Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
If there are truly a majority of players who wish the VR zones were left alone, we should start to see many naked Nords (and other races too) running around in the VR zones soon. I am betting the majority of them will be female.
+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
vyndral13preub18_ESO wrote: »+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
You know the 'play how you want' goes both ways right? It applies to everyone, yes?? Not just the people who want to use stupid builds and be bad. It applies to the leet super dudes with calculators and pocket protectors running equations to figure out how to increase their dps by .025%
And that's the problem. Everyone can throw the quote around and use it for themselves but the quote itself is dumb, and Impossible. Some people wont be able to 'play the way you want' and the only people who are happy are the people who are currently playing the way they want.
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
Well then only the most "leet" of "leet" players could pull it off, and then they could strut around the battlefield in the buff to show how great they are - heck, if they're as good as they claim, they could pull it off in PvP.
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
vyndral13preub18_ESO wrote: »+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
You know the 'play how you want' goes both ways right? It applies to everyone, yes?? Not just the people who want to use stupid builds and be bad. It applies to the leet super dudes with calculators and pocket protectors running equations to figure out how to increase their dps by .025%
And that's the problem. Everyone can throw the quote around and use it for themselves but the quote itself is dumb, and Impossible. Some people wont be able to 'play the way you want' and the only people who are happy are the people who are currently playing the way they want.
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
yes so if you need more challenge give it to yourself .. handicap yourself as much or as little as you feel comfortable with. its all there for you.
from minor handicaps like not using food right up to proper hardcore handicaps like doing it naked.. all free and giving you that extra challenge you say you want.
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
yes so if you need more challenge give it to yourself .. handicap yourself as much or as little as you feel comfortable with. its all there for you.
from minor handicaps like not using food right up to proper hardcore handicaps like doing it naked.. all free and giving you that extra challenge you say you want.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
yes so if you need more challenge give it to yourself .. handicap yourself as much or as little as you feel comfortable with. its all there for you.
from minor handicaps like not using food right up to proper hardcore handicaps like doing it naked.. all free and giving you that extra challenge you say you want.
Are you kidding me? You're suggesting that people who have worked hard to get great gear just take it off and play the game in the buff? So they have to miss out on some of the best parts of the game so that it can be easy enough for everyone and their dog to get to VR12?
I am not against the lowering of the difficulty, I would like to see more people in the VR zones, but suggesting that someone pretty much just strips out every other aspect of the game so that they can enjoy playing is just as ignorant as them telling you to L2P.
vyndral13preub18_ESO wrote: »+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
You know the 'play how you want' goes both ways right? It applies to everyone, yes?? Not just the people who want to use stupid builds and be bad. It applies to the leet super dudes with calculators and pocket protectors running equations to figure out how to increase their dps by .025%
And that's the problem. Everyone can throw the quote around and use it for themselves but the quote itself is dumb, and Impossible. Some people wont be able to 'play the way you want' and the only people who are happy are the people who are currently playing the way they want.
well it becomes a choice then. do you accept that by nature if you are a min maxer you are essentially trying to make it as easy as possible. which is fine if thats your thing... I only have a problem when min maxers demand that everything is hard for them which would by logical extention make it insanely hard for anyone who isn't a min maxer.
so the choice is to either min max but accept you will make it easier, or if you want it too be tough keep the min max stuff for raids etc and just goof around naked or use less op builds the rest of the time
Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
Well then only the most "leet" of "leet" players could pull it off, and then they could strut around the battlefield in the buff to show how great they are - heck, if they're as good as they claim, they could pull it off in PvP.
exactly. i respect these guys who do extraordinary stuff to show their skills. like soloing dungeons etc.. that takes skill. but just telling everyone on a forum to L2P while using the best builds and classes and eating food and buffs is actually ez-mode imo.
ruze84b14_ESO wrote: »I love the argument against this:
- Why would I should I be *forced* to pick a weaker build or intentionally gimp myself in order to face more difficult opponents?
When in counterpoint, you have:
- Why must I be *forced* to use absolutely optimal classes, builds and armor in order to have a playable game?
It's been brought up more than once, when I would make a complaint about the difficulty my archer/nightblade has experienced. "Oh, my sorcerer doesnt' have those problems". Or better, "If you just went destro staff/light armor, you would have no problem".
