ExiledKhallisi wrote: »Direct allocation in either magic a or stamina increases effectiveness of skills/spells that use that resource.
People who put all their point info health (popular thing to do) actually gimp their damage.
ExiledKhallisi wrote: »Direct allocation in either magic a or stamina increases effectiveness of skills/spells that use that resource.
People who put all their point info health (popular thing to do) actually gimp their damage.
@yodased
I have read that information ingame, but lets take an example.
I put points into Stamina. I see my flat Stamina increase, i have seen my regeneration increase at times. But i have never ever seen my physical weapon damage, nor my Stamina skills recive increased damage from it..
So therefor i am wondering if this is a hidden stat to increase the damage, or that it almost does not increase damage at all.
killedbyping wrote: »However, just like with enchant, there disproportion betwin magicka\stamina and Health pools increase..
You recieve 10 points of max Magicka or Stamina for 1 point of stat, but you recieve 15 points of Health for 1 point of stat which 1.5x time more.
At the same time Health enchants are only 1.25x times better then Magicka/Stamina enchants.
killedbyping wrote: »However, just like with enchant, there disproportion betwin magicka\stamina and Health pools increase..
You recieve 10 points of max Magicka or Stamina for 1 point of stat, but you recieve 15 points of Health for 1 point of stat which 1.5x time more.
At the same time Health enchants are only 1.25x times better then Magicka/Stamina enchants.
I'm pretty sure that enchants follow the same x1.5 rule like the attribut points, unless something was changed recently.
The problem is that many people quote outdated information from the beta or don't take the lower value for the smaller armour items like belt and shoulders into consideration... I will craft some same level enchants to verify...
nikolaj.lemcheb16_ESO wrote: »A health rank give x2 points compared to a magicka or stamina. But a health enchant only give x1.5.
killedbyping wrote: »The statement about Max stamina will not increase dodge or block cost is LIE !
Cost of dodge, block and sprint in numbers WILL increase because the cost is % based. Therefore having more stamina means that 10% will take away more stamina then before.
Same goes to any other Stamina\Magicka based skills. The cost is % of your max pool, not the exact numbers.