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I'm not against the new RP stuff in containers. But... does it equate to a motif nerf?

Alphashado
Alphashado
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Just curious if you guys are noticing less motif drops since 1.2.3, and if you think or if it's been proven that if there is a nerf, it's directly related to space being taken up by the RP items.

I didn't mind zos putting them in there. At this point, the game needs all the subs it can get and if something small like this makes the RPers happy, then so be it.

But I do not think it should have come at the expense of motifs.

Thoughts please.
Edited by Alphashado on July 3, 2014 1:48AM
  • nudel
    nudel
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    Speaking for myself personally, I've gotten just as many motifs and recipes as I did previously.
  • indytims_ESO
    indytims_ESO
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    No, I don't think this was done 'for RPers' at all. Random junk found in a box is not for "RP purposes". The idea that you can SEE armor/weapons lying around and actually interact with/pick them up I can see being an RP tool, but randomness in a box?

    It's a way for ZOS to water-down the loot table for boxes, and nothing more.
  • Dekkameron
    Dekkameron
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    I've looted about 10 in the last 3 days, So i'd say not.
    - Veteran Combat Librarian -
  • discosoc
    discosoc
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    This wasn't an RP change. Not sure why you think it was.
  • Alphashado
    Alphashado
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    discosoc wrote: »
    This wasn't an RP change. Not sure why you think it was.

    Because they have stated several times that the reason they did it was to appeal to people that wanted more of an ES feel with more interactive objects.

    Doesn't matter to me either way.

  • Blackwidow
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    nudel wrote: »
    Speaking for myself personally, I've gotten just as many motifs and recipes as I did previously.

    Can I play your game? Nothing ever bad happens to you in ESO. :)
  • nudel
    nudel
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    Lol @Blackwidow I think RNG wants to have my babies ;)
    Edited by nudel on July 3, 2014 2:04AM
  • discosoc
    discosoc
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    Alphashado wrote: »
    discosoc wrote: »
    This wasn't an RP change. Not sure why you think it was.

    Because they have stated several times that the reason they did it was to appeal to people that wanted more of an ES feel with more interactive objects.

    Doesn't matter to me either way.

    And how does that have anything to do with RP?
  • Arsenic_Touch
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    For all intents and purposes, it was a nerf. Unintended or otherwise.
    There are now more items that are rolled for when you loot a container which will reflect on the drop rate of the items that you do want to find.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Mordria
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    I've actually found more. I also found an Imperial motif.

    I sold it :p
  • discosoc
    discosoc
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    For all intents and purposes, it was a nerf. Unintended or otherwise.
    There are now more items that are rolled for when you loot a container which will reflect on the drop rate of the items that you do want to find.

    That depends entirely on how the loot table is setup. Most games don't use one as simplistic as what you're describing. Maybe this one does, but I doubt it.
  • Arsenic_Touch
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    discosoc wrote: »
    For all intents and purposes, it was a nerf. Unintended or otherwise.
    There are now more items that are rolled for when you loot a container which will reflect on the drop rate of the items that you do want to find.

    That depends entirely on how the loot table is setup. Most games don't use one as simplistic as what you're describing. Maybe this one does, but I doubt it.

    Actually, most games do use a simplistic RNG for loot when it comes to base items that have no variations.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • nudel
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    From what I can tell, it probably replaces crap rolls like lockpicks and common racial stones. I still find those mind you. They're just less pervasive now, which is fine by me. I wasn't picking them up anyway.

    I honestly don't know what to do with the Racial Motifs now. I still find them at about the same rate as before 1.2.3 only fewer and fewer want them now. I've started just reading them on alts who don't even craft b/c whatevs.
  • Reivax
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    I've found crazy amounts. Where I found exactly zero motif books prior to this patch, I have found 6 in the 10-15 hours of play since the last patch.
    Provisioning recipes, are coming out my eyes, and I have 3-4 each of about 4-5 different ones.
  • reggielee
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    I havent seen a nerf, I just got one today. recipes however are a trial to find for me. luck of the draw eh
    Mama always said the fastest way to a man's heart is through his chest.
  • traigusb14_ESO2
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    I continue to get 35,000 orc motifs with my ... orc. Got a Primal since the patch as well as a dunmer, and only check buildings I'm in for other reasons, I don't farm. I do get less lockpicks. I hit a streak of chests in craiglorn the other night, and I'm actually below 100 lockpicks for the first time since level 9. I get less crafting rocks, but seem to get more from decon now.

    Got a couple of blue VR5 cooking scrolls I didn't have ( and didn't know I was even missing because of overlap).. still need purples.
  • discosoc
    discosoc
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    discosoc wrote: »
    For all intents and purposes, it was a nerf. Unintended or otherwise.
    There are now more items that are rolled for when you loot a container which will reflect on the drop rate of the items that you do want to find.

    That depends entirely on how the loot table is setup. Most games don't use one as simplistic as what you're describing. Maybe this one does, but I doubt it.

    Actually, most games do use a simplistic RNG for loot when it comes to base items that have no variations.

    Sure, for "base items". But most games actually have things like containers roll on multiple loot tables, including past Elder Scrolls games. So, for example, if you open a container the game might see that said container rolls on 3 tables.

    First table determines what random crap shows up, with all the random crap having a fairly equal chance of appearing. Adding more crap to that table would indeed lower the chance for any given item on that table to be selected.

    Second table maybe something like determining if any gold shows up. That table may look something like 90% chance of no gold and 10% chance of one gold.

    Third table would determine a motif shows up. It would look something like 99.9% chance of nothing selected, and a 0.1% chance of a motif appearing (which would probably then roll on yet another table to determine the exact motif).

    Some containers (or NPC bodies, etc) would also have tables that are only checked if certain conditions are met, such as a quest being active (to collect rat tails or whatever).

