A side note: Alik'r has an unrelated FPS drop issue that has been there since release (not caused by the 1.2.3 patch). Most noticeable when near dead beetles in the southern part of the map. They release a green-brown cloud of poison or something when they die, and the cloud sometimes does not go away, so it starts stacking, and whe there are 20 of them on the same spot, getting your camera to look at it kills your FPS.
Also, sentinel has frequent sandstorms, which are taxing on the graphic card(lots of particles).
ZOS_MichelleA wrote: »We have pushed a client hotfix to the both North American and European megaservers. This hotfix will require you to log out of the game and patch before it is applied.
ZOS_MichelleA wrote: »Update: the hotfix is completed on NA, and we are working on pushing it to the EU megaserver.
So is the fix live on the EU servers or not?
The first post made it sound like you pushed them both at the same time, the second made it sound like EU is still waiting (and was posted and hour ago).
Apologies for the confusion! As @Larira said, the hotfix is now live on both megaservers. I will update the later post to clarify this.
So is the fix live on the EU servers or not?
The first post made it sound like you pushed them both at the same time, the second made it sound like EU is still waiting (and was posted and hour ago).
ZOS_MichelleA wrote: »Apologies for the confusion! As @Larira said, the hotfix is now live on both megaservers. I will update the later post to clarify this.
wayfarerb14_ESO wrote: »Thank you, thank you, thank you for the fix!!!!!!!!!!!
You can take our BRK, but you will never take our Chalman!!!! ;p
Thank you Zenimax!!!!! Not only for me, but a HUGE concern for the future of ESO is now gone! (replaced with a new, regarding nerf of vet mobs)
Whatever the reason was is completely irrelevant for us. We got CYRO!
mike.gaziotisb16_ESO wrote: »Just to mention guys, since the lighting changes in 1.2.3 the game will be more demanding graphics-wise than before 1.2.3, therefore slower for older rigs when running in ultra/high settings. This, to an extent, is normal.
I think if you can get a minimum 30 FPS during heavy combat with your settings on medium, that's a very playable game. That's my take on it anyway.
mike.gaziotisb16_ESO wrote: »Just to mention guys, since the lighting changes in 1.2.3 the game will be more demanding graphics-wise than before 1.2.3, therefore slower for older rigs when running in ultra/high settings. This, to an extent, is normal.
Entitled gamers. No respect for the hard work they do. They should just shut the forums down entirely.