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• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

For Your reading Pleasure, PTS Patch Notes 1.2

  • OrangeTheCat
    OrangeTheCat
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    I think the bolt escape nerf is too extreme, but I'll wait and see how it plays out. As we sorcs have no other defense against the perma-stuns and perma-roots this is harsh and means we go back to what it was before we were high enough level to use BE - just give up and let them kill us and, in the case of when we die while on the way to some destination, be glad that probably they are making our trip to our destination shorter.

    And why still nothing about the major problems with this game? Like the horrible lag and DCs in Cyrodiil? How healing keeps us in a seemingly permanent state of "in combat"? Etc.
    Edited by OrangeTheCat on June 4, 2014 6:34PM
  • tuntuns
    tuntuns
    Better to keep patch another week on PTS and release it bugless.
  • Synfaer
    Synfaer
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    What about Medicinal Use and Snakeblood (Alchemyskills). Still no fix? Both do absolutely nothing since the first Beta.

    I would imagine these will be activated when the thieves guild & dark brotherhood are introduced to the game.
  • Wolfahm
    Wolfahm
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    I see many misinformed people crying.. Most of you Night Blade players that think we are bad/gimp need to open your bloody eyes and L2P.. Patch is a good start lets hope it all works out..

    PS. Fix Wabbajack lag when server is full.
    MAKE KHAJIITS CRIT AGAIN!!!

    |Wolf Ahm the Unchained|
    - 4 Nightblades | 3 Stam/1 Mag -
    - 2 Templars | Stam/Healer -
    - 2 Sorc | Stam/Mag -
    - 2 Wardens | Stam/Mag -
    - 1 DK | Tank/Stam -
    || Aldmeri Dominion ||


  • Sleepydan
    Sleepydan
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    Pick up weapons and armor? Fov slider for first person?

    They DO listen!

    Now if we could just get that full screen sli support.....:D
  • Carnage2K4
    Carnage2K4
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    Sendarya wrote: »
    Pick up Armor and Weapons

    Weapons and armor found in the world can now be picked up and equipped.
    These items are low quality, but can be used if needed.
    These items sell for 0 gold.
    These items are upgradeable through crafting.
    These items can be deconstructed, but yield very low inspiration and rarely yield usable resources.
    OMG this is sooooooooo needed. I mean I cant find enough stuff to put in my inventory, we desperately need more things to fill our empty bags and worthless bank slots with.

    Can we please get an option to pick up small rocks and sticks too (worth 0 gold of course)?!?!

    Oh and leaves. No adventurer is complete without a collection of incredibly valuable leaves (worth 0 gold).
    I know right? I'm so glad they are spending time adding this, instead of fixing VR provisioning loot tables, or the disparity between Vet mobs and Craiglorn mobs, or how the most viable spec for almost any class in any situation includes robes and staff/staff.

    Well, they are fixing some broken passives (or just updating the tooltips to make the broken part a "feature") so there is that.

    Please get the *** over it... some Devs work on VR, others work on interactivity, you people act like the entire team is dedicated to a single task at once, and if some devs have not been paying complete and utter attention to what YOU want it's the end of the *** world.
    There are players who like to play the game for the game itself, and not to just blast through, I play 4 characters, I don't give 2 *** about VR or Craglorn yet. ZOS does not just cater to the 10% of players who have reached Craglorn, though, the way they advertise it tends to sound like they do... and yet you -snip- still cry.
    They add a little more immersion and the VR players lose their ***, grow up.

    Edit:
    PS @ZOS_JessicaFolsom, you may want to add -snip- to the censor list...
    I normally post knowing my swearing will be censored... Just an Aussie trying to help...
    Yes I know my post will be edited...

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_JoanaL on June 5, 2014 5:27AM
    Human Infant Connoisseur
  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    Pick up Armor and Weapons

    Weapons and armor found in the world can now be picked up and equipped.
    These items are low quality, but can be used if needed.
    These items sell for 0 gold.
    These items are upgradeable through crafting.
    These items can be deconstructed, but yield very low inspiration and rarely yield usable resources.
    OMG this is sooooooooo needed. I mean I cant find enough stuff to put in my inventory, we desperately need more things to fill our empty bags and worthless bank slots with.

    Can we please get an option to pick up small rocks and sticks too (worth 0 gold of course)?!?!

    Oh and leaves. No adventurer is complete without a collection of incredibly valuable leaves (worth 0 gold).

    Do we have a hoarding problem here? Just don't loot weapon racks?
  • onibubu
    onibubu
    ✭✭
    Seriously?
    The Thief UI Bug and The Shadow not fixed?
    Could this be so hard?
  • jeradlub17_ESO
    jeradlub17_ESO
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    Why do you ZOS people ask us for our comments then totally ignore them and push a change from these notes live early for BE that most are against in it's current form? Not only that, what most people are really bothered about with BE is the stunning morph form which this patch already has a CC fix included that should have been tested first prior to a change to BE. The CC fix with immunity may make the BE change unneeded. To make matters worse it is a bugged nerf (check the other threads). You all just don't listen to the majority of your customer base.
    Edited by jeradlub17_ESO on June 10, 2014 11:48AM
    - Dallamar, Sorc, EP
    - Krushim of KrushimTV on Youtube and Twitch
    - https://www.youtube.com/c/KrushimTV
    - http://www.twitch.tv/krushim
  • GreySix
    GreySix
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    Still forcing solo-only instancing, so tilting ever further toward unsubscribing.

    This is an MMO for goodness sake, so allow grouping in all instances.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
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