Update 47 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/680228
Maintenance for the week of July 7:
· [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] ESO Store and Account System for maintenance – July 9, 12:00PM EDT (16:00 UTC) - 3:00PM EDT (19:00 UTC)

Do you feel like you are playing to beta test this game right now?

ishilb14_ESO
ishilb14_ESO
✭✭✭✭
ZOS takes the server down twice a week for maintenance and yet, there have been more bugs made than fixed, if only we had a PTS for stuff like this, oh wait we do, and yet near-game-breaking bugs are prevalent for weeks at a time before they are even addressed let alone fixed. I personally feel like I'm paying Zenimax to beta test their game.
Edited by ishilb14_ESO on May 31, 2014 4:16PM
Original DC #Bloodthorn2014
CoFounder - Terror
Officer - Mega Best Friends
Officer - Eminent Gaming


Do you feel like you are playing to beta test this game right now? 244 votes

Yes
58%
Mablungsolonhh_ESOLauraVanathitilolyen_ESOskeletorz_ESOGeeYouWhyFatalyiswpitterlb14a_ESOacolyte2475b14_ESOardikusDavisonMatthewLb14_ESODeathstar2xb14_ESOJandoHerbZulaishilb14_ESOJade_Knightblazerb14_ESOVentroffHandofBaneiluvataris 143 votes
No
41%
manyrabidratsdriosketchZepherick9mouseaipex8_ESOIrissanerevarine1138SanguineReaperCTravelerCatflingerMelianErykGrimmHoylegukrees28b14_ESOLeeshaAlurriaHadriaSer LoboAmsel_McKayDrasn 101 votes
  • HorsePhysics
    HorsePhysics
    ✭✭✭
    Yes
    To be completely honest because of how many bugs carried over from beta and are still here now, most notably in Cyordiil, yes.
    Still stuck married to zazeer pls help with divorce
  • ishilb14_ESO
    ishilb14_ESO
    ✭✭✭✭
    Yes
    I meant to say PAYING, but it's not possible to edit polls, which is just another example of how broken ZOS makes things
    Edited by ishilb14_ESO on May 31, 2014 4:20PM
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • Queripel
    Queripel
    ✭✭✭
    Yes
    This game is BROKEN.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Yes
    This game got many , many bugs and horrible balance.

    So yes , i do.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    No
    I don't feel that way at all. I think every MMO has similar issues. Even WoW, after over a decade, completely overhauls everything every few months and struggles to fix bugs, many of which are actually caused by patches and hotfixes.
  • Mendra
    Mendra
    ✭✭
    No
    Again a biased poll.

  • ishilb14_