through several threads I've brought up ideas for motifs, races, weapons, etc. Some things people liked, some didn't because of "lore".
@Blackwidow, you should point out that that map isn't official TES cannon.
Blackwidow wrote: »
A lot of that is fear this game will become WoW.
Truth is, Nirn is a big world.
http://fc01.deviantart.net/fs71/f/2013/220/b/b/planet_nirn___political__v1__by_hori873-d6h6lwd.png
All we know about is Cyrodiil. One continent. And truthfully we don't even know all about that.
So, anyone who says, "that should not be in the game because we have never heard of it", is misguided at best.
We should not change what we already know, but we don't know much about Nirn.
Blackwidow wrote: »
What do you mean?
If you do a search for the Nirn world, almost all maps agree with this.
We have no information about their size, shape or most geographical details. That map makes Akavir larger than Tamriel and shows political borders - it's complete fanfiction. It shows Aldmeris, which didn't actually exist as a separate continent.Blackwidow wrote: »Yes, but the books describe the other continents and where they are located, hence the world map.
So, I do consider it actual lore.
FYI, that map is just from an offshoot line of the main TES games. I think it's from Redguard, but I'm not sure.
Blackwidow wrote: »
A lot of that is fear this game will become WoW.
Truth is, Nirn is a big world.
http://fc01.deviantart.net/fs71/f/2013/220/b/b/planet_nirn___political__v1__by_hori873-d6h6lwd.png
All we know about is Cyrodiil. One continent. And truthfully we don't even know all about that.
So, anyone who says, "that should not be in the game because we have never heard of it", is misguided at best.
We should not change what we already know, but we don't know much about Nirn.
Blackwidow wrote: »All we know about is Cyrodiil. One continent. And truthfully we don't even know all about that.
Im not a lore guy, but WoW has an nearly unreadable amount of lore available. So much so that there are actually cliff notes versions.
Blackwidow wrote: »
All we know about is Cyrodiil. One continent. And truthfully we don't even know all about that.
So, anyone who says, "that should not be in the game because we have never heard of it", is misguided at best.
We should not change what we already know, but we don't know much about Nirn.
DaedricCheese wrote: »
And the game is probably happening under a Dragonbreak.
Blackwidow wrote: »All we know about is Cyrodiil. One continent. And truthfully we don't even know all about that.
Look up the Infernal City and Lord of Souls by Greg Keyes. They're bridging the gap between Oblivion and Skyrim, focusing on the floating city which broke off of Clavicus Vile's realm. They also explain the Red Year and give an insight into Argonian society.Guys, all this lore is awesome and I didn't know half of it but I am quite interested in it, so my question is: has there been any (un)official books released about TES history or just connected to Tamriel's past?Or just simply a good read? I was told I should read occasionally, which is true but I just can't be bothered with it. But this would interest me. (please spare me the comments about how much I suck for not reading :P)
Or a bit more off topic, but a Fallout one would also interest me:P
Indeed, his was just your typical gratuitous bit of WOW-hate from someone who clearly has no idea what they're talking about.
Im not a lore guy, but WoW has an nearly unreadable amount of lore available. So much so that there are actually cliff notes versions.
through several threads I've brought up ideas for motifs, races, weapons, etc. Some things people liked, some didn't because of "lore".
So my thing is this, lore is just based off what has been in game content from past TES games and the books found in them or books written. So, really to make something lore all they have to do is create an book to read in game or give a back ground. I mean all this stuff is created by the idea(s) of people involved with making the games and its content, thus easily added when needed to make room for something new that hasn't been done.
And not only that but lore should not be set in stone (imo), the reason being is lore is based off of history and as in real life we find that at times what we thought was history or in game as lore was not always correct. Perhaps there is an off shoot of some race or a thought of race that was dead or hasn't been seen before that just hasn't been created and well is found now. I mean if its a question of stuff happening now to reflect the games that are done in the future timeline well again all that is needed is a book and now you have a history for it.
No need to 'figure'. There's a book in ESO just to that effect.I figure Crassius Curio probably plagiarized it from someone else.
No need to 'figure'. There's a book in ESO just to that effect.
Telenger The Artificer: "The Argonian Maid—An Oral Tradition"
Quick quote:
According to my research, "The Lusty Argonian Maid" has its origins in a long line of tales told by traveling bards, each with a slightly different title and premise, but the same end result: a female innocent succumbs to the charms of a dominant, married male character.
In the south, the tale was occasionally presented as "The Lusty Bosmeri," and "Two Moons for Sugar." I've also heard "Shornhelm's Lusty Orifice," "The Sandy Spear of Alik'r," and "The Maiden's Tight Hold" in taverns across the north and northwest.
Crassus Curio seems to have taken it one step further and made it a self-insert...
Thank you, looking them up now! :PLook up the Infernal City and Lord of Souls by Greg Keyes. They're bridging the gap between Oblivion and Skyrim, focusing on the floating city which broke off of Clavicus Vile's realm. They also explain the Red Year and give an insight into Argonian society.