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  • Corew
    Corew
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    OK, sorry if I have offended anyone posting my opinion that this nerf is a bad idea.

    But can we please talk about he suggestion?

    Why can't they add a column to the table in the existing phasing system and let people flag themselves solo if they want to play the nerfed content and leave it the same for the rest of us?

    I would actually not be surprised if that is what they ended up doing.

    Well.. I guess they could give you a persistent 25% debuff, it would solve all your problems. :smiley:
  • Grim13
    Grim13
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    Kiwi wrote: »
    you know what would be a less drastic fix for the current situation..

    introduce mercenaries for hire

    have them wander the roads, like merchants do
    not many, just a few per zone so if infact you are alone for miles and you are having trouble you can hire one to help you out

    if theres a lot of people in the zone all the mercs may have been hired but there will be others around to thin out the hostile intent

    if you prefer the difficulty then you can carry on as usual

    Great idea. Me likey!
  • Phinix1
    Phinix1
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    RazielSR wrote: »
    Dayel wrote: »
    Let's stop beating this extremely dead horse. A lot us love the game but do not wish to spend time messing about with groups which are often composed of elitest jerks. And I can assure you that rants like the posting that started this topic do nothing to change that opinion. Wishing to play solo does not indicate a desire to have everything made easy for us, but rather a desire to enjoy a game without the stress unfortunately attendant on grouping.

    COMPLETELY AGREE. Let the TES fans decide about this game. Zos now knows who are the real supporters of this game. The elitists and so called hardcore fans can return to their random mmorpg and rush the content. ESO IS ABOUT TES UNIVERSE. not about elitists.

    "ZOS knows that people who agree with me are the REAL supporters of the game. So let's stop beating the dead horse of other people's opinions."

    No.

    Why can't we FOCUS on the suggestion? Having a solo toggle where people that want to play the newly nerfed to hell content can play in that phase and people who want to play in the perfectly balanced content as it is now can stay there?

    Why can't we have both?
    Edited by Phinix1 on July 5, 2014 10:36PM
  • Blackwidow
    Blackwidow
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    Why can't we FOCUS on the suggestion? Having a solo toggle where people that want to play the newly nerfed to hell content can play in that phase and people who want to play in the perfectly balanced content as it is nowq can stay there?

    Why can't we have both?

    That should be a whole new thread. You kind of yelled your way out of any credibility on this thread, Mate.
    Edited by Blackwidow on July 5, 2014 10:47PM
  • Tabbycat
    Tabbycat
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    I personally would have preferred if they:

    1. Gave more of an incentive for working your way through veteran content with better rewards for completing content.

    2. Allowed players to hire mercenaries to assist them with content they struggled with.

    I realize something needs to be done about Veteran leveling content. ZOS is working on it. This is just part of their over-all plan to make Veteran content better. Wait and see what happens with Monday's patch. It's too late to stop it now. I admit I am concerned they are making these changes without testing them on the PTS but ZOS devs do the unexpected.

    I would recommend you:

    1. Wait to form an opinion on the change until after you've had a chance to experience it yourself.

    2. Post constructive criticism on the forums about your experience with the changes.

    Games are supposed to be about having fun and enjoying yourself. If you get this upset over a game, I'd hate to see what you are like IRL when something goes wrong.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • MeowGinger
    MeowGinger
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    Why can't we FOCUS on the suggestion? Having a solo toggle where people that want to play the newly nerfed to hell content can play in that phase and people who want to play in the perfectly balanced content as it is now can stay there?

    Why can't we have both?

    How do you know it's newly nerfed to hell? I was not aware the public test server had its own personal public test server
    Edited by MeowGinger on July 5, 2014 10:38PM
  • Laura
    Laura
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    the difficulty was literally the only good thing my friends had to say about the game. I think they are missing the point.

    VR sucks. it does, but not because its hard. There are a select few that just find it too hard but the problem is that the rewards stink its too grindy and many playstyles simply don't work as well as they should
  • Blackwidow
    Blackwidow
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    For me, the vet levels were not bad because of the difficulty.

