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Racial motif drop rate O.O

PriorityBalle
PriorityBalle
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I think it's so weird how the Motifs drop, theyre farmable for unknown reasons and people are standing at inn's logging in and out to farm them and that's not playing the game.

Why is it so hard finding a purple VR5 recipe but you can find 5 deadric motifs in a day ... Shouldnt it be harder crafting a daedric armor than creating food ? Ive never seen a blacksmith/clothier in any ES game who could boast about crafting every kind of armor but in ESO youre able farm Racial motif's and make gold of them since Zenimax buffed the drop rate of Racial motifs ridiculous much in the Craglorn patch... It makes no sence that Crafting styles are so common and i think they should be nerfed to obvlivion, they need to be rare in my opinion, Its not playing the game logging in and out for 5 hours straight just make 100-200k gold, i call SHENANIGANS!!!! Please adjust rate of which racial motif's drop, and thats lower than the current.
Pedin i phith in aníron, a nin ú-cheniathog

  • ArRashid
    ArRashid
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    Jeez another one?
    1) lowering the rates only hurts NON-FARMERS, aka normal players. Normal player is lucky to get 1 motif in 2 weeks.
    2) if they choose to spend whole day relogging, it's their business, not yours.
    3) drop rate was lowered several times and never increased. In craglorn patch they just fixed "empty" containers - full ones that are empty when you open them


    there are bigger issues right now.. like finding low level items in VR zones instead of VR items (mainly provisioning materials and foods) that are STILL not fixed since launch...
    Edited by ArRashid on June 8, 2014 9:31AM
  • cjmarsh725b14_ESO
    cjmarsh725b14_ESO
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    ArRashid wrote: »
    Jeez another one?
    1) lowering the rates only hurts NON-FARMERS, aka normal players. Normal player is lucky to get 1 motif in 2 weeks.
    2) if they choose to spend whole day relogging, it's their business, not yours.
    3) drop rate was lowered several times and never increased. In craglorn patch they just fixed "empty" containers - full ones that are empty when you open them


    there are bigger issues right now.. like finding low level items in VR zones instead of VR items (mainly provisioning materials and foods) that are STILL not fixed since launch...
    1-2) What they should be doing is addressing the farming by having containers not respawn after relogging. Having the motifs be more rare is a design choice that would lead to crafters with specialties rather than a crafter being able to do everything.

    3) The drop rate was lowered the once and in Craglorn the patch notes finally reflected the one time it was changed. However, in the very same patch they fixed the containers like you said, leading to more containers with the same rate, or more motifs overall.
  • Sendarya
    Sendarya
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    Yeah, they already lowered it once and the forums were filled with tears and rage, so they buffed it back up. I don't think they ever intend to fix it again.

    There simply are not enough provisioners crying for them to buff the recipe drop rate, I guess.
    Owner of the Traveling Tavern, serving superior and consummate foods and drinks for all your leveling needs! :p
    The Traveling Tavern is now closed, until veteran loot tables and rare food mats are fixed. I am very sorry to all my loyal customers!
  • PriorityBalle
    PriorityBalle
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    Im a normal player i dont farm them, i found 3 daedric during a day ... That's not balanced, i dont farm motifs and buffing the drop ruins the game lore, no Smith or clothier in any ES game have ever been able to craft all these different armors, yes this a MMORGP but it's also an ES game and being able to find such rare crafting styles so easily is stupido.
    Pedin i phith in aníron, a nin ú-cheniathog

  • Sendarya
    Sendarya
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    Im a normal player i dont farm them, i found 3 daedric during a day ... That's not balanced, i dont farm motifs and buffing the drop ruins the game lore, no Smith or clothier in any ES game have ever been able to craft all these different armors, yes this a MMORGP but it's also an ES game and being able to find such rare crafting styles so easily is stupido.
    There was a soooo much crying when the drop rate was reduced, and the prices did get driven very high, I the devs were actually afraid people might be more tempted to buy gold if they couldn't get everything the moment they wanted it, so they basically increased the drop rate so much that a lvl 30 character can afford to buy all the "rare" motifs now.

    Personally, I was happy to either:
    Wait and go through the areas myself, and hope to get at least one,
    And/or save up for the ones I wanted the most. Forgo the ones I didn't want as much.

