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Do you feel like you are playing to beta test this game right now?

  • Still_Mind
    Still_Mind
    ✭✭✭
    Yes
    Still_Mind wrote: »
    DireKit wrote: »
    We love this game, don't get us wrong. Buuuut We also have in our time playing, run into problems even in early-levels that impeded our ability to move forward in the game and complete quests all together.

    Thaaat's kinda bad. Even if all games do have their problems. When that sort of quest-bugging is something that you just go "Oh, this quest too?," then there's a bit of an issue.

    We'd really like this game to succeed, though. We do actually like it.
    Pretty much this. Otherwise I wouldn't be subbed, or wouldn't have upgraded to Digital Imperial edition a couple of days ago.

    Love the scope of this game, love the TES setting, love its potential. But bugs and poor design decisions are like big bumps on a really picturesque road. The more you enjoy it, the harder you fall when you hit one.

    Honestly, if they gave me a way to spend more money, I would. I really do support the game that much.
    Got both, the Imperial edition and the cash horse? Hardcore :P
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭✭
    No
    Having played the beta for months, I can say with certainty the overall experience has not been the same as playing on live.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Yes
    Now a days, I feel crazy bug decreasing. So, it's getting better.
    And, I found few of quest which have interesting mechanism logic.
    It's also good.Certainly,some part of this game is improved.

    But,game difficulty in Vet area and merchant cost (ex.horse ,bag upgrade) is really crazy. Go to more higher Vet area, difficulty balance is more getting worse.
    So recently,I spent most of play time for farming to get XP and money.
    It's nonsence ***.

    I feel ,ZOteam game designer is some kind of amateur game geek rather than
    professional game planner.
    Edited by AvalonRanger on May 31, 2014 6:23PM
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Arreyanne
    Arreyanne
    ✭✭✭✭
    Yes
    Brainzee wrote: »
    Still_Mind wrote: »
    **SNIP.

    Really, SWToR launch?
    That game were you had to use a script to keep your character ingame when going to work else you would come back and end up in a 1h30+ queue?
    There were less bugged quests but there were bugged dungeons and the same kind of exploits all over, like spawn-camp turret farming in illum for one.

    This game is far from a BETA, it simply is half-assed work.

    Ah so ur one of those what scripts you running in ESO, have your multiboxing program running.

  • Nooblet
    Nooblet
    ✭✭✭✭
    No
    Nope sure dont. But I am kinda bored. Was hoping the PvP would keep me entertained for a while but it's not :(
  • Aaklor
    Aaklor
    ✭✭✭
    Yes
    I was paying to play their beta, but I unsubbed a cpl days ago. I want to come back, I love the game, just not in its current state.
  • Dagus
    Dagus
    ✭✭✭
    Yes
    Yes but i'm not worried.
    They released the game too soon
    They did not test the bugs well enough to get them out of the system before release
    they will lose players because of these things

    but i'm still here, and so are all of you, things will get better, then they will get worse, then they will get better. it is an endless MMO cycle.

    stay or leave, make your choice. i'm here, and will continue to be.
    have a little faith in the things you enjoy.
    RAWR!!!
  • Calendyr
    Calendyr
    Soul Shriven
    Yes
    Actually I feel like I am playing an Alpha version of the game. Some of the very important aspects are not even implemented correctly yet. For exemple, the Guild stores:

    Can't do a search unless you have an add-on. I downloaded one and it stopped working so I am back to square one.

    Can't organize the list in any way. Would be nice to have it listed by craft, or quality or something... nope.

    Game crashes at least once every time I play. Not to mention the insane lag in the bank areas. I always log out at banks because as everyone knows inventory management is the things you will use most of your time in this game. When I log back on it sometimes takes up to a minute before I can even move. I get about 1 frame per second for the first minute after load then it finaly speeds up to about 5-10 fps for a little while. Enough to aim the mouse at the banker and start looking at my stuf. Really, really annoying!

  • ipkonfigcub18_ESO
    ipkonfigcub18_ESO
    ✭✭✭
    Yes
    Honestly? Beyond BETA
  • Evergnar
    Evergnar
    ✭✭✭✭✭
    Yes
    About the only thing I can think of that has truely improved since beta are the quest bugs/instancing. They were terrible in beta. Unfortunately most everything else has either stayed the same or degraded imo. As far as feeling like I'm playing a game in it's beta state most definitely because it is.

    That being said I do love the game and believe it will eventually get cleaned up, just not sure when. First month it felt like they were making some progress but this month has felt like a step back. Can only hope they take two steps forward next month.

    It's unfortunate in todays gaming world with pre-orders and release dates that resemble box office movies that companies have to release these games in the states they are in. Zos certainly isn't the only one and as hard as it might have been for them to delay the console release it was a good move.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    No
    @Calendyr‌ Have you tried turning your graphics settings down? I had this issue with my 2gb of ram XP PC. Sure, I can put the game at max graphics, but one setting has really made it playable: view distance.

