Fairydragon3 wrote: »you mean to tell me that the normal things that are usually off for the first year for an MMO are not FIXED?!
ALL MMOs of ALL TIME have started off the EXACT same way in terms of things being broken, servers being crap, and people crying doom. There is NOT ONE MMO you can tell me that started its first few months without the same or similar troubles ESO is having.
i would argue that WoW , Eq2 , SWG , GW2, rift, all released in as good a state if not better than ESO.
In saying that i count ESO as a pretty smooth release.
However the real diffrence is that while every other MMO seemed to be moving forward after release ESO is heading backwards.
I would argue that all of those games had forums that screamed as much as these ones. You can ask anyone who started them what it was like, and while the actual causes of the problems may be different, the end result is the same: People were not happy with things.
I can tell you for a fact, SWG did not start off as smooth or in better shape than ESO (And SWG is and was my favorite MMO of all time. I played it the entire 8 years it was out, from beta till sunset). So, that is one example of yours I can knock out there.
As for the other games, I'm sure there are people here who could tell you that they did not start out any different than any other MMO that has ever launched.
The whole point I'm trying to make is this: Everyone knows the first few months of a game's release are the rockiest. Everyone knows that in time, (If ESO is really the style of game you enjoy playing) it will get better.
As for "going backwards" that is just an opinion. I see nothing but forward momentum. Some bumps in the road, sure. Some big old potholes even, but nothing is going "backwards" as you say. At least, in MY opinion. So don't try to pass that off as fact.
well i never noticed any major problems with SWG when it launched. and i played it for about a year.
and as far as ESO isconcerned PVP has went backwards without a doubt.
I could play in beta and aside from lag in huge battles which is difficult and has proved to be so for every game that attempted it to master. i could play all day with no issue.
now we have the FPS grinding to halt or the random "unknown error" disconnects within 30 mins of playing usually.
before that the grouping bug where folk leaving or joining a raid in cyrodill caused lag spikes.. again never happened in beta.
Oh, SWG.... Its problems..... Like flying bushes.... No vehicles, no space combat (And I'm talking within the first 6 months). Class imbalance that made it so only Doc/TKM was the only viable class for anything lol SWG's class imbalance (Which lasted a long time) would put ESO to shame... It was a wreck. But it was my wreck and I loved it!
Listen, I know the FPS troubles well, it effects me EVERYWHERE, not just Cyrodiil. I can see how this problem would make you frustrated, as it does me, but its not "backwards". What was removed? What did they take away? Nothing. Its mechanical issues with the system. It could be a combination of you and them.
Have you submitted a bug report? Tried adjusting your settings on your computer and In-Game? You can't just assume that, because its posted here in the forums its all them. Try doing something before complaining the ENTIRE game is going backwards.
If you *have* done those things, then you can only wait until they are able to track down the problem and fix it. Its not a big deal, all games go through this.
well if the game is playing fine on my PC then they change stuff and suddenly its not. I NEVER start messing with my rig to fix a problem that isn't there.
and it was running fine for long enough. they just seem to break their own game with every patch more and more.
they broke an already difficuly vet mode with their buffing of everything accidently.
they left completely broken things in game far to long , Duping, batswarm spam, caltrops etc etc.
they break more stuff next patch, silver shards.
and cyrodill has completely regressed to a state thats worse than beta.
how can that not be going backwards?
And how is it different than any other MMO?
its diffrent because in my experience after release in every other MMO they fixed stuff with every patch progressively , as opposed to break things
Spec requirements are subject to change for MMO's, yes becasue they changed something can make your rig not work as well, or you may get an error, however. if you contact them, there is most likely something you can do on your end to get it working. As for this FPS issue, yes that would be something and is something on their end that they say they are working on, but backwards? Well it doesn't affect my rig as badly as some others are reporting, and I have no problem just lowing my settings for a smoother gameplay, so there we are just going to have to disagree.Fairydragon3 wrote: »you mean to tell me that the normal things that are usually off for the first year for an MMO are not FIXED?!
ALL MMOs of ALL TIME have started off the EXACT same way in terms of things being broken, servers being crap, and people crying doom. There is NOT ONE MMO you can tell me that started its first few months without the same or similar troubles ESO is having.
i would argue that WoW , Eq2 , SWG , GW2, rift, all released in as good a state if not better than ESO.
In saying that i count ESO as a pretty smooth release.
However the real diffrence is that while every other MMO seemed to be moving forward after release ESO is heading backwards.
I would argue that all of those games had forums that screamed as much as these ones. You can ask anyone who started them what it was like, and while the actual causes of the problems may be different, the end result is the same: People were not happy with things.