    But still purple provisioning recipes are super rare and sell for a million gold and that drop rate wasn't increased....go figure.

    Owner of the Traveling Tavern, serving superior and consummate foods and drinks for all your leveling needs! :p
    The Traveling Tavern is now closed, until veteran loot tables and rare food mats are fixed. I am very sorry to all my loyal customers!
  • Food4Thought
    Food4Thought
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    Sendarya wrote: »
    Yeah, they already lowered it once and the forums were filled with tears and rage, so they buffed it back up. I don't think they ever intend to fix it again.

    There simply are not enough provisioners crying for them to buff the recipe drop rate, I guess.

    I disagree. These forums are full of people complaining about the lack of VR epic level recipe drops and the issues with farming VR level provisioning resources.

    If anything, the Devs have chosen to ignore this all to common complaint. (I can only assume the issue is very complex or we would have seen a fix by now or at least an acknowledgement of the problem.)
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    Raise the drops make them bound then create a very rare item to unbound an item. Done all hapy (or not lol)
  • PriorityBalle
    PriorityBalle
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    Adjust the racial motif/ recipe drop to the same drop rate and ignore all complaints ... I doubt i ES lore that any NPC would have trouble finding a food recipe over books that instantly teach you have to create a certain crafting style..
    Pedin i phith in aníron, a nin ú-cheniathog

  • Alephen
    Alephen
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    ... Ive never seen a blacksmith/clothier in any ES game who could boast about crafting every kind of armor ...

    in all the later ESO games you could craft any armor that was possible to craft as soon as you had the mats and skills. no need to find any type of motif. not only that you were actually making that type of armor. daedric armor in the single player games is ACTUAL daedric armor, insanely heavy and by far the highest rated. in this game you are learning a STYLE - regular armor that looks similar to daedric armor.

    if you go to chinatown you can buy a katana style sword for $40, in toys r us you can get a plastic one for $10. it is not near the quality of an actual katana, and it was not made by some master swordsmith. it just looks like one.

    the motifs are books, they could be as common as the printer/scribe allowed them to be. there is no role-play reason why daedric motifs would be significantly rarer than any other. needing better artists, perhaps. but then, from a role-play perspective, since motifs are not magicka, why would a motif disappear when read?
    Edited by Alephen on June 9, 2014 7:09PM
  • Alephen
    Alephen
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    Adjust the racial motif/ recipe drop to the same drop rate and ignore all complaints ... I doubt i ES lore that any NPC would have trouble finding a food recipe over books that instantly teach you have to create a certain crafting style..

    drop rate is about the same. i get about the same number of blue recipes as i do blue motifs. i have gotten 1 purple recipe and zero purple motifs.
  • LonePirate
    LonePirate
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    Alephen wrote: »
    Adjust the racial motif/ recipe drop to the same drop rate and ignore all complaints ... I doubt i ES lore that any NPC would have trouble finding a food recipe over books that instantly teach you have to create a certain crafting style..

    drop rate is about the same. i get about the same number of blue recipes as i do blue motifs. i have gotten 1 purple recipe and zero purple motifs.

    What are blue and purple motifs? There are the regular 1-10 motifs that can drop in any zone. Then there are the 11-14 motifs that only drop in the Veteran zones.

    I seldom go more than 4-5 days between finding motif books. I usually find one or two (sometimes more) blue recipes every day. I have not found a purple recipe in almost two months.
    Edited by LonePirate on June 9, 2014 7:18PM
  • PriorityBalle
    PriorityBalle
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    Racial Motif 10 Drop's in all zones, and All motif are blue. I still think that the drop rate for any motif is to high, not just deadric or any of the other VR ones. that's my opinion. I think its good to have something very valuable in a game like this, cause then they wont scam in low level zones where they cant read the book yet.
    Pedin i phith in aníron, a nin ú-cheniathog

  • Sunscour_ESO
    Sunscour_ESO
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    I have only found 1 racial Motif so far....
    I just figured I wasn't looking in all of the right places or the bots beat me to them....
  • PriorityBalle
    PriorityBalle
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    Well the bots cant take the motifs from you by because all loot in containers are induvidual and i dont think there at bots motif farming.
    Pedin i phith in aníron, a nin ú-cheniathog

  • indytims_ESO
    indytims_ESO
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    I think the purple food recipe drop rate is perfectly fine. It -should- be rare: it's purple. Motiffs are blue = not as rare as purple.
  • renaud.moyneb16_ESO
    I have no idea why they wasted time , effort and ressources on this matter... it was okayish on launch... sure "relog farming" was stupid but it never should have been adressed like that in the 1st place.

