i agree,Fshober28b14_ESO wrote: »Not sure if this topic has been mentioned as I scoured a few pages in the crafting forum, and didn't see a thread on this recently. If it was and I missed it please excuse this post.
The Issue:
I have found with just these 3 plants(Columbine, Bugloss, Namira's Rot) that it is next to impossible to get even a handful let alone any meaningful quantities just for minimal conservative daily personal consumption. COLUMBINE especially is the most impossible of plants to find, and it's the cornerstone plant of a majority of potions... more than any other plant. This is further compunded by player competition for nodes, very sparce numbers of nodes across all zones, and very lackluster spawn chance.
The Experience:
I spend hours trying to get bare minimum to use to keep at least with my rate of very conservative use and it's impossible. I traverse multiple zones from Auridon up to the Vet Zones, and at best I come up with 1-2 if I am very fortunate a 3rd of any one of the above plants.
Players will also NOT pick nodes of less useful plants like Wormwood, Water Hyacinth, Nirn Root, Emetic Russula, White Cap, Stink Horn...so those nodes never get refreshed with the chance to respawn as one of the other needed plants.
So then players such as myself and others are forced to come behind them, pick all those passed over nodes and never get what we need...just for them or another person to take something more useful that 'might' spawn in its place. It's a system that is a problem cause by the system itself and the player behavior involvement.
The Result:
As an Alchemist with full points invested in this craft, and I truly enjoyed this craft most of all, I cant get what I need to make anything useful for myself. So now my craft is dead in the water and useless to me, and likely others like myself. I tried advertising to buy from other players, but NOBODY and I mean nobody is selling it...I have tried for almost 2 weeks - not even any guilds stores have it available anywhere.
Despite all my time, effort and progress made investing in this craft with the hopes of utilizing it daily in my game play time, I can't make anything I need because im crippled by this problem.
The Request:
Please Zos Team look at this system and improve it in some meaningful way. I don't have any issues going out to the zones and putting in time gathering for 1-2 hours daily if I can at least find what I need so I can at least utilize my Alchemy Craft. You made ore and wood zone specific, but the plants suffer a different system that hampers it's crafts usefulness.
Thanks!
@nudelThink of Columbine and Namira's Rot as the Pepper, Oats, and Tomatoes of the Alchemy world. They're rare on purpose b/c they're used to make the best items.
Seriously?o.O I hardly ever see anyone there. Maybe I just don't play in the prime hours xD I can farm enough Columbine for a hundred potions within several hours there.Fshober28b14_ESO wrote: »Actually, lemme make your day...do you have acces to Coldharbour yet? If you do, there's a great, awesome, gorgeous place there. Alchemist's dream. If you have Keen Eye for alchemy(and I highly recommend getting it, Columbine is like invisible otherwise), it lights up like Christmas tree, 30 or so spawns within 30 m from each other.
I'll reveal you the secret of the trade - it's near one of the exits from Hollow City(City itself has plenty of nodes, too, but those get picked up fast), one that's near the abyss; directly out the city walls. I'm sure you can find it, like only place in Coldharbour where green grass grows.
I used to think same way as you do, but ever since I found the place...well, I always have a spare 100-200 potions now=P
yeah, I knew about Coldharbor a long long time ago, but then so did everyone on the megaserver, so yeah that died real quick when everyone runs in front of you to snatch a node from you that your character is just about to kneel down to do the gather animation and get. It's so over farmed you'd think plants don't even exit there to gather. If it werent for the passed over wormwood, nirn root and water hyacinth...you'd never know lol.
Seriously?o.O I hardly ever see anyone there. Maybe I just don't play in the prime hours xD I can farm enough Columbine for a hundred potions within several hours there.
Also, nirnroot and water hyacinth don't grow over there. Are we talking about the same place?
tino.antoninieb17_ESO wrote: »i dont know should they increase spawn rate or not but i will tell u that yesterday i gathered mats for 200 triple pots ( stamina , magic , health ) in two hours ( 00-02 am ). That is sufficient for 3-4 days of play. By my standards spawn rate is ok coz if gathering and playing time is in ratio 1;3 is ok and here i have well above that.
Weird, other than Namira's Rot, which I don't use for much, I've had no problem finding tons of the other plants (or some of the other popular ones for other potion types). Maybe you just have a run of bad luck?
The nodes aren't really that rare and I wouldn't have a problem with it even if they were.
Seriously, can't we have any sort of challenge or obstacles in this game? All you need to do to create potions is stand in front of a station and keep hitting "R". There should be some things that are risk/reward or time/reward and alchemy and provisioning are about the easiest things you can do in the entire game.
There was an argument above about newer players having trouble leveling because all the good mats are being harvested by others. I leveled alchemy from 1-50 in less than 2 hours by using the mats that nobody else wanted. Most of the potions that you create to level are pretty much worthless, so why use the best mats to level?
Question... what potion are you making that requires Namira's Rot? Are you sure there aren't other combinations that make the same potion?
"Hi Tarukmockto"Tarukmockto wrote: »Hello, my name is Taruk. I'm a potion-aholic.
