Greetings,
Guild banks are a wonderful way to share items with other guild members, but they also require vigilance. In order to deposit and withdraw items from the guild bank, accounts must be given permission via the Ranks tab in the Guild window.
As it is up to the guild to determine who has access to the guild bank, it is up to the guild to police any deposits or withdrawals from its bank. The History tab of the guild window can be used to review who has added and removed items from the bank.
Warm Regards,
The Elder Scrolls Online Team
Customer Service does not generally get involved in anything related to guild banks. When you grant someone access to a guild bank you are assuming the inherent risk in sharing your items.
The person who took these items did nothing wrong, because he was given legitimate access to them and it was not against any game rules or through exploitation of any mechanics that he came by them.
I appreciate your understanding in this matter and I hope that it hasn't impacted your enjoyment of the game too terribly much.
Warm Regards,
The Elder Scrolls Online Team
WilliamTee wrote: »I'm sure many will say this is our own stupid fault.
Myself and a few others had a small guild for the extra storage space and to easily share spare loot.
One guy had been offline for a few weeks... Maybe he'd quit, maybe he had personal stuff going on, so thought we'd leave him put.
Needless to say, weeks into the game the bank was looking fairly full. Nothing astounding, truly nice bits and pieces we kept in our own banks, but lots of nice set pieces or spare epics and crafting materials.
I'm sure you all know what comes next.
The wanderer returned during the dead of night, took as much as he could from the guild bank, and immediately quit the guild. Cringefully, i still have him on my friends list.
My question for discussion therefore:
Is this/should there be anything you can do about this?
Vampire and Werewolf scams were transactions happening outside of the game mechanics (i.e. the Trade or Mail COD systems). Due to the sheer number of these incidents we decided to take action on a case by case basis.
WilliamTee wrote: »Final update from me i think.
I tried arguing that there was precedent for CS getting involved in ethical issues in game when they issued bans for vampire/werewolf bite scams.Vampire and Werewolf scams were transactions happening outside of the game mechanics (i.e. the Trade or Mail COD systems). Due to the sheer number of these incidents we decided to take action on a case by case basis.
I struggle to see how trading someone money through the trade screen is outside of the game mechanics, but I think the true answer here lies in scale.
They'll only do anything about this if there's enough of a fuss made about it. ::sigh::
AlexDougherty wrote: »WilliamTee wrote: »But then there's also the question of should people be able to do things like this?
Well not to put too fine a point on it, how is the game supposed to know the difference between some accessing the guild bank normally, and accessing it before a rage quit.
Even we can't really tell the difference until after the fact.