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What future features would you like to see to keep sub up or renew it?

Raash
Raash
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Thought I would make an attempt to do a constructive thread about what I would love to see in game.
As for now, I have come to the point where I rarely log in any more, and I wont be renewing my sub this time around, but I think I owe Z-Max a big thank you for the nice setting you created for the game. I have enjoyed it, but sadly not enough (much due to almost all friends left the game and various issues with "unknown error"-boots AND the big pie at the table: All the features I feel the game is missing and its those I want to adress here, so here i go, this is what i want to see:

* Phasing system - really not a good one. You should consider to make it possible for groups to share someones stages of the phasing, like that group leader can be "dominant" and rest follows regardless if they have completed the area or not or similiar.

* Stuff to hunt for - I kind of feel there is not much to hunt at all. I suggest you make lots of more unique looking really really rare items for pve-folks to try get from the vet dungeons, I mean, where are those exeptional looking weapons or stuff with that little extra? I remember back in wow when game was still pretty young someone got http://www.wowhead.com/item=19854/zinrokh-destroyer-of-worlds#screenshots waving it around in pvp. That was a sight! I know it is a bit extreme, and I dont want the game to have exactly those cartoony stupid looking things, but atleast stuff that really look exeptional and unique.

* Titles, this also goes under "stuff to hunt for" really... Anyway the few titles that are around are not enough. You have a achievment system, wich to me has no meaning or really interest me the slightest. Have hidden achievments like if you find the highest point of the game you could earn the title "Mountain Climber" etc, well you get the grip. Make use of the creativity I know your dev team have. there should be lots of stuff to find or collect out there.

* more RP features - Housings, guild houses, chat bubbles, social clothing and dye system etc, even so i dont RP myself I love to be around people that do since I think it enchance the immersion of the game. And I know some of these features will get implemented pretty soon and i think thats awesome. Keep them coming!

* Crafting - While the system is rather good, I kind of hate that everyone is able to craft anything. If people instead where forced to specialize more you would see a more fluid and richer economy. And while we are at it, how come that you cant keep on crafting older tiers of, lets say cloth armor to higher levels? As it is now you can use jute to lvl 14 then bye bye, time for flax. I suggest you make it so you dont earn much or any xp for crafting with a low lvl material once you done with the tier BUT make possible to create all the way to rank 12 pieces, this way you both increase numbers of armor looks used in the game and a market for all collected low lvl tier materials, This would be especially good for new players that might pick up the game and be able to participate in the markets selling stuff.
Creating a demand for low level materials will enrich economy further I think.
Tie this up with "stuff to hunt for" aswell; make really rare style books of various singel weapon & armors to drop around areas of the world or in the dungeons of the areas. this would make high level crafters go back there and search for those recepies and bring more life to "done" areas..

* Consequences - This game suffers alot from lack of consequences. You choosed to give aid to faction x to get their favor and use their stuff? Well faction z wont like that one bit. In this game not much have any impact at all, your char is everyones best buddy. Did you choose to go vampire? Well then fighters guild should say "Goodbye your not welcome! next time you show your face here we will bury you". You really should implement such features to make the game more interesting.

Well that is what I can pull out of my hat at this moment.

All that I have enlisted here is ofc very subjective and I encourage all that want to post in the thread to do the same, what do you think would enrich the game for you?
  • david271749
    david271749
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    Pet battles
  • Blackwidow
    Blackwidow
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    Where to start.....

    Housing.
    Dueling.
    Underwater swimming.
    Give each character it's own bank space.
    Give guild bank permissions.
    Fix all the vet crap.
    Add an AH.
    Let us reply in mail and let us mail to ourselves.
    Give us much greater GUI options, like floating names for pve areas.
    Put in a law system.

    I would sub for life if these were done.
    Edited by Blackwidow on July 1, 2014 9:20AM
  • Tripp3r
    Tripp3r
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    Everything on that list they posted on "The near future of ESO" to be added before this year is up.
    i'm cancelling my sub this month, i'm just not having fun at the moment, ill come back when the imperial city PvP dungeon is added and the grind from VR1 - VR?? isn't as long and boring.

