In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!
We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.

De-Nerf Sorcs.

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    NiRN wrote: »
    De-NERF the game subscriptions right to F2P.

    Heading there already because of nerfs.
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
    ✭✭✭
    SilverWF wrote: »
    You want to talk about issues lets compare whirlwind vs Impulse both aoe one etam based one magika based...

    impulse 4 costs 253 magika(varies per build) does like 213 damage vs Whirlwind 4 that costs 381 stamia and does 99 damage

    obviously the costs are associated witht he build choice but even with a 20% reduction in stam costs it still costs more and does way less damage, and stamina is used for block, stealth, running etc..where magika is solely used for skills.

    That right there is in dire need of fixing and a perfect case why stam builds suck as up and down the lines comparisons can be made like this.

    This thread about Sorcs or not?

    Wirlwind have bigger radius and this is finisher skill - on low HP targets it deals insane damage!
    You also "forgot" about Controlled Fury passive - 20% cost for dual skills
    Both staves didn't have passive like this.

    So you are liar and your words cost nothing.

    um whirlwind does not have a bigger radius unless in your world 5 is bigger then 8

    and take the 20 percent off and you still have a higher cost..your points are not valid and wrong.

    not to mention the other intangibles that go along with stamina as previously stated. Nice try on your lame argument but you sir are not correct.

    and calling me a liar? well seeing as you were wrong on the radius wrong on your damage thought, and wrong on the costs hmmm maybe next time you should stay home.
    Edited by wllstrt75b14_ESO on June 10, 2014 4:17PM
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
    ✭✭✭
    crislevin wrote: »
    First BE nerf was not enough as plenty of sorcerers can still BE 5-6 times no issues so yes they are still unkillable via BE.

    wut? so a sorc would be only unkillable when they reserve ALL magicka for BEs.

    God forbid they even cast a spell trying to attack you!

    what a balanced approach you have here. Astoundingly thought out.

    well do you PvP? cause last night sorc's had no problems attacking and then bolting away 5 and 6 times.
  • ZOS_TristanK
    ZOS_TristanK
    ✭✭✭✭✭
    Hi, all. We wanted to let you know that we've moved this thread from the Support Section of the forums to the General Discussion section. Thanks!
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • danreckerpreub18_ESO
    "De-Nerf" ... This term needs to be shortened.
    I propose "Derf."

    Discuss.
  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    LOL @ strongest/second strongest class in the game crying about not being able to handle 3 mobs? Learn to play. Or go roll a Templar or NB and play the game on actual hard mode
  • Ragekniv
    Ragekniv
    ✭✭✭
    Welcome to world NBs and Templars have had to endure, stealth by any VR group of three or more.

    Why stop there?

    Lets add a GCD and increase the magicka cost of Crystal shards! It sure worked with Biting jabs, you'd enjoy it!

    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    OP Sorcs and DKs are still posting roughly twice the sustained DPS output of Templars!

    Next round of OP nerfs please!
    Edited by Ragekniv on June 10, 2014 5:17PM
  • Homm
    Homm
    ✭✭✭
    LOL @ strongest/second strongest class in the game crying about not being able to handle 3 mobs? Learn to play. Or go roll a Templar or NB and play the game on actual hard mode
    So gawdamnit boost nb and templar (also, remember to say a word about nb killing any single boss easily, when sorc has problems here - no mana after few shots) but leave sorc alone.
    Or rather, make sorc a real sorc, not a piece of *** like it is now. What the hell is wrong with the mana management here - I can't attack anything over 7k hp cause I'll end up drained and in effect - dead. And *** who are working on "balancing" made BE more expensive, impulse more expensive.. so, now make crystal shard cost 1500, why not -.-

    What is wrong with this game is simple - they focus on pvp. Only pvp. Don't care that people start struggling on pve because few no-lifers are op in pvp. Nerfhammer should be ONLY on pvp, and shouldn't affect pve.
    Edited by Homm on June 10, 2014 5:19PM
  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    Ragekniv wrote: »
    Welcome to world NBs and Templars have had to endure, stealth by any VR group of three or more.