I can tell you for a fact, SWG did not start off as smooth or in better shape than ESO (And SWG is and was my favorite MMO of all time. I played it the entire 8 years it was out, from beta till sunset). So, that is one example of yours I can knock out there.
As for the other games, I'm sure there are people here who could tell you that they did not start out any different than any other MMO that has ever launched.
The whole point I'm trying to make is this: Everyone knows the first few months of a game's release are the rockiest. Everyone knows that in time, (If ESO is really the style of game you enjoy playing) it will get better.
As for "going backwards" that is just an opinion. I see nothing but forward momentum. Some bumps in the road, sure. Some big old potholes even, but nothing is going "backwards" as you say. At least, in MY opinion. So don't try to pass that off as fact.
well i never noticed any major problems with SWG when it launched. and i played it for about a year.
and as far as ESO isconcerned PVP has went backwards without a doubt.
I could play in beta and aside from lag in huge battles which is difficult and has proved to be so for every game that attempted it to master. i could play all day with no issue.
now we have the FPS grinding to halt or the random "unknown error" disconnects within 30 mins of playing usually.
before that the grouping bug where folk leaving or joining a raid in cyrodill caused lag spikes.. again never happened in beta.
Oh, SWG.... Its problems..... Like flying bushes.... No vehicles, no space combat (And I'm talking within the first 6 months). Class imbalance that made it so only Doc/TKM was the only viable class for anything lol SWG's class imbalance (Which lasted a long time) would put ESO to shame... It was a wreck. But it was my wreck and I loved it!
Listen, I know the FPS troubles well, it effects me EVERYWHERE, not just Cyrodiil. I can see how this problem would make you frustrated, as it does me, but its not "backwards". What was removed? What did they take away? Nothing. Its mechanical issues with the system. It could be a combination of you and them.
Have you submitted a bug report? Tried adjusting your settings on your computer and In-Game? You can't just assume that, because its posted here in the forums its all them. Try doing something before complaining the ENTIRE game is going backwards.
If you *have* done those things, then you can only wait until they are able to track down the problem and fix it. Its not a big deal, all games go through this.
well if the game is playing fine on my PC then they change stuff and suddenly its not. I NEVER start messing with my rig to fix a problem that isn't there.
and it was running fine for long enough. they just seem to break their own game with every patch more and more.
they broke an already difficuly vet mode with their buffing of everything accidently.
they left completely broken things in game far to long , Duping, batswarm spam, caltrops etc etc.
they break more stuff next patch, silver shards.
and cyrodill has completely regressed to a state thats worse than beta.
how can that not be going backwards?
Fairydragon3 wrote: »you mean to tell me that the normal things that are usually off for the first year for an MMO are not FIXED?!
ALL MMOs of ALL TIME have started off the EXACT same way in terms of things being broken, servers being crap, and people crying doom. There is NOT ONE MMO you can tell me that started its first few months without the same or similar troubles ESO is having.
i would argue that WoW , Eq2 , SWG , GW2, rift, all released in as good a state if not better than ESO.
In saying that i count ESO as a pretty smooth release.
However the real diffrence is that while every other MMO seemed to be moving forward after release ESO is heading backwards.
I would argue that all of those games had forums that screamed as much as these ones. You can ask anyone who started them what it was like, and while the actual causes of the problems may be different, the end result is the same: People were not happy with things.
I can tell you for a fact, SWG did not start off as smooth or in better shape than ESO (And SWG is and was my favorite MMO of all time. I played it the entire 8 years it was out, from beta till sunset). So, that is one example of yours I can knock out there.
As for the other games, I'm sure there are people here who could tell you that they did not start out any different than any other MMO that has ever launched.
The whole point I'm trying to make is this: Everyone knows the first few months of a game's release are the rockiest. Everyone knows that in time, (If ESO is really the style of game you enjoy playing) it will get better.
As for "going backwards" that is just an opinion. I see nothing but forward momentum. Some bumps in the road, sure. Some big old potholes even, but nothing is going "backwards" as you say. At least, in MY opinion. So don't try to pass that off as fact.
well i never noticed any major problems with SWG when it launched. and i played it for about a year.
and as far as ESO isconcerned PVP has went backwards without a doubt.
I could play in beta and aside from lag in huge battles which is difficult and has proved to be so for every game that attempted it to master. i could play all day with no issue.
now we have the FPS grinding to halt or the random "unknown error" disconnects within 30 mins of playing usually.
before that the grouping bug where folk leaving or joining a raid in cyrodill caused lag spikes.. again never happened in beta.
Oh, SWG.... Its problems..... Like flying bushes.... No vehicles, no space combat (And I'm talking within the first 6 months). Class imbalance that made it so only Doc/TKM was the only viable class for anything lol SWG's class imbalance (Which lasted a long time) would put ESO to shame... It was a wreck. But it was my wreck and I loved it!