    THIS IS ALL MY PERSONAL OPINION AND SHOULD BE TAKEN AS SUCH


    Oh, and just a little update to this point, throughout my playthrough of 1-VR3 i found it increasingly difficult to play with my friends as a lot of the quests that seem like they should allow your friends to help you complete it don't work that way, and i feel the game in this sense discourages CO-OP play.
    Edited by Tripp3r on July 1, 2014 9:24AM
  • Blackwidow
    Blackwidow
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    I would like to offer a few suggestions to make the crafting system better.
    • 1- Each ingredient/material should have basic information on it to know what level of crafting it will effect.

      Example:

      Iron Ingots 1 Metalworking (Level 1-14)
      Steel Ingots 2 Metalworking (Level 16-24)
      Orichalc Ingots 3 Metalworking (Level 26-34)

      Jora Level 1 (Makes 1—10)
      Porade Level 1 (Makes 5—15)
      Edora Level 4 (Makes 30—40)

      Aged Meat Level 1 receipt
      Guar Eggs Level 5 receipt
      Moon Sugar Level 25 receipt

    • 2- We should be able to see what traits we know just by looking in the skills crafting section.
    • 3- We should be able to see how long it will be before we can start learning a new trait by looking in the skills crafting section.
    • 4- There should be an auto craft button, so we don't have to sit there and hit the craft button all day long.
    • 5- We should be able to look at an item in the inventory and see if we already know the trait on that item. (There is a good addon that does this, but it should already be in the game)
    • 6- Crafting materials should have it's own bank space.
    • 7- Higher level materials should sell more than lower level materials. Iron should not sell for the same price as Ebony or Quicksilver.
    • 8 - Don't have a delay time for cooking. Let it be instant or let us cook a large batches of food at once instead of one at a time.

    Thank you.
  • Shadowhorn
    Shadowhorn
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    I would like to see any interesting ideas added to the game but... there is a huge but... more like BUT... or maybe even B U T... let them fix the game as it is now first.

    Then add new ideas that were tested millions of times until polished to perfection.

    Current state of the game patching system :

    1) add very little and mostly overlooked cosmetics by 99% of the player base
    ( improved light effects, lootable armor junk )
    2) fix 3 bugs
    3) break at least 100 things that worked before and are not overlooked by the 99% of the player base / FPS issues - i suspect the light effects added in 1.2.3, spell bars getting greyed out in fights, tons of things that are GAME-BREAKING /
    4) and sometimes even the little added doesnt work as intented
    Edited by Shadowhorn on July 1, 2014 9:27AM
  • Kiljaz
    Kiljaz
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    The best feature... The ban of exploiters.
  • whsprwind
    whsprwind
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    What I'd like to see (taking some ideas from DAoC)

    Alliance Points store
    1. Buy XP/VP
    2. Buy skill xp
    3. Buy special costumes (bound to account)
    4. Buy special consumables (bound to character not accout)

    AA/ Hel ra trials
    1. Completion tokens so people can buy the piece they specifically want (bound to account)
    2. Buy epic ROG box
    3. Buy rare recipe / motif

    Solo endgame/pvp zones
    Something like labyrinth or Darkness falls


    Not expecting them to come soon but i would hope so eventually :)
    NA(PC) - EP
    - Dragon Knight Amuro X

    "Of course you're a victim... what are you going to do about it? Transcend your own suffering and be a good person!" -jbp
  • Soloeus
    Soloeus
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    1-9 skill bar.
    auction house.

    Within; Without.
  • Horrum
    Horrum
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    Couple of things I am really hoping for (other than the obvious fixes etc):

    1: Phasing set to group leader. I have a few friends who will be looking for a new MMO soon and I really want them to join ESO, but it is too restrictive in terms of group play when questing and also being able to assist them when needed. That would be awesome.

    2: Dyes, more titles as well as horse appearance options.