    I set my view distance to around 25, and the game is so much more responsive it's not even funny.

    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • p.hurst1b16_ESO
    p.hurst1b16_ESO
    ✭✭✭
    Yes
    Yes, Not down to bugs. I expect bugs close to release and I expect bugs after patches and expansions too. That is MMO life.

    The reasons I feel it is an unfinished project are as follows

    - Class and Skill Line Balancing in PvP.
    - Gaps between dungeons in the grouping tools. Ugh ! 7 levels and no queue !
    - No structured endgame.
    - Gear and crafting imbalances, level 30 boots with 102 majicka for example.
    - Fishing has nothing.
    - Weak Client that allows easy automation. Starting zones are overrun now. This is a very ugly truth about this game.

    This list is not exhaustive.
    <Enigmatic Name> Is poaching new guild members again ! Apply on our webby with your CV and proof of identity and we can arrange an interview with a panel of our officers.
  • Riksis
    Riksis
    ✭✭
    No
    Played a lot of MMOs at launch, most had worse issues than this one.

    Issues with bad design choices regarding mechanics are just that - bad design choices. If enough players complain (e.g. cancel sub) than it will get changed.

    And no end game - show me the mmo that had any reasonable amount of endgame content after 2 months.
    English is not my native language. Please bear with me if spelling, grammar or word choice is not correct.
  • Elirienne
    Elirienne
    ✭✭✭✭
    No
    Voted NO, because sick of all the crying.

    This is very simple. Here's a question for you:

    What would you rather have?

    A.) a game released on 31 March in the state it was, and the last 2 months with all the playtime, server downtimes, fixes, rollbacks, story, , so all in all what happened, the good and the bad, or...

    B.) if they hadn't released the game at all until November, but by then, no bugs or rollbacks and whatnot and it works perfectly?

    If your answer is A.) - then kindly shut the *** up. If your answer is B.), then kindly unsub, and come back in November, and enjoy the game then.
  • Thulsola
    Thulsola
    ✭✭✭
    No
    I have spent quite a bit of money backing Star Citizen. In fact, I give them money each month for what basically amounts to a newsletter I support them so much. And what do I have to show for it? A hanger with a ship in it I can't fly yet.

    And I'm not unhappy at all.

    I don't feel like I'm beta testing ESO - mostly because I really haven't been hit with too many of the issues others seem to have been hit with. I wouldn't call it a mature product, but if I'm willing to give RSI $20 a month for a game that is still a year or more away from even being beta tested, I'm certainly willing to give Zeni $15 a month to improve a game that I am getting to play and enjoy - warts and all.
    Thulsola
    ____________________________________________________________________________
    Mercenaries of the Queen - because if you can't have fun while playing a game, what's the point?
  • oxylus
    oxylus
    ✭✭
    Yes
    Elirienne wrote: »
    Voted NO, because sick of all the crying.

    This is very simple. Here's a question for you:

    What would you rather have?

    A.) a game released on 31 March in the state it was, and the last 2 months with all the playtime, server downtimes, fixes, rollbacks, story, , so all in all what happened, the good and the bad, or...

    B.) if they hadn't released the game at all until November, but by then, no bugs or rollbacks and whatnot and it works perfectly?

    If your answer is A.) - then kindly shut the *** up. If your answer is B.), then kindly unsub, and come back in November, and enjoy the game then.

    Well, I'm happy to play the current game in this state in the same way someone happily plays the beta of a game :P but that doesn't mean it doesn't feel like a beta.
  • BCBasher
    BCBasher
    ✭✭✭
    "Paying" to beta test it is more like it. What the hell did they break this morning?
  • FrauPerchta
    FrauPerchta
    ✭✭✭
    Yes
    Yes I do feel like we're playing in a paid beta. Unfortunately these days that's how most MMOs and many other PC games are released these days. It's all about publishing even if the game isn't ready so that the diminishing funds can be resupplied.
  • Kaskako
    Kaskako
    ✭✭
    Yes
    Every time there is a patch multiple things break. Whenever they try to fix an ability they end up making things worse.

    First content patch, PvP is broken and the "Trials" are disappointing, the craglorn area is quite disappointing in general.
  • Zanagan
    Zanagan
    ✭✭
    Yes
    This is P2B - Pay to Beta.
  • CTraveler
    CTraveler
    ✭✭✭
    No
    No.

    And for those citing bugs that slip through on patch release as a reason for it being "Beta," these things happen *all the time* no matter how thorough the testers are.