Listen, I know the FPS troubles well, it effects me EVERYWHERE, not just Cyrodiil. I can see how this problem would make you frustrated, as it does me, but its not "backwards". What was removed? What did they take away? Nothing. Its mechanical issues with the system. It could be a combination of you and them.
Have you submitted a bug report? Tried adjusting your settings on your computer and In-Game? You can't just assume that, because its posted here in the forums its all them. Try doing something before complaining the ENTIRE game is going backwards.
If you *have* done those things, then you can only wait until they are able to track down the problem and fix it. Its not a big deal, all games go through this.
well if the game is playing fine on my PC then they change stuff and suddenly its not. I NEVER start messing with my rig to fix a problem that isn't there.
and it was running fine for long enough. they just seem to break their own game with every patch more and more.
they broke an already difficuly vet mode with their buffing of everything accidently.
they left completely broken things in game far to long , Duping, batswarm spam, caltrops etc etc.
they break more stuff next patch, silver shards.
and cyrodill has completely regressed to a state thats worse than beta.
how can that not be going backwards?
And how is it different than any other MMO?
its diffrent because in my experience after release in every other MMO they fixed stuff with every patch progressively , as opposed to break things
Haha, I wish I had the same experiences as you then! I've played a lot of MMOs, and none of them ever went backwards (SWG is debatable, but in the end, I enjoyed the final months of NGE better than all of Pre-Cu and CU combined). I see them trying to fix things here. Just like in other games. Like I said, time. Given enough time, Zenimax will figure out how best to fix everything )But some bugs will remain for ever, that's the nature of the beast).
Its not going backwards, its hitting bumps. Nothing more. Just like ALL MMOs.
One thing I can agree on, there needs to be a faster resolution to quest bugs. I did one last night, fighting through to the end where I need to make one of two choices. Black triangles on my bar but now clickies in the room..reload ui does not work...I had to leave the area, and go back to the beginning and do it all again. Get to the end and they were there this time. Another quest - I have to fight off a final attack...except that part keeps recycling...I finish it and am supposed to go look for survivors but no...the attack keeps recycling...I killed about 20 waves of trolls before giving up...logged, logged back in - same thing.
large scale PvP might be the ONLY thing that has gone backwards, there is a lot more to the game than PvP...I think it's been the same, was laggy with large scale battles in beta and throughout, so I just do quests and hence small fights in PvP and have a blast doing it.
PvE is many steps ahead of where they were at launch
Some of course never survived that long *cough* Warhammer *cough* for example, while others like SW:TOR are a pale imitation of what the pre-launch hype was pumping.ALL MMOs of ALL TIME have started off the EXACT same way in terms of things being broken, servers being crap, and people crying doom. There is NOT ONE MMO you can tell me that started its first few months without the same or similar troubles ESO is having.Fairydragon3 wrote: »you mean to tell me that the normal things that are usually off for the first year for an MMO are not FIXED?!
That being said, in a year or so, everything will be different
The nationality of the company developing it is relevant as to how successful an MMO playable on consoles can be, because ... ?wrlifeboil wrote: »fromtesonlineb16_ESO wrote: »
I didn't know Zenimax was owned by a Japanese corporation.
I think this comes down to one glaring reason. ZOS are betting the house on the console release. The resources and expertise devoted to making it work are what is draining the resources away from the live game.
I have came to the conclusion that there is one clear reason why ZOS arn't in panic mode and ringing the changes in house. to turn around what seems obvious to anyone is a ship that needs a change of direction or at best some pretty hefty maintenance.
the problems
i think it's safe to say there are glaring and pretty urgent problems needing addressed.
- balance issues
- stability
- end game
- pvp ( emperor farming, guesting, lag)
Now ordinarily you would expect that when faced with all this and such a huge budget spent, things would be moving at pace to fix the issues. whether that took the form of hiring/ firing staff to effect change. massive amounts of customer care communication to reassure the customers that they are bending over backwards to try to keep them happy.
But the response seems slow and minimal to me.
I think this comes down to one glaring reason. ZOS are betting the house on the console release. The resources and expertise devoted to making it work are what is draining the resources away from the live game.
who can blame them as a business model. They are effectively getting a second release to gain a whole new market. it makes sense that if even half their focus is directed towards consoles it will slow down any fixes and increase the chance for mistakes to slip through the net onto our version.
this is exactly what we are experiencing imo.
i'm not offering and judgments about consoles or entering into any flaming of console gamers etc.. I just think it's the only reason that makes sense as to why They are allowing this game to be in the state it is without really hitting the panic button at ZOS in order to make this game better in a timely fashion.
hamon wrote:its diffrent because in my experience after release in every other MMO they fixed stuff with every patch progressively , as opposed to break things