Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Fix the random loading screens please.

Sakiri
Sakiri
✭✭✭✭✭
✭✭
I'm growing a little bit tired of this.

Leave a dungeon, get a second loading screen, pop at the wayshrine.

Really? What the heck?

End up having to trek a quarter of the way across Shadowfen to turn in a quest because your genius system decided that I can't stay in White Rose Prison after leaving the dungeon but would rather travel to the wayshrine.

-_-
  • AngryWolf
    AngryWolf
    ✭✭✭
    I noticed that as well. I assumed it's bug of some kind, can't properly respawn me right outside the dungeon so defaults to the nearest wayshrine. Shoulda done a /bug report. I will next time it happens.
  • Lunerdog
    Lunerdog
    ✭✭✭✭✭
    Had this a few times too, in various regions.
  • Calorath
    Calorath
    ✭✭
    I want the damn loading screens removed entirely unless zoning. I get them every ten to fifteen seconds. Literally, I walk from the Vulkhel Guard wayshrine to the forge area and get two loading screens between. Stupid crap. I cancelled my sub because of this.
  • Daethz
    Daethz
    ✭✭✭
    If you jump acrost the zone you get it too.
    My and many other peoples PC's could likely render every zone in the game just like WoW's Azeroth.
    Consoles likely couldn't however.

    Also last night I got stuck in a spot, my horse kept making a falling noise and It kept popping up zone loading screens, popping back out for one second, going back into another loadscreen, went on until i Alt-F4'd.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    The "random" loading screens themselves are a fix, actually. I used to fall through the world/get tuck in stairs/bridges/walls a LOT(like several times an hour, literally), and the only way to avoid that was to pay attention and notice when zone wasn't loading properly and do /reloadui then. It seems that now it does a forced reloadui whenever that happens - particularly in crowded city and sometimes when you sprint out in the wilderness, too(seems to only happen when game lags, to me at least). So overall it's a good thing - I haven't fallen thru once since it got implemented. Finally I pay for repair bill from actual fighting and dying, not /stuck-ing all the time:)

    The one where it ports you to wayshrine once you exit a dungeon though, that does sound like a bug, happened to me a couple of times, too.
  • NoirJ
    NoirJ
    ✭✭✭
    The "random" loading screens themselves are a fix, actually. I used to fall through the world/get tuck in stairs/bridges/walls a LOT(like several times an hour, literally), and the only way to avoid that was to pay attention and notice when zone wasn't loading properly and do /reloadui then. It seems that now it does a forced reloadui whenever that happens - particularly in crowded city and sometimes when you sprint out in the wilderness, too(seems to only happen when game lags, to me at least). So overall it's a good thing - I haven't fallen thru once since it got implemented. Finally I pay for repair bill from actual fighting and dying, not /stuck-ing all the time:)
    .
    I'm sorry but that's not a fix, the draw issues are still there, only this time when you run in to a pack of invisible mobs and you then get hit with the loading screen you come out of it dead.
    I usually have to hang around for the world to catch up. Then I get hit by a loading screen just crossing a street. I want to play this game not sit there passively watching an electronic version of paint drying.
  • Daethz
    Daethz
    ✭✭✭
    Thats not a fix, because if you get stuck in a spot it will continusly reload ui and never actually allow you to leave. Infact that made it way, way, way, way WORSE.
    Now you cant even /stuck or report a ticket ingame, because it keeps putting you into loading screens. You cant do ANYTHING from a loading screen.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    NoirJ wrote: »
    The "random" loading screens themselves are a fix, actually. I used to fall through the world/get tuck in stairs/bridges/walls a LOT(like several times an hour, literally), and the only way to avoid that was to pay attention and notice when zone wasn't loading properly and do /reloadui then. It seems that now it does a forced reloadui whenever that happens - particularly in crowded city and sometimes when you sprint out in the wilderness, too(seems to only happen when game lags, to me at least). So overall it's a good thing - I haven't fallen thru once since it got implemented. Finally I pay for repair bill from actual fighting and dying, not /stuck-ing all the time:)
    .
    I'm sorry but that's not a fix, the draw issues are still there, only this time when you run in to a pack of invisible mobs and you then get hit with the loading screen you come out of it dead.
    I usually have to hang around for the world to catch up. Then I get hit by a loading screen just crossing a street. I want to play this game not sit there passively watching an electronic version of paint drying.
    I've only had it in combat maybe once, and that was when I tried to sprint through an area full of enemies and ESO was lagging. It also finished so fast I didn't even die.

    I have also literally never been stuck since they appeared, so maybe there's a better and easier way, but until they find it, I think I prefer loading screens to falling through every second stairs I see.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    I get them regularly going to the ww table in mournhold. Usually right after I activate it...
Sign In or Register to comment.