    When you open the container, all the tables are checked and the total loot is displayed.

    Loot tables are designed this way so that you can manage things like drop rates without having to adjust the entire range of possibilities.
    Edited by discosoc on July 3, 2014 2:23AM
  • AngryWolf
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    I'll admit I haven't been actively farming them, but I would have seen one by now before they added all garbage you see now. There was already enough stuff to sort through before and tough dealing with inventory when your trying to level up 3 trades and hang on to stuff. Having to sift through all the extra garbage they added really takes the enjoyment of searching for items, for me.
  • Alphashado
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    AngryWolf wrote: »
    I'll admit I haven't been actively farming them, but I would have seen one by now before they added all garbage you see now. There was already enough stuff to sort through before and tough dealing with inventory when your trying to level up 3 trades and hang on to stuff. Having to sift through all the extra garbage they added really takes the enjoyment of searching for items, for me.

    Perhaps a compromise could be reached. They could leave items like this on tables or weapon racks while leaving them out of containers. I guess I can understand finding a robe in a wardrobe, but finding a sword in a nightstand is a stretch :)

  • Phantax
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    I don't see any change since the patch...
    e3z74wogsmmg.png
    The Gold, 2 Purple and 3 of those Blues have all been found after the patch !

    :/

    (I am however a container-holic, I open everything I cab see, even if I have to go out of my way a little)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • yiasemi
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    I am finding more motifs since the patch. At least once a session. I don't go out of my way to find them, but open everything I see. I like the variety of containers and loot. Getting better.
  • WyndStryke
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    Yeah, been finding lots of motifs in the last week (more than normal), and I'm getting the impression that guild store prices for motifs have got cheaper as well.

    I would guess that the white-weapons have mostly replaced the empty-container loot spots, since I've been seeing less empty ones recently as well.
  • Nebthet78
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    I am one of those players that checks all barrels and drawers etc, all the time to get provisioning materials. I only find a motif about once every two weeks. And this is with playing the game an average of seven hours a day, every day.

    And unfortunately, I have the horrid luck of getting repeats. I found three Primals. Kept one for myself. Gave one to a friend and traded the other one for the Barbaric motif.

    Four weeks later I finally found a Daedric, which I had previously bought really, really cheaply off another player (ensured it wasn't a bot), so I traded this second one for the Ancient Elf Motif.

    It's been a week since, still haven't found another motif, but that's okay now since I have them all. Now, recipes I find, but they are all common green and blue and they are the same ones over and over again. You'd think I would find at least one purple one in all this time and I am almost Vet9.

    Also, it's kinda strange, but it doesn't matter which Alliance Zone I am in, but I just keep getting the same AD recipes no matter what. I was rather hoping of gaining a taste for the world by doing the other alliances.
    Far too many characters to list any more.
  • The_Sadist
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    I've personally yet to find a single motif, blue or otherwise on my veteran rank 8.5 character since veteran rank 1. I've been opening containers as I see them and I don't go crazy with relogging and whatnot.. But still, not 1 motif in 7.5 levels, it's a bit disheartening.. I want my daedric / ancient elf / primal / barbaric motifs!
    Edited by The_Sadist on July 3, 2014 7:47AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
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  • Hotsauce
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    Hate filling my bags with 100% worthless garbage I can't sell or deconstruct. Not sure why it was put it, do the Role Players really enjoy it?
  • kassandratheclericb14_ESO
    I don't think most RPers wanted this in container stuff. However having a weapon rack you could interact with was a request. But more like going up, knocking stuff over or picking up a sword and whacking it around then leaving it to trip up an NPC...now that would be awesome.
  • RazielSR
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    I have to say that one of the few things that I like from the new patches from TESO is this. I really like the new stuff you can catch. Feels more like TES.
  • Magdalina
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    I don't spend all my time farming for motifs, but when I get too tired of vet trash, I'll do it, every now and then. Perhaps RNG hates me, but rate sure seem lower for me. Blue recipes used to drop like candy, now I think I've only found 4 since the patch. And 2 motifs, but that was after quite some farming.
    So now I'm back to vet trash:)

    Oh, and I prefer to give my motifs away, anyway xD
  • kassandratheclericb14_ESO
    Magdalina wrote: »
    I don't spend all my time farming for motifs, but when I get too tired of vet trash, I'll do it, every now and then. Perhaps RNG hates me, but rate sure seem lower for me. Blue recipes used to drop like candy, now I think I've only found 4 since the patch. And 2 motifs, but that was after quite some farming.
    So now I'm back to vet trash:)

    Oh, and I prefer to give my motifs away, anyway xD

    Well I sure do need ancient and primal or whatever it is called. :smile::p
  • Cogo
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    Hotsauce wrote: »
    Hate filling my bags with 100% worthless garbage I can't sell or deconstruct. Not sure why it was put it, do the Role Players really enjoy it?

    1. This feature was what you bought
    2. You dont have to pick it up
    3. If you have to ask ROLEPLAYERS if they really enjoy interacting with the environment instead of having a static one?

    Not only is that an insult, but also kinda narrow minded. Its called progress. MMO do progress you know. I've been an elite raider for a long time, so I know very well what it means to get the best effective part I can.

    I guess I have to "warn" you, but in the sub you pay for, they need to keep offering a changing world in many different ways. Many very likely have no gold value, no skill value or armor......just the tiny detail of creating a more living world.

    This is ESO, not WoW, not EQ. Not anything on the market.

    The core line, in the packet you paid for, sais, you are living in Tamriel, a living, changing world.

    You are not the only one who asked this. Do you guys not read when you buy a game or just look at the pretty pictures?

    :|
    Edited by Cogo on July 3, 2014 11:09AM
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