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Armor rating is lower than it should be

Sadae
Sadae
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Patch v1.2.3 messed up my total armor rating. I lost 300 base armor with the change to the "Rugged" passive skill in place of damage reduction instead, but my rating went down a lot more than that.

I have the Heavy Armor "Resolve" passive which raises my armor rating by 3% per heavy item I wear, and I wear all 7 for a total of 21% bonus. The armor rating from all 7 pieces add up to 1443. Before the patch, the math all worked correctly:

(1443 + 300) * 1.21 = 2109.03

With the HarvensExtendedStats addon my character sheet showed:

1904+205/1720 (1904 + 205 overcharge = 2109)

So with the change to "Rugged" my armor rating should be as follows:

1443 * 1.21 = 1746.03

I should still be past 1720 and into my overcharge, but my character sheet shows:

1641/1720

I'm getting ripped off for 105 armor.

You can also see something's wrong when I equip just my belt only, which has exactly 100 armor. My total shows as only 96, which is LESS than the base! It should be 3% more than the base with one heavy item equipped.

I submitted an in-game bug report for this, but this post is better detailed. The ticket number for the report is: 140627-000965
  • Elsterchen
    Elsterchen
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    Hey,
    I did notice this too. When i enter cyrodiil my armor decreases from 1124 to 824. I have just recently started to wear heavy armor and so my buffs are quite low (4% from an item and 12% from "resolve") - I did not calculate, but I am petty sure i do not hit any caps yet (current level 42).

    Does anyone know what is going on here?
  • LadyDestiny
    LadyDestiny
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    Noticed a lot of things like this on my character sheet. Funny thing is, I had the hardest time getting my magic recovery up enough on my nb. Now with the new buffs, nerfs, fixes etc..... I got a bunch of overcharges including magica. First time ever.....lol Sad thing is I need to redo all my armor and weapons, not to mention skill points........This sucks. :(
  • Diaboli
    Diaboli
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    Turn off battle level or whatever it is. It's in the options, I forget which one.
    If I throw a dog a bone, I don't care to know how it tastes... - Brick Top
  • Catches_the_Sun
    Catches_the_Sun
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    Elsterchen wrote: »
    Hey,
    I did notice this too. When i enter cyrodiil my armor decreases from 1124 to 824. I have just recently started to wear heavy armor and so my buffs are quite low (4% from an item and 12% from "resolve") - I did not calculate, but I am petty sure i do not hit any caps yet (current level 42).

    Does anyone know what is going on here?

    This is going to be a separate issue that has to do with your battle stats in Cyrodiil. It has been this way since launch.

    As for the OP's issue, I noticed my armor rating dropped too. I'll double check & see if there's a bug and comment here if so.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Sadae
    Sadae
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    Just knocking it out there that this isn't fixed yet. You'd think people would be a little more upset that they aren't getting all their armor. But I guess you'd have to know how to add to realize this. :neutral_face:
  • Sadae
    Sadae
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    Okay people, here's an easy test for you: Take off all your armor. Now pick one piece and check it's armor rating. Equip just that one piece and then press 'C' to open your character window and look at your total armor rating. You will see that it is LESS then what the armor itself shows. It used to be correct before patch v1.2.3, now it isn't.

    Can we please get some feedback here in the hopes they recognize the problem and fix it.
  • Sadae
    Sadae
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    WOOHOO! Patch 1.3.3 fixed this! It's back to normal! <3
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