    It was the same quests I have done over and over with my alts.

    However, making it slightly easier will help me get through them a bit faster.

  • badmojo
    badmojo
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    Blackwidow wrote: »
    For me, the vet levels were not bad because of the difficulty.

    It was the same quests I have done over and over with my alts.

    However, making it slightly easier will help me get through them a bit faster.

    Wow, I think that's the best post I've ever seen from you Blackwidow. You actually added to the discussion and revealed a bit about yourself.

    My mind is blown.
    [DC/NA]
  • Adrastes
    Adrastes
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    just give up aliendiplomat. you are in the minority. there is loads more people who want game to be more solo friendly, me included.
  • Fleymark
    Fleymark
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    Laura wrote: »
    the difficulty was literally the only good thing my friends had to say about the game. I think they are missing the point.

    VR sucks. it does, but not because its hard. There are a select few that just find it too hard but the problem is that the rewards stink its too grindy and many playstyles simply don't work as well as they should

    This.

    I think the two biggest problems with the VRs is that the difficulty of trash mobs makes it feel grindy and it really amplifies the imbalances with a lot of builds.

    If they launched the game with real class and build balance I don't think the VR difficulty would have been such a big deal to so many. I just started some caster alts and can already tell a difference at low levels, but it's different because even weaker builds do okay at low levels.
  • Blackwidow
    Blackwidow
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    badmojo wrote: »
    Blackwidow wrote: »
    For me, the vet levels were not bad because of the difficulty.

    It was the same quests I have done over and over with my alts.

    However, making it slightly easier will help me get through them a bit faster.

    Wow, I think that's the best post I've ever seen from you Blackwidow. You actually added to the discussion and revealed a bit about yourself.

    It's what I do. ;)
    My mind is blown.

    I bet that happens when you play Peek-a-boo. :D

    Edited by Blackwidow on July 5, 2014 10:50PM
  • Dusty5
    Dusty5
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    OP your rage is silly but your point is correct. There are no MMO's for the adult gamer. ITs all about getting the console players and kids to play by way of daddy's wallet. So its the non stop nerf train and iwin buttons for everyone. Someday a MMO will be designed will the adult gamer in mind.
  • Phinix1
    Phinix1
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    Adrastes wrote: »
    just give up aliendiplomat. you are in the minority. there is loads more people who want game to be more solo friendly, me included.

    You have no way of knowing that and judging by the forum reactions, the evidence seems to be against that assumption.

    Regardless, I will never give up, because I have transcended the "us vs. them" "right vs. wrong" argument.

    I am moving on. I have proposed a solution that gives everyone what they want.

    The face that people seem to want to avoid confronting that suggested solution is only evidence that people like to argue. :p
    Edited by Phinix1 on July 5, 2014 10:54PM
  • Ojustaboo
    Ojustaboo
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    People who want to come home from work and sleep through an online game like it is supposed to be their digital sedative HAVE their games! Rift, WoW, FFXIV, etc., etc., etc...

    WHY CAN'T ZOS JUST LET YOU FLAG YOURSELF FOR SOLO?

    That way you can play in a phase where everything is faceroll easy. You can have your digital sedative, and ZOS doesn't have to ruin the fun for everyone else!

    Why does EVERY MMO have to cater to people that want to solo everything and never have to think about strategy or game mechanics, playing "how they want" to unwind from their "hard day at work" as if we all didn't have to do it, even if that is basically having an IV drip of instant gratification attached to their refusal to engage or adapt to anything?

    Why can't there actually be an MMO designed for GROUP PLAY? Or at least that challenges those MINIMALLY (veteran content is EASY if you play the game as designed) who wish to solo everything?

    Make it doable, but don't make it pointless!

    No risk, no reward!

    Veteran content in this game was the PERFECT mix. You could EASILY solo EVERYTHING outside of instanced and public dungeons and some world bosses if you actually showed the willingness to adapt your spec to do it. There were plenty of skill points by veteran levels to have all the backup abilities you would need to keep your current play style AND have several backups to fall back on.