    Why stop there?

    Lets add a GCD and increase the magicka cost of Crystal shards! It sure worked with Biting jabs, you'd enjoy it!

    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    OP Sorcs and DKs are still posting roughly twice the sustained DPS output of Templars!

    Next round of OP nerfs please!

    Oh the next round of nerfs is coming. Devs made it clear that they don't intend to boost templars, so sorcs are going to have a long road of nerfs ahead of them.

    So many sweet sweet sorc tears as their DPS will get cut in half before this is all over.
  • Homm
    Homm
    ✭✭✭
    Ragekniv wrote: »
    Welcome to world NBs and Templars have had to endure, stealth by any VR group of three or more.

    Why stop there?

    Lets add a GCD and increase the magicka cost of Crystal shards! It sure worked with Biting jabs, you'd enjoy it!

    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    OP Sorcs and DKs are still posting roughly twice the sustained DPS output of Templars!

    Next round of OP nerfs please!

    Oh the next round of nerfs is coming. Devs made it clear that they don't intend to boost templars, so sorcs are going to have a long road of nerfs ahead of them.

    So many sweet sweet sorc tears as their DPS will get cut in half before this is all over.

    Nah, we will just quit. The game isn't THAT good to keep up with all this crapstorm ZOS is serving us.
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
    ✭✭✭✭✭
    So are the number of sorc nerf rage threads greater than the number of DK nerf rage threads yet? I haven't been counting..
  • SilverWF
    SilverWF
    ✭✭✭✭✭
    dastone wrote: »
    Even on low Heath mobs it does less or equal what impulse does.
    Lie
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • crislevin
    crislevin
    ✭✭✭✭✭
    Ragekniv wrote: »
    Welcome to world NBs and Templars have had to endure, stealth by any VR group of three or more.

    Why stop there?

    Lets add a GCD and increase the magicka cost of Crystal shards! It sure worked with Biting jabs, you'd enjoy it!

    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    OP Sorcs and DKs are still posting roughly twice the sustained DPS output of Templars!

    Next round of OP nerfs please!

    sure thing, make shard instant cast, then add a 1s cd, sure thing! still faster than 1.5 s casting time! good idea!
  • crislevin
    crislevin
    ✭✭✭✭✭
    Hi, all. We wanted to let you know that we've moved this thread from the Support Section of the forums to the General Discussion section. Thanks!

    how very much helpful.
  • eliisra
    eliisra
    ✭✭✭✭✭
    Ragekniv wrote: »
    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    Yeah they should. No competent Sorcerer would even notice. We use Spell Symmetry, from Mages guild to regain magicka, reduce spells costs and boost spell power. Same skill a Templar should be using instead of complaining over magicka management. Learn to read Lore books...

    Dark Exchange is horrible. It's a channelling spell that roots you. Huge dps/hps loss in groups.

  • demonlkojipub19_ESO
    demonlkojipub19_ESO
    ✭✭✭✭✭
    Ragekniv wrote: »
    Welcome to world NBs and Templars have had to endure, stealth by any VR group of three or more.

    Why stop there?

    Lets add a GCD and increase the magicka cost of Crystal shards! It sure worked with Biting jabs, you'd enjoy it!

    While were at it, completely remove Dark exchange! Templars are the only class that had their resource mechanic removed out of Beta. Give that a spin!

    OP Sorcs and DKs are still posting roughly twice the sustained DPS output of Templars!

    Next round of OP nerfs please!

    Oh the next round of nerfs is coming. Devs made it clear that they don't intend to boost templars, so sorcs are going to have a long road of nerfs ahead of them.

    So many sweet sweet sorc tears as their DPS will get cut in half before this is all over.

    At least they didn't specifically say "expect more nerfs sorcs" like they did with DKs in the latest road ahead.
Sign In or Register to comment.