Balance is a two-fold issue: part of it is the character, and part of it is the world. They've been changing the characters. Now they are changing the world.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
You know the 'play how you want' goes both ways right? It applies to everyone, yes?? Not just the people who want to use stupid builds and be bad. It applies to the leet super dudes with calculators and pocket protectors running equations to figure out how to increase their dps by .025%
And that's the problem. Everyone can throw the quote around and use it for themselves but the quote itself is dumb, and Impossible. Some people wont be able to 'play the way you want' and the only people who are happy are the people who are currently playing the way they want.
well it becomes a choice then. do you accept that by nature if you are a min maxer you are essentially trying to make it as easy as possible. which is fine if thats your thing... I only have a problem when min maxers demand that everything is hard for them which would by logical extention make it insanely hard for anyone who isn't a min maxer.
so the choice is to either min max but accept you will make it easier, or if you want it too be tough keep the min max stuff for raids etc and just goof around naked or use less op builds the rest of the time
Sure It is a choice.Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
Well then only the most "leet" of "leet" players could pull it off, and then they could strut around the battlefield in the buff to show how great they are - heck, if they're as good as they claim, they could pull it off in PvP.
exactly. i respect these guys who do extraordinary stuff to show their skills. like soloing dungeons etc.. that takes skill. but just telling everyone on a forum to L2P while using the best builds and classes and eating food and buffs is actually ez-mode imo.
Like the choice not to use food and complain something is to hard.
ruze84b14_ESO wrote: »- Why must I be *forced* to use absolutely optimal classes, builds and armor in order to have a playable game?
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
yes so if you need more challenge give it to yourself .. handicap yourself as much or as little as you feel comfortable with. its all there for you.
from minor handicaps like not using food right up to proper hardcore handicaps like doing it naked.. all free and giving you that extra challenge you say you want.
Are you kidding me? You're suggesting that people who have worked hard to get great gear just take it off and play the game in the buff? So they have to miss out on some of the best parts of the game so that it can be easy enough for everyone and their dog to get to VR12?
I am not against the lowering of the difficulty, I would like to see more people in the VR zones, but suggesting that someone pretty much just strips out every other aspect of the game so that they can enjoy playing is just as ignorant as them telling you to L2P.
how? i,m not saying they shouldnt be allowed to do anything at all. they can keep all their well earned uber gear in the bag for when they want/need it. But if they want more challenge simply plop it in the bag and do it with lesser gear.
how does that make anyone miss out on anything? unless of course what your wearing at the time is important to how much you enjoy killing stuff? if so why do folk use costumes hiding their armour and stuff? surely that spoils all their fun if how your dressed is what makes playing the game fun? .. i dont undertand your point of view at all
ruze84b14_ESO wrote: »I love the argument against this:
- Why would I should I be *forced* to pick a weaker build or intentionally gimp myself in order to face more difficult opponents?
When in counterpoint, you have:
- Why must I be *forced* to use absolutely optimal classes, builds and armor in order to have a playable game?
It's been brought up more than once, when I would make a complaint about the difficulty my archer/nightblade has experienced. "Oh, my sorcerer doesnt' have those problems". Or better, "If you just went destro staff/light armor, you would have no problem".
Balance is a two-fold issue: part of it is the character, and part of it is the world. They've been changing the characters. Now they are changing the world.
My point exactly...
The difficulty needs to be dropped some to accommodate those that need that extra help, but not so much that others have to get naked to feel a challenge.
What really needs to happen is buffs to a certain couple classes.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »+ 1 insightful.
Now all these things and more are available to all for free. and the bonus is people who actually want it a bit easier can enjoy the game as well.. this breeds a healthy in game population which is win-win for everyone.
Indeed. I re-call ZOS advertising "play how you want."
If I wanted some action-slasher game, I'd go play a game more suited for that genre.