Tarukmockto wrote: »Sadly I do 'chug' potions like crazy. If I don't, I die. It's not unusual for me to go through 30 to 40 of the holy trinity potion a day. I harvest everything in sight, even the Milkweed junk, just to foster a respawn of a better herb. I'd like to see Bugloss and Columbine just a little more often at spawn points.
LongHammer wrote: »I do agree that a point would be worth upgrading cultivating a crop / flower. You can upgrade your output when creating a potion so that is sort of the same thing. My personal plant I have trouble finding, Bugloss.
It's Bugloss that I have a hard time finding.
Been a 50 in Alch since about week 3 or 4, so it's not like I haven't been practicing looking for weeds for a long while.
It's about all I used to do at night with keen eye and grass turned off.
@twev
There's instructions on esoui somewhere that help fix that, I think.
http://www.esoui.com/downloads/info57-HarvestMapEsoheadMarkers.html
is a good place to start, hopefully I've remembered correctly.
Namira's Rot is the only one of those 3 I can remotely agree with and even then meh.
tino.antoninieb17_ESO wrote: »i dont know should they increase spawn rate or not but i will tell u that yesterday i gathered mats for 200 triple pots ( stamina , magic , health ) in two hours ( 00-02 am ). That is sufficient for 3-4 days of play. By my standards spawn rate is ok coz if gathering and playing time is in ratio 1;3 is ok and here i have well above that.
Holy crap man how do you burn through 200 triad pots in 3-4 days? I'm a NB and I don't use that many pots in WEEKS. I can understand the Mag/Crit pots if you run Trials often but even then, wow that's a ton of pots to burn through constantly.
Food4Thought wrote: »The OP started with a mistake. Don't start in Auridon. Start in Khan's Roost. That is where the true starter level alchemy items can be found now. And since the great bot purge a month ago, you can actually find items there now.
@nudelThink of Columbine and Namira's Rot as the Pepper, Oats, and Tomatoes of the Alchemy world. They're rare on purpose b/c they're used to make the best items.
They ain't that rare (compared to oats or tomatoes). For example, the starting area in Stormhaven is literally littered with nodes for both Columbine and Namira's Rot.
My DC toon was just there last night to farm some flax ...
Oevaag_Bur wrote: »My issue with the is that Coldharbour farming, even with 20 or 30 others doing it at the same time, still net's more herbs per hour than any empty zone I've been able to find. No where else appears to match it for density and respawn rates.
Then you either have been very lucky or just haven't noticed the farming. I don't know how many times I have reached down to pick Columbine or other rare mat to have it disappear before my very eyes. Usually from one of those subterranean or instant transport bots. So I agree that bots are making the availability of some materials more difficult. But if you want to really complain, try provisioning where you might get tomatoes once a month from your hireling, if your lucky!fromtesonlineb16_ESO wrote: »I don't think I've ever seen a bot farming herbs, ever, certainly the legion of pathing/tele/poshack bots I've seen have only been interested in harvesting the 'production' mats, if you like.Woolenthreads wrote: »I have commented on this from time to time, only to be pooh-poohed. I suspect that this is actually an issue relating to bots and players. I suspect that many alchemical components, like many other crafting mats are being bot-farmed (to make potions).
Fshober28b14_ESO wrote: »
yeah, that's not me I am not a potion supplier...this is like I stated just some for my personal daily conserative use. I can understand a fluke of being in a bad run of luck on a day here and there cause of the rng and player factors, but for 2 weeks+ now its the same thing every day, for my it has become unobtainable, again for the mentioned compound reasons.
If I can just get 5...maybe even up to just 10 Columbine daily that would more than sufficient for my daily use...in fact 10 columbine would get me thru 2 days since I use conservatively...which you would think would be so super easy to get right? Nope, I only manage 2-3 if that, for an average of up to 3 hours of plant hunting across multiple zones for just Columbine. Not to menton the others I still need as well not just the Columbine. Like I mentioned, I can't even get anyone to sell me any at all anywhere I advertise in chat including the main trading zones... and we know why.
Each plant as a 'spawn' loc, and it shares that with some other types, but not all.
Eg Blue Entoloma, Imp Stool, Namira's Rot (all mushrooms) all share a spawn spot but do not take from Columbine spots
Columbine (flower -plains) shares with Dragonthorn, Bugloss, Blessed Thistle and Cornflower
But Dragonthorn, Blessed Thistle and Cornflower is useless so no one farmed those and therefore Columbine has a less chances to spawn
invest in the skill that allows you to see plants better, for bugloss and columbine, try the green areas of Alik'r if it's available to you, they seem easier to spot there and I can usually find both of them and mountain flowers as well.
tino.antoninieb17_ESO wrote: »i dont know should they increase spawn rate or not but i will tell u that yesterday i gathered mats for 200 triple pots ( stamina , magic , health ) in two hours ( 00-02 am ). That is sufficient for 3-4 days of play. By my standards spawn rate is ok coz if gathering and playing time is in ratio 1;3 is ok and here i have well above that.
Holy crap man how do you burn through 200 triad pots in 3-4 days? I'm a NB and I don't use that many pots in WEEKS. I can understand the Mag/Crit pots if you run Trials often but even then, wow that's a ton of pots to burn through constantly.