    One game I played accidentally removed a critical game-play feature completely by accident during one major update while adding another feature. They fixed it as soon as they could, and ZOS does the same with their bugs.
  • Noctisse
    Noctisse
    ✭✭✭
    Yes
    @Zanagan Exactly that.
  • Brainzee
    Brainzee
    No
    DireKit wrote: »
    That's typically what a beta is. Unfinished, half-assed. That's why you play a beta, to find the issues with the beta and report them so they can be fixed.
    Beta testing is so you can figure out major bugs (e.g. falling threw ground when opening a door), the fact that this game is half-assed in so many ways (e.g. inventory, guild management, crafting system, GUI) has nothing to do with beta, it's lazy work that's that.
    As you said, there is that feeling of unfinished product, again, this has nothing to do with the game being a beta, it has to do with project management and game design. This game could be good, but not yet, it's not bad, it's merely average.

    DireKit wrote: »
    We love this game, don't get us wrong. Buuuut We also have in our time playing, run into problems even in early-levels that impeded our ability to move forward in the game and complete quests all together.

    Thaaat's kinda bad. Even if all games do have their problems. When that sort of quest-bugging is something that you just go "Oh, this quest too?," then there's a bit of an issue.

    We'd really like this game to succeed, though. We do actually like it.

    See I am vr12 (Daggerfall Convenant, maybe the other factions are different) and I have completed most if not all quests up to Craglorn, and, I have ran I think into maybe 4 quests that I couldn't complete and had needed an actual patch for me to complete.

    However, I have read on zone chat so many times people asking if a quest is bugged because they can't complete it for whatever reason (usually their own inability to read a quest log or read a map marker) that then they think the quest is bugged.
    Those are different issues, some quests are bugged, and some players are terrible, one of those is on Zenimax' end, the other however will never be fixed.
  • Brainzee
    Brainzee
    No
    Arreyanne wrote: »
    Brainzee wrote: »
    Still_Mind wrote: »
    **SNIP.

    Really, SWToR launch?
    That game were you had to use a script to keep your character ingame when going to work else you would come back and end up in a 1h30+ queue?
    There were less bugged quests but there were bugged dungeons and the same kind of exploits all over, like spawn-camp turret farming in illum for one.

    This game is far from a BETA, it simply is half-assed work.

    Ah so ur one of those what scripts you running in ESO, have your multiboxing program running.

    I am not sure I understand what you are talking about.
    In SWToR the servers were so undersized, and the login server was probably so cheap that if you didn't have a way to keep your character within the game you would end up having a 1h30-2h queue when coming back from work.

    A script in this case could be a simple as saying, press the "a" key once every 2 minutes, I'm not sure what it has to do with your sentence.

    Also, what about multiboxing?
    Far as I know it is not legal, yet, in this game so no I am not.
    Also this game is not worth, to me, having multiple accounts so even if it was legal I wouldn't be boxing.

    You are probably one of those who can't tell the difference between boxing and boting, one is partially automated, and often legal depending on the company, and the other is fully automated and 100% of the time illegal no matter the company.

    Also because you seem extremely misinformed, you don't need a program to multibox, all you need is basic scripting knowledge to redirect keystrokes from one to client towards n others (n being the number of extra clients you have after the first one, just in case).
    Multiboxing programs are either utility that the community made for everyone or large scale products, in either case they are not needed.

  • david271749
    david271749
    ✭✭✭✭✭
    Yes
    I think most people are running on wishful thinking and trying to use the game time they paid for at this point.
  • stewartkub17_ESO
    Yes
    We do feel this way with exception.

    We are here for the long haul and feel as if things will eventually get better. We really want to see this game survive and become the game that it was envisioned to be.

    For us, there is so much that does work and our experience thus far has been good. We are willing to give, help in that regard, by playing and giving constructive feedback when needed or when we run into problems that need to be brought to ZOS attention.

    Staying positive and realizing that nothing is ever going to be perfect for every person and that what you like, I may not, or Vice Versa.
    Hope this makes sense :smile:
    jen
    My Cat >:) Makes Me Play
  • Dev
    Dev
    ✭✭✭✭
    Yes
    this is a beta game... and that's being nice
  • Preachan
    Preachan
    ✭✭✭
    No
    I played MMOs with much more and worse release problems; even games which keep these problems for more than a year (huge TSW Fangirl over here).
    Nah, ESO doesn't feel like a Beta in comparison to other new MMOs.
  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    I've been in two or three betas, they were much worse.

    Give ESO devs a bit of time. Rome wasn't built in a day and all that.

    No wonder my maintenance man husband comes home with a headache and a bellyache every night. He works at a motel that should have, by rights, been condemned before he started working there. The owners have been pretty tough about wanting to improve it. Me, I'd just firebomb the place for to rip off the filthy insurance company.

    When no one was in there, of course. I myself was a near victim of landlord firestarting for insurance purposes while living in Toronto in the 1980s. Dumb-butts went and used smudgepots. No one was harmed. But one smudgepot was right outside the door of a couple with a baby; my friend that I was visiting burned his hand on the old-fashioned snake hose trying to put that one out. The couple and their baby got out via a back door, thank goodness for the sensible design of older, low buildings. The guy two floors above was able to escape via firestairs, and he was the last one out.
    Edited by isengrimb16_ESO on June 1, 2014 6:44AM
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