    One of the many great exemples of Zeni's amateurism.
    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • Alephen
    Alephen
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    that was my point, motif drops are about the same as recipe drops. both are blue in quality, thus the drop rate seems consistent. ro compare purple recipe drops to blue motif drops seems absurd. if you think they should drop more frequently, that is fine, but a bad comparison is being made.

    mind you, as someone who has the v5 purple food recipe, the ability to gather oats/tomatos makes the rarity of purple recipes irrelevant.
  • PriorityBalle
    PriorityBalle
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    Zenimax amateurism xD LOL I still think that Racial motif's are a common drop a crafting style is way to easy learned by just reading the book.
    Pedin i phith in aníron, a nin ú-cheniathog

  • RangerChad
    RangerChad
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    Motif's need to be boss drops, not world container drops. However they do need to GREATLY improve the visual quality of these Motif's and perhaps add Advanced Motif's for each basic Racial Motif.
  • Rammi
    Rammi
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    I just got my first Epic motif for Primal!! its the first motif I have seen in 6 weeks :D
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • Viblo
    Viblo
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    They messed up by allowing motifs to be found in containers that can be reset upon relog. So many areas they had no foresight.
  • HeroOfEvbof
    HeroOfEvbof
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    The problem with vet motifs isnt the drop rate, isnt the relog farmers, isnt the changes that made and unmade.
    The problem of the rare motifs is in the community itself. There is a dichotomy, those you want it but wont/cant pay 35K and those that want/can.
    I dont have 35K and I might never have 35K. I buy tons and tons of things usually 800g or less. But even if I did have 35K, I doubt I would want to spend it on a motif.
    But someone is paying that price. I watched a purple recipe auction in zone chat last week. It was a lvl 25 purple drink recipe. In other words a drink, which rarely anybody uses drinks, and is only good for five lvls which equates to no more than one week of playing. It went for 8,000.
    Someone paid.
    Everyone has their obsessions and some people are way more patient at grinding gold then others. These players pay the 35K or whatever for anything rare that hits their fancy.
    The rest of us that are more circumspect know that we want daedric but also know that it isnt worth 35k to us right now.
    This is the root of the problem. This difference in attitude. It hits me more in the recipe hunt. I want to own every green and blue recipe. Sometimes I see recipes in stores or zone chat and say thats to high for something that has no game effect. I'd rather spend my gold buying potency rune stones for the next vr tier. But it pisses me off to see those recipes sell at that price. I always say, man I wish that sell had timed out, maybe I could have haggled with the seller.

    apud me omnia fiunt Mathematicè in Natura - Rene Descartes
  • PriorityBalle
    PriorityBalle
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    100 % agreed, the problems lies with the people who are rellogging so they cant stack Racial motifs and then sell them and in my mind its a real issue cause most people don't know they cant read it before they VR1-6 [ barb,primal,Ancient elf and daedric ] I think Zenimax should remove the respawn thingy
    Pedin i phith in aníron, a nin ú-cheniathog

  • Alephen
    Alephen
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    Why is it so hard finding a purple VR5 recipe but you can find 5 deadric motifs in a day ...

    because the recipe is epic (purple) while the motif is uncommon (blue).



    p.s. relog farming works for recipes just the same as motifs, so it seems alot of people are saying: purple recipes are too rare, make them rarer. prices are too high, make them higher. remember daedric motifs sold for over 80k when relogging was disabled, now they are 25k. people OFFERING 300k for purple vr5 food recipe, so were the math the same, would be near 1m gold for one.