    Plus it provided at least > 5sec combat if you DID decide to play in a group. It gave you a sense of there being a REASON to play in a group. Like it mattered if you were there to help heal or tank for someone. Sure they could do it by themselves, but they could do it much easier and much faster with less risk and potentially more fun (synergy, spell effects) because YOU were there.

    Now what will we have? A bunch of every-man-for-himself faceroll soloists and meaningless characters that aren't needed for 90% of the game.

    What were you THINKING ZOS?

    Nerf SOLO INSTANCED QUESTS if you must, but don't destroy the perfect balance you created because paid disinformation agents from other games come onto your forums and extend the Facebook experiment on contagious negativity!

    Erect the spin of growing a spine!


    Simply going to quite that post as I agree 100%.

    Zenimax announced they were not following the crowd. They appear to be doing exactly the opposite.

    No one in my CASUAL guild (well one out of 55 does) welcomes vet content being made easier, I think Zenimax underestimates what a mistake this will be.

    And as I've said time and time again over the past couple of days, I still think that 99% of people who left as they found vet content too hard will still find it too hard after the nerf and those that dfo come back will soon be off again.

    All it will do is *** off a LOT of other players who are currently loving the game in the progress.

    In my guild, only about half have reached vet content, a few rushed, wanting to get to end game and be vet 12 asap, others like me are only low level vets who took our time, read everything, did all quests but for one reason or another, managed to rack up a lot of hours of game play.

    The majority of my guild that have reached vet level like me, are players who have had a lot of spare time and have put in about 5 - 6 hrs every evening since release, I don't quite understand how so many other players managed to get to vet level weeks before we did and make a mass exodus.

    I have always said they should have some content easier than others, some that is soloable, some that isn't so all are catered for.

    I don't think many of those who say they left over vet content are giving the whole story of why they left. Unless they have left in the past 3 to 4 weeks, they must have rushed through content, not explored at all, basically rushed to end game. Then they say they want more casual game play, just doesn't quite add up to me and I think they simply didn't find ESO to be what they expected.

    I'm NOT saying that applies to everyone

    I struggled when I first hit vet, it is a huge learning curve and I did have to respec to make it enjoyable. But once that curve is done (which didn't take too long really) it's well worth the result and vet content has now become great fun .

    I've just been reading thorough some of the Zenimax announcements over the past year, a few quoted below.

    They do say play as you like, but reading through a lot of it, I don't' get the impression that many players have got, I don't think Zenimax meant we could choose whatever 5 random skills we want and be able to solo all content.

    I do agree there are some balance issues with certain skills etc that need addressing for vet content, but I do not believe making it easier will help out the majority of players at all and I'm including all those that say it's too hard. I think come Monday, most will still be disappointed as it is a different game at 50, a game I think many would enjoy if they give it a good chance.


    To quote Zenimax

    8th April 2013
    Q: I recently read that there are no raids in ESO. Is that true? Does the dev team have a plan to keep those hardcore PvE players interested in end-game content with something that will take the place of a raid?

    A: The problem here is the definition of the word “raid,” which means different things to different people. When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word—we’ll have our own way to get large groups together. There will absolutely be large-group PvE activity in the game, but we’re not ready to talk about those systems yet. We have mentioned adventure zones in the past, but we won’t go into details until those systems are finalized.

    9th December 2013
    Multiplayer games are about standing out in a crowd, competing and cooperating with other players, and playing off their strengths and weaknesses. The different skill lines provided by the classes allow for this right from the beginning. You’ll have the freedom to mold your character however you want eventually, but class choices allow you to strategize and combine your character’s core skills with others’ in a fun way.

    Our goal is to allow for maximum diversity while still giving you interesting, clear choices that let you stand out.


    26th March 2014
    SOLO OR DUO PVE:

    Our Veteran Rank zones (playing other Alliance content), are the core of our solo / duo Veteran PvE content. I have said many times that our game opens up at 50—this is what I was talking about. At Veteran Rank 1 you can travel anywhere in the first or second alliance you want to go. When you meet the qualifications for opening up the third alliance, the entirety of the current game world is open to you.