    3: Better trait research system i.e. queuing. Often my researching is 3/3 and I have just found another trait which I have to keep for 6 days. I can put it in the bank, but there is always the danger of accidentally deconstructing it as it shows up at the blacksmith. Let me queue it so it automatically starts researching when one is done.

    4: Separate bank space for trophies.

    Ummmm nothing else comes to mind right now :/
  • Tannakaobi
    Tannakaobi
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    Warsong Gulch!

    Only renamed...
  • RazielSR
    RazielSR
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    Blackwidow wrote: »
    Where to start.....

    Housing.
    Dueling.
    Underwater swimming.
    Give each character it's own bank space.
    Give guild bank permissions.
    Fix all the vet crap.
    Add an AH.
    Let us reply in mail and let us mail to ourselves.
    Give us much greater GUI options, like floating names for pve areas.
    Put in a law system.

    I would sub for life if these were done.

    If that ever happens...it would take 15 years if you see how ZOS works.

    I would resub if the vet horrible design gets fixed.
  • Blackwidow
    Blackwidow
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    RazielSR wrote: »
    Blackwidow wrote: »
    Where to start.....

    Housing.
    Dueling.
    Underwater swimming.
    Give each character it's own bank space.
    Give guild bank permissions.
    Fix all the vet crap.
    Add an AH.
    Let us reply in mail and let us mail to ourselves.
    Give us much greater GUI options, like floating names for pve areas.
    Put in a law system.

    I would sub for life if these were done.

    If that ever happens...it would take 15 years if you see how ZOS works.

    I would resub if the vet horrible design gets fixed.

    I was trying to think positive. :)
  • RazielSR
    RazielSR
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    Blackwidow wrote: »
    RazielSR wrote: »
    Blackwidow wrote: »
    Where to start.....

    Housing.
    Dueling.
    Underwater swimming.
    Give each character it's own bank space.
    Give guild bank permissions.
    Fix all the vet crap.
    Add an AH.
    Let us reply in mail and let us mail to ourselves.
    Give us much greater GUI options, like floating names for pve areas.
    Put in a law system.

    I would sub for life if these were done.

    If that ever happens...it would take 15 years if you see how ZOS works.

    I would resub if the vet horrible design gets fixed.

    I was trying to think positive. :)

    I'm trying since my first beta...and no response from "god" :)
  • flow.currypoteb17_ESO
    i would like to see a game, that is playable.
  • Animus0724
    Animus0724
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    Well the one most keen feature I would love to see in ESO is a working game that I can play without a headache...I really like this game, but even I have to draw the line somewhere, it isn't the fact that bugs were introduced with the major patch, it's the fact that bugs were introduced and zeni blatantly told us they fixed, only to find out the issue was never solved, yes I'm talking about FPS issues.
    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
  • sevcik.miroslaveb17_ESO
    - TES combat (left mouse + right mouse + quick slot), could be target based as is now
    - Cyrodiil to turn you into top level player so you can wear top gear if you aquire it
    - no AOE skills except siege engines
    - Player shops (with shop customization)
    - Items droppable on the ground
    - Quests like rescue of city under siege to be overrun by enemies and require big group to fight through or use stealth as solo player
    - Less quests, but deeper and with more quality
  • ebondeath
    ebondeath
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    The one thing it really bugs me not to have is the ability to rearrange my characters on the character select screen.

    Everything else I can live without.
    ╔═════════════⌈Alannah Corvaine⌋══════════════╗
    Rise, rise! To freedom, rise! Arise, ye Breton sons and daughters.
    Ride, ride! To freedom, ride! Truth and glory to the brave!
    ╚═════════════⌊VR 12 Breton NB⌉══════════════╝
  • GreySix
    GreySix
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    Raash wrote: »
    * Phasing system - really not a good one. You should consider to make it possible for groups to share someones stages of the phasing, like that group leader can be "dominant" and rest follows regardless if they have completed the area or not or similiar.

