Heavy Weapon's passive problem: Axe and Maul are of no worth in comparison.

Paladin_echo1
Paladin_echo1
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Heavy weapons is a skill within the 2 handed tree. The skill states "Bleed for 95 damage over 10 seconds, with Two-Handed Axe equipped. Attacks ignore 80 armor with a Two-Handed Mace equipped. Deals 5% additional damage with two-handed sword equipped."

The first thing I see here is the Two-Handed Mace only ignoring 80 armor at V12. There are stats for a v 12 character. At v12 on my heavy armored character, he is at 1800+ armor when equipped. 1800-80=1720. Either someone did not use math correctly, someone intended to make players aggro by only penetrating 80 armor, or somehow the number is good and supposed to be 80. That is not very much in comparison to dealing 5% overall damage" (Which is still kind of low in comparison for dps using dual wield with that Ruffian+Twinblade and blunt+Slaughter= damage.)

The Two Handed Axe I think needs an upgrade in its bleeding. Not by too much, but something that makes it worth it to compete with the sword. The bleeding for 95 over 10 seconds damage really does not mean much to people who have 3k hp in pvp.

I hope people consider this and look more into the Heavy weapon's skill. I hope other players put input on these weapons. When playing another elder scrolls game, the Two Handed Mace was slow, but if you got hit by it, may Talos and the Divines help you because it HURT ALOT.
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