    /shakemyhead
  • Alephen
    Alephen
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    100 % agreed, the problems lies with the people who are rellogging so they cant stack Racial motifs and then sell them and in my mind its a real issue cause most people don't know they cant read it before they VR1-6 [ barb,primal,Ancient elf and daedric ] I think Zenimax should remove the respawn thingy

    not true, my lvl 10 adv crafters have all motifs. you need crafting tiers to use the motifs. tier 9 for daedric (which opens at crafting level 40) 8 for ancient elf, etc.
  • PriorityBalle
    PriorityBalle
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    Ah i see, i Just read a thread where someone said that selling motif's were a scam because you needed to be VR to read them :dizzy_face: And i dont think 80 k for a daedric motif is overpriced since it grants Unique opporunities for the crafter, I dont believe everyone should be able to acces these 5 different craftying styles by paying the small sum of 25k or relogging in 10-15 minutes.
    Pedin i phith in aníron, a nin ú-cheniathog

  • Alephen
    Alephen
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    Ah i see, i Just read a thread where someone said that selling motif's were a scam because you needed to be VR to read them :dizzy_face: And i dont think 80 k for a daedric motif is overpriced since it grants Unique opporunities for the crafter, I dont believe everyone should be able to acces these 5 different craftying styles by paying the small sum of 25k or relogging in 10-15 minutes.

    as i said previously, it is not a unique opportunity, it is simply making a crappy copy of the daedric armor. this would be easily done by any skilled crafter who saw daedra in the armor. and since all toons start in coldharbor (if you skip it you start at lvl 3 to simulate your passing through coldharbor) all crafters would have seen the armor.

    i paint for crap, but i can make as good a crappy impressionist paining as i can a realist or post modern painting. i could copy any of these styles simply because i have seen them.

    if daedric armor had some bonus, perhaps there would be an argument. however since they allowed duping and harvesting to create a huge number for a few farmers, making them rare only exacerbates those issues. the dupers get even more money. much of which is sold to gold spammers for real cash.
    Edited by Alephen on June 11, 2014 5:00PM
  • PriorityBalle
    PriorityBalle
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    Well i dont agree simply, learning how to craft armor is not as simple as learning how to make food that's simply undeniable. Zenimax just chose to make it that way. Smithing is not just banging a hammer into some materials, its art and it should be valued more than food.

    You argument that seeing the armor would make you able to craft it is so invalid.
    Pedin i phith in aníron, a nin ú-cheniathog

  • Alephen
    Alephen
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    Well i dont agree simply, learning how to craft armor is not as simple as learning how to make food that's simply undeniable. Zenimax just chose to make it that way. Smithing is not just banging a hammer into some materials, its art and it should be valued more than food.

    You argument that seeing the armor would make you able to craft it is so invalid.

    (edit: i think this post was perhaps too complicated. take a skilled master armorer, someone who has been making handmade custom armor for a decade or more. show him a picture of a daedra and ask him to make a version of that armor. i say he could, just from a picture, make useable armor that looks like the picture. you say he could not. i will no longer try to convince you. the truth is obvious. a google for custom armor will provide it.)

    1) it takes longer to learn to make armor. provisioning seems like you make 2 recipes and your lvl 50. smithing takes much longer. to learn the daedric motif you need be tier 9, so a master. (also, i suspect many master chefs would identify their work as an art as well.)

    2) what part of 'you are not crafting daedric armor' is hard to understand? you are making the same armor as in breton or high elf or any style, then putting a couple spikes on it simply to make it LOOK like daedric. if you see the armor, do you not know what it looks like? if van gogh went somewhere and looked at, um lets say sunflowers or a starry night, i suspect he could then paint them - and just by looking at them! just a guess, but i think if michelangelo wanted to make a sculpture of, say david, he could - even if all he had to work with is written descriptions and *perhaps* conceptualized drawings! maybe you are right and master craftsmen havent the ability to represent visually what they see.

    (mind you smithing adds no magick to the armor except folding in the trait stones, perhaps. whle food would have to be magicka in order to give the huge bonuses it does. dont believe me? eat some maggots and see if your able to run faster/longer than before.)
    Edited by Alephen on June 12, 2014 1:07AM
  • Cody
    Cody
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    Story time, children!!!!!
    You know how they actually DID nerf the drop rate to oblivion on release? because of that, I was unable to find a motif for 2 months, and I don't farm, and I did look. only when the drop rates got buffed back did I actually find a motif. and that was in a VR2 zone, and it was a redguard(common) motif. Yes, there are farmers that make WAY to much money off of motifs but there are also a lot of "normal" players, that want to be able to find motifs. if the drop rate gets nerfed to oblivion, "normal" players, will be forced to farm for them, just to find common motifs. This CANNOT happen, so motifs SHOULD NOT be nerfed, at least in my opinion
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