    Concur. Only thing I'd add to that would be an end to forced-soloing of content. Include a toggle for cooperative players, since so many of us enjoy the cooperative aspect of MMOs and have been dreaming of being able to co-op TES releases for years.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Koshchei
    Koshchei
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    Eliminate veteran levels (keep veteran content the same though) and retune endgame content to level 50. This will solve a myriad of problems:

    1) Veteran areas are no longer mandatory
    2) Subscribers won't be disinclined to roll alts for fear of having to progress through 150 levels again.
    3) There will be an easily reachable endgame.
  • Horrum
    Horrum
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    Oh I forgot - let me re-spec one skill or at least one skill-line and make it pricey. I wouldn't mind paying 1K-2K (hell, make it get progressively more expensive with every re-spec as well to reiterate that choice matters and has consequences) to re-spec one skill-point I regret having placed. It still beats 25K and the tedious task of applying all the skill-points as well.
  • Phantax
    Phantax
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    Bugs/glitches have to come first (assuming there are any players left by then)

    After that (this is just my opinion mind) -

    Global/Factional Auction House
    Player Housing (scaling with player level/reputation)
    Solo Trials
    Hireable Companions/Mercenary NPC
    Daily/Weekly Quests
    Group v Group PvE (Battle Dungeons) (Blatant plug ;)
    Seasonal / Festive Events
    Individual Bank space for each character
    Smaller scale PvP arenas/zones
    Glass Armor
    New Mounts
    More Bag space
    Tameable Pets
    Gear Swap when Weapon Swapping
    Better weapon enchant effects (more noticeable)
    Additional Character slots
    Ability to send mail to alts

    Think that's everything...lol

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • rich_nicholsonb16_ESO
    A working, playable game?

    After that:

    Pvp progression ( not the cheap and tacky system we have now )
    Auction house
    More guilds ie Bard school
    Time trails for smaller groups
    Get rid of the quest grind
    Patch 1.2.3 nerfed the game....
    Zergballing wrecked pvp......

    Now waiting for Camelot Unchained!!
  • Rylana
    Rylana
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    A game that works
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • AngryNord
    AngryNord
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    -Better class/skill balancing
    -eliminating forced solo content (apart from the tutorial and any dream/vision sequences that don't involve fighting)
    -eliminate the crafting style books - instead make it so that you learn other armour styles by deconstructing drops in that style - but only for the particular item (i.e. you get a Breton cuirass in a drop - you deconstruct it - you now know how to make a Breton-style cuirass automatically)
    -minimap!!!!
    -a one-time ability to redo Your character's looks (hairstyle, body etc) for free
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    Bug fixes on Sets tool tips etc
    Stamina , Magika Balance
    End Game Crafting
    Dungeon and VR++ Zones rewards
  • kevlarto_ESO
    kevlarto_ESO
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    I have no plans on dropping my sub, the game is still new and growing, I am sure a lot of the stuff talked about in this thread is on the table to be added at some point, not all of it of course, as long as they keep adding to game like they said and keep fixing things, I don't know what more any one could want at this point.. :) I am looking forward to seeing what an expansion for this game is going to look like..
  • Surinen
    Surinen
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    1. free skill lines - no more obligatory classes
    2. black hair colour for Altmer - look at my signature and support Black Hair Crusade
    3. spellcrafting - check - announced
    4. justice system - check - announced
    5. interactable companions: servants, slaves, captives
    6. Thalmor faction (only for Altmer), joinable [no need for skill line], I just want to wear the robes and punish lesser races; inspection missions, performing social cleansing; Thalmor death squads: plenty of heretics, criminals and villains in general to put down out of their misery.
    Edited by Surinen on July 2, 2014 10:50AM
  • Shaun98ca2
    Shaun98ca2
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    Get rid of the awful community so we can finally have good topics on the forums and in the /zone chat.

    I know a feature that's impossible to implement but heres hoping LOL
  • Gilvoth
    Gilvoth
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    eso is missing really dark and spooky caves and underground tunnel systems, dark brotherhood, thieves guild type areas with spooky music and dark dark lighting that makes you definately feel elderscrollsiesh.
  • Gilvoth
    Gilvoth
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    i would also love to see added is the ability to click on some one and see thier back story and biography, and maybe even be allowed to see thier titles and accomplishments they might want to show off?
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