You know the 'play how you want' goes both ways right? It applies to everyone, yes?? Not just the people who want to use stupid builds and be bad. It applies to the leet super dudes with calculators and pocket protectors running equations to figure out how to increase their dps by .025%
And that's the problem. Everyone can throw the quote around and use it for themselves but the quote itself is dumb, and Impossible. Some people wont be able to 'play the way you want' and the only people who are happy are the people who are currently playing the way they want.
well it becomes a choice then. do you accept that by nature if you are a min maxer you are essentially trying to make it as easy as possible. which is fine if thats your thing... I only have a problem when min maxers demand that everything is hard for them which would by logical extention make it insanely hard for anyone who isn't a min maxer.
so the choice is to either min max but accept you will make it easier, or if you want it too be tough keep the min max stuff for raids etc and just goof around naked or use less op builds the rest of the time
Sure It is a choice.Except that this is not a static game. Balance is always subject to change. So you're essentially demanding that anyone who happens to like a challenge in their game needs to look for the crappy FOTM in order to enjoy the game.
There is nothing epic or exciting about gimping yourself in order to compete with less skilled opponents. Pro athletes don't strap their arms and legs together and compete in high school tournaments.
Furthermore, this style of play teaches you absolutely nothing about your build. You won't learn your class better running around without armor or potions or skills. You won't be able to take that knowledge into trials or PVP.
how exactly does the armour you wear change the skills you use in a rotation? if i wear lvl 10 armour do i press diffrent buttons? enlighten me please cos i must not be pro enough to have worked that out
Without wearing the armor... you lose whatever passives you unlocked with them and whatever bonuses they have.
Well then only the most "leet" of "leet" players could pull it off, and then they could strut around the battlefield in the buff to show how great they are - heck, if they're as good as they claim, they could pull it off in PvP.
exactly. i respect these guys who do extraordinary stuff to show their skills. like soloing dungeons etc.. that takes skill. but just telling everyone on a forum to L2P while using the best builds and classes and eating food and buffs is actually ez-mode imo.
Like the choice not to use food and complain something is to hard.
well if your saying that folk who been saying its too hard simply havent tried using food which would suddenly be the diffrence to make it all easy then i think your smoking too much. yes food makes it slighly easier , i think its safe to assume that most folk will have tried stuff like buff food before being so frustrated they come to forums to complain dont you?
nerevarine1138 wrote: »I don't particularly mind that they're scaling the difficulty down, but I'd be lying if I said I wasn't slightly disappointed that the community made this happen.
I recently started leveling an alt. It's been a while since I hit early level content, and I can't even tell you how disheartening it was to see Doshia and Gutsripper in their current state. Previously, these encounters taught players about battle mechanics. They weren't hard once you understood how to fight. The same thing has been true of VR content. Once you understand the mechanics, the fights aren't that hard. You simply had less room for error.
It's not elitist to say that games of this type ought to have some challenge to them. I don't really see what's fun about combat without that learning curve.
yes so if you need more challenge give it to yourself .. handicap yourself as much or as little as you feel comfortable with. its all there for you.
from minor handicaps like not using food right up to proper hardcore handicaps like doing it naked.. all free and giving you that extra challenge you say you want.
Are you kidding me? You're suggesting that people who have worked hard to get great gear just take it off and play the game in the buff? So they have to miss out on some of the best parts of the game so that it can be easy enough for everyone and their dog to get to VR12?
I am not against the lowering of the difficulty, I would like to see more people in the VR zones, but suggesting that someone pretty much just strips out every other aspect of the game so that they can enjoy playing is just as ignorant as them telling you to L2P.
how? i,m not saying they shouldnt be allowed to do anything at all. they can keep all their well earned uber gear in the bag for when they want/need it. But if they want more challenge simply plop it in the bag and do it with lesser gear.
how does that make anyone miss out on anything? unless of course what your wearing at the time is important to how much you enjoy killing stuff? if so why do folk use costumes hiding their armour and stuff? surely that spoils all their fun if how your dressed is what makes playing the game fun? .. i dont undertand your point of view at all
What I mean, and sorry if I wasn't clear. I also didn't mean to quote that post, but your OP, not sure what happened.
Once you tell them to stop using their buffs, their armour, the stuff they craft and spend their time gathering things to make sure their toon can do these areas, they start having to miss out on the game. Now it is just fighting mobs naked like some crazy guy.
What is the point of doing the rest if you cannot/should not use it?
Again, I am all for a drop in difficulty, but it should be something halfway. So the people having a hard time still need to work a little harder, and the people who enjoy the current level a difficulty still have some challenge without getting completely naked.