emp farmers. Do I want something done about it? YES. if something is not done, will it really get to me, put me on an ego trip, and get me to try to be a control freak? NO. They(crag grinders too, lets add them to the comparison also, since im tired of typing the same thing over and over) like every one else is paying to play. if they want to spend their money to grind and cheat and all that good stuff, fine. if I don't like something, I will voice my opinion about it if I please and I, of course, will put what I think may fix it. Im sure you have done the exact same thing. this is the last time im responding to a post like this, as im tired of typing the same thing over and over again.NookyZooky wrote: »People don't want to quest in craglorn, they want to do all of those speed grinds!
You want people to be forced to play the way that YOU want to play?
I'd rather them boost the xp & rewards for pvp/questing (the things I like to do) rather than seeing someone else's playstyle nerfed.
The problem with grinding is that the balance of risk & time vs reward is heavily skewed to the reward side compared to other forms of levelling.
Because pvp and questing aren't as rewarding as grinding, people see that and say, "Hey! Grass -- greener -- over there! Quick, burn it!"
I'd rather them boost the xp & rewards for pvp/questing (the things I like to do) rather than seeing someone else's playstyle nerfed.
thats not true, the by far best grind spot is located in a trial (~4mio-xp/h) but nearly no one is doing it as it is quite challenging, its difficult to impossible to refill participants and the respawn can be easily screwed by players not knowing what to do.The problem with grinding is that the balance of risk & time vs reward is heavily skewed to the reward side compared to other forms of levelling.
Because pvp and questing aren't as rewarding as grinding, people see that and say, "Hey! Grass -- greener -- over there! Quick, burn it!"
I'd rather them boost the xp & rewards for pvp/questing (the things I like to do) rather than seeing someone else's playstyle nerfed.
It depends on the rewards that you're using as a baseline. One of the reasons that people have stopped doing trials and the later VR dungeons is that there really are NO rewards for doing them. You don't get good XP and the loot is horrible. The only real benefit to grinding mobs in Craglorn is the XP for people that have gotten tired of questing or have an issue with playing in a faction that isn't their own. The loot has already been nerfed for many of these areas.
As of right now, the rewards for questing and exploring are actually better than grinding or doing dungeons because you actually have the chance of getting the most valuable items in the game.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"