    Yes, it does get harder, but that’s part of the fun and challenge.

    When you consider that 2/3 of the hand-crafted content and quests are available to you after you hit the level cap of 50, the veteran solo / duo game is huge. Skyshards, quests, delves, Dark Anchors, crafting, collections, achievements—basically everything you enjoyed during the 1-50 game, are all available at these Veteran Ranks.

    CRAGLORN (ADVENTURE ZONE)

    Imagine a zone similar in setup to a standard PvE zone, but tuned for a group of four. Follow a story, or just go explore. Delves are instanced to your group; these are the interior spaces where you’ll always find a boss and a Skyshard. There are events similar in mechanics to Dark Anchors but with a different fiction—and much more difficult. There are also story areas that are similar to very large dungeons—each has a quest guiding you through them. These can be replayed as much as you want. And this is just the tip of the iceberg: there are lots of little events, a full storyline and quests, more crafting opportunities, and entries to the Trials, our large-group Veteran PvE content.


    TWELVE PERSON GROUP PVE:

    Trials. Twelve people fighting through an increasingly difficult experience. A Trial is instanced to your group of twelve. There is a staging area where you can plan your attack and the Trial itself.
    We don’t think of people as PvP players or PvE players—they are just gamers and we will support you playing the way you want to play.

    Well I want to play the game at its current difficulty where as others want it made easier, so I cant see how they can ever achieve that.





  • badmojo
    badmojo
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    Fleymark wrote: »
    If they launched the game with real class and build balance I don't think the VR difficulty would have been such a big deal to so many.

    Real balance? As opposed to fake balance?

    You know, it takes time to find a balance in such a complex system. Did you really expect them to do the impossible and get it right the first time?
    Edited by badmojo on July 5, 2014 10:56PM
    [DC/NA]
  • Millitum
    Millitum
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    @AlienDiplomat‌

    So am I too understand Alien, that because I strongly promote a nerf to the difficulty of all VR content, that indeed my IQ is below 100?

    Jesus on a pogo stick. I had best tell my Deputy Chief at the fire department that they shouldn't leave me in charge of the HUSAR Team, or heaven forbid, leave me in charge of the Ops during a fire scene. I should probably resign from my very technical and mentally challenging profession immediately.

    Even better, when I'm not working my 7 shifts a month with a career department, I work full time as a RN at the local hospital. I should probably resign myself from my position there because my low IQ may impede my ability to care for my patients in the ICU.

    Thank you @AlienDiplomat‌ for opening my eyes. I R TEH STUPIDS.
  • Corew
    Corew
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    Or just wait 'til after monday and see how things turn out, if your not happy then.. fair enough :neutral_face:
  • Phinix1
    Phinix1
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    Millitum wrote: »
    @AlienDiplomat‌

    So am I too understand Alien, that because I strongly promote a nerf to the difficulty of all VR content, that indeed my IQ is below 100?

    Thank you @AlienDiplomat‌ for opening my eyes. I R TEH STUPIDS.

    I never said that. You are quoting Blackwidow and attributing it to me as a snarky attack, which is offensive.
    Edited by Phinix1 on July 5, 2014 10:58PM
  • Csub
    Csub
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    I just don't see why only the ones supporting the change are selfish, why they are the ones who always need to adapt or leave, why they are dumb people who cannot learn to play?

    I do think too that a change is needed, I also hope they will not overdo the nerf. In fact, perhaps fixing balance issues and making stam/heavy armor build more viable and just reducing armor pen/hp a bit of the mobs would be enough. And I am not talking about 50% or so reduction, even 15-20% is okay in my opinion.

    Still, the best thing would be summoned hirelings/companions/mercenaries that you can call to help you if you wish. Also, putting better rewards that actually makes it worth doing these zones would be useful too.

    But this elitist attitude of "L2P or go home, you can`t even roll/block/dodge/interrupt" is just ridiculous, I really can`t feel for people with such attitude for "having your their ruined" after this, I mean if you don't care that some other people couldn't manage before why would they care about your issues?

    And the funny/worst thing is, you are condemning the changes without knowing exact details.
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • Swordguy
    Swordguy
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    Malpherian wrote: »
    People who want to come home from work and sleep through an online game like it is supposed to be their digital sedative HAVE their games! Rift, WoW, FFXIV, etc., etc., etc...

    WHY CAN'T ZOS JUST LET YOU FLAG YOURSELF FOR SOLO?

    That way you can play in a phase where everything is faceroll easy. You can have your digital sedative, and ZOS doesn't have to ruin the fun for everyone else!

    Why does EVERY MMO have to cater to people that want to solo everything and never have to think about strategy or game mechanics, playing "how they want" to unwind from their "hard day at work" as if we all didn't have to do it, even if that is basically having an IV drip of instant gratification attached to their refusal to engage or adapt to anything?

    Why can't there actually be an MMO designed for GROUP PLAY? Or at least that challenges those MINIMALLY (veteran content is EASY if you play the game as designed) who wish to solo everything?

    Make it doable, but don't make it pointless!

    No risk, no reward!

    Veteran content in this game was the PERFECT mix. You could EASILY solo EVERYTHING outside of instanced and public dungeons and some world bosses if you actually showed the willingness to adapt your spec to do it. There were plenty of skill points by veteran levels to have all the backup abilities you would need to keep your current play style AND have several backups to fall back on.

    Plus it provided at least > 5sec combat if you DID decide to play in a group. It gave you a sense of there being a REASON to play in a group. Like it mattered if you were there to help heal or tank for someone. Sure they could do it by themselves, but they could do it much easier and much faster with less risk and potentially more fun (synergy, spell effects) because YOU were there.

    Now what will we have? A bunch of every-man-for-himself faceroll soloists and meaningless characters that aren't needed for 90% of the game.

    What were you THINKING ZOS?

    Nerf SOLO INSTANCED QUESTS if you must, but don't destroy the perfect balance you created because paid disinformation agents from other games come onto your forums and extend the Facebook experiment on contagious negativity!

    Erect the spin of growing a spine!

    You must not have played any other TES game. TES Franchise is for "Casuals", the every day person, and people who enjoy:

    * RP
    * Character Development
    * Engrossing Story-lines
    * Immersion
    * Creativity
    * A real gaming experience set in a real world where your choices matter.

    Strangely... That list does NOT include:

    * Hell Mode difficulty
    * Forced Grouping
    * Elitest Mobs (Not to be confused with Bosses)
    * Must play 18 hours a day to do the content
    * Rush to max level (TES games have never been about leveling)

    So maybe you, my friend, are playing the wrong game. You should try Darksouls, or Diablo 3, I believe those would be more up your alley.

    TESO is a game for those who want to enjoy the experience, not rush headlong into the biggest best content (Like wow). TESO is a different MMO from all other MMO's. It may simply not be Your type of game however.

    Your attitude towards what type of game TESO should be is a very tiny % of gamer's. If ZOS capitulated to your desires, the game would be dead within a week.

    It is the exact opposite of what the TES franchise represents, and lets be real here, the TES fans are what is currently keeping the game alive, and ZOS already lost 2+ million subs simply because they put classes in the game, despite Beta testers stating it was a Horrible idea en-mass.

    If they followed your advice they can kiss the other 350k remaining fans goodbye, and since that's about 85% of their subs, You would effectively kill the game.

    /thread win
    IN SOVIET RUSSIA, GUN LOADS YOU!

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  • Lodestar
    Lodestar
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    Millitum wrote: »
    @AlienDiplomat‌

    So am I too understand Alien, that because I strongly promote a nerf to the difficulty of all VR content, that indeed my IQ is below 100?

    Jesus on a pogo stick. I had best tell my Deputy Chief at the fire department that they shouldn't leave me in charge of the HUSAR Team, or heaven forbid, leave me in charge of the Ops during a fire scene. I should probably resign from my very technical and mentally challenging profession immediately.

    Even better, when I'm not working my 7 shifts a month with a career department, I work full time as a RN at the local hospital. I should probably resign myself from my position there because my low IQ may impede my ability to care for my patients in the ICU.

    Thank you @AlienDiplomat‌ for opening my eyes. I R TEH STUPIDS.

    *applauds*

    This is what you get for making assumptions and blanket statements.
  • Ojustaboo
    Ojustaboo
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    Well , i want to play this game solo , end of story.

    If i cant do that , then i dont have any reason to play this game.
    theyancey wrote: »
    OP, I disagree with you 100%. There are many of us who are here ONLY for solo content.

    You CAN solo it, if you have a MINIMAL willingness to adapt.

    Veteran content has the PERFECT balance. Can be EASILY solo'd if you aren't too stubborn to refuse to dodge or block or slot some different abilities once in a while, and REWARDING to group for as it makes things fun and fast.

    Lets not get into a sub-off because when it comes down to it, they will lose subs if they do it and lose subs if they don't.

    But if they dumb down their game for people that refuse to adapt, they will lose MORE subs than they gain. People like that will get bored fast and move on to Wildstar or something colorful and new anyway soon enough.

    Why wreck a unique and brilliantly balanced game to try and finger plug a sinking ship?

    There are plenty more in the fleet!

    First , like i said , i already finish the "solo" veteran content , i will not "adapt" into craglorn , that is meant for groups , i want a zone for solo players.

    Second , i did play the veteran content solo and if there is one thing it is not , is balanced. I faced normal mobs stronger than the bosses in the same dungeon over and over. I faced strong bosses that i could barely wound and weak ones that could not even hurt me and so on.

    It is not balanced , sometimes it is easy sometimes it is too hard. If it is was actually balanced , then maybe less people would complain about it , the crazy dif jumps is the biggest problem.

    Yep some balancing is needed, making everything a few notches easier will not solve anything.
  • Beedles
    Beedles
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    People who want to come home from work and sleep through an online game like it is supposed to be their digital sedative HAVE their games! Rift, WoW, FFXIV, etc., etc., etc...

    WHY CAN'T ZOS JUST LET YOU FLAG YOURSELF FOR SOLO?

    That way you can play in a phase where everything is faceroll easy. You can have your digital sedative, and ZOS doesn't have to ruin the fun for everyone else!

    Why does EVERY MMO have to cater to people that want to solo everything and never have to think about strategy or game mechanics, playing "how they want" to unwind from their "hard day at work" as if we all didn't have to do it, even if that is basically having an IV drip of instant gratification attached to their refusal to engage or adapt to anything?

    Why can't there actually be an MMO designed for GROUP PLAY? Or at least that challenges those MINIMALLY (veteran content is EASY if you play the game as designed) who wish to solo everything?

    Make it doable, but don't make it pointless!

    No risk, no reward!

    Veteran content in this game was the PERFECT mix. You could EASILY solo EVERYTHING outside of instanced and public dungeons and some world bosses if you actually showed the willingness to adapt your spec to do it. There were plenty of skill points by veteran levels to have all the backup abilities you would need to keep your current play style AND have several backups to fall back on.

    Plus it provided at least > 5sec combat if you DID decide to play in a group. It gave you a sense of there being a REASON to play in a group. Like it mattered if you were there to help heal or tank for someone. Sure they could do it by themselves, but they could do it much easier and much faster with less risk and potentially more fun (synergy, spell effects) because YOU were there.

    Now what will we have? A bunch of every-man-for-himself faceroll soloists and meaningless characters that aren't needed for 90% of the game.

    What were you THINKING ZOS?

    Nerf SOLO INSTANCED QUESTS if you must, but don't destroy the perfect balance you created because paid disinformation agents from other games come onto your forums and extend the Facebook experiment on contagious negativity!

    Erect the spin of growing a spine!

    I agree only a low intelligence would want to play harder to achieve the same goal most SMART people pick the fastest most efficient way to accomplish this. Bully for you though for thinking your smarter then most people.
    Your child like writing and rude authoritarian accusation, along with name calling, shows what kind of person you are.
  • Blackwidow
    Blackwidow
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    Millitum wrote: »
    @AlienDiplomat‌

    So am I too understand Alien, that because I strongly promote a nerf to the difficulty of all VR content, that indeed my IQ is below 100?

    Thank you @AlienDiplomat‌ for opening my eyes. I R TEH STUPIDS.

    I never said that. You are quoting Blackwidow and attributing it to me as a snarky attack, which is offensive.

    To be fair, that is not even what my post said.

    I think that is a reading comprehension problem.
  • Phinix1
    Phinix1
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    Swordguy wrote: »
    /thread win

    Nope, sorry. Not until you stop sensationalizing and address the actual suggested solution where everyone gets what they want.

    But I give up on the internet. People just want to argue for the sake of arguing it seems.

    That to me is as boring as nerfed content.
  • Redlag
    Redlag
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    This topic is ridiculous. The argument is ridiculous. This is not end game content. If you want me to level to 150 but instead calling it VR10. Don't call it end game content at all. Then there's the fact that it's merely making us quest through the opposing factions quest lines.

    Oh, I get these WoW gamers. I do. Calling us all dumb because they want a challenge for us and them. Not themselves. They want it hard on everyone. I don't care if they have their dungeons and epic crawls for mad loots. I really don't. Just reward my evenly in AvA and I'm fine, but Im not questing through the other alliances quest while ZOS tells me its end game, and this guy calls me the brainless one.

    We haven't even got there yet have we? Wait until we see something that balances everything PvE by giving AvA players awesome stuff. Just wait until the original poster bursts blood vessels over the thought that in an AvA advertised game that any PvP player could ever come close to his PvE awesome. You think he's spamming now. LMAO
    Edited by Redlag on July 5, 2014 11:04PM
  • badmojo
    badmojo
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    Swordguy wrote: »
    /thread win

    Nope, sorry. Not until you stop sensationalizing and address the actual suggested solution where everyone gets what they want.

    But I give up on the internet. People just want to argue for the sake of arguing it seems.

    That to me is as boring as nerfed content.

    It's easier to avoid the discussion and fill the threads with nonsense. Just like it's easier to stand in red circles and never right click.
    Edited by badmojo on July 5, 2014 11:04PM
    [DC/NA]
  • Millitum
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    @AlienDiplomat‌
    Do ALL games have to cater to the low IQ audience?

    Alien, regardless of whether Blackwidow made such a statement, you more or less made that statement independently with what you said above.

    But it's cool brother, we players who have low IQ's will enjoy the content. You MENSAROFLOMGAWESOMES can go play something else.

    I cannot make a statement for anyone besides me, and that's the way it should be. I can only afford maybe, a few hours a week to play, because I work 24/hr shifts at the department and 14-16/hr shifts at the hospital.

    I don't want to log into a game, and state analytically thinking about how I am going to handle a pack of three mobs, that will more or less give me a complete orchidectomy plus (even though I'm not a woman), once they finish destroying me, a hysterectomy as well.

    I figure that most individuals with a full time job, a partner and a few rug rats will appreciate the decline in difficulty that MAY (since we do not even know the final product of the upcoming patch) be coming shortly.

    I appreciate your tenacity when it comes to wanting the game to be a certain way, but realistically Alien, aren't there infinitely more important things you could be directing your energy towards?
  • Fleymark
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    badmojo wrote: »
    Fleymark wrote: »
    If they launched the game with real class and build balance I don't think the VR difficulty would have been such a big deal to so many.

    Real balance? As opposed to fake balance?

    You know, it takes time to find a balance in such a complex system. Did you really expect them to do the impossible and get it right the first time?

    Considering there are 4 classes and 2 basic builds I think they could have done a lot better job than they did, yes. The differences can be felt at newbie levels. Already. It's obvious that VR content sends it off the charts.

    There WAS a beta test for this game.
    Edited by Fleymark on July 5, 2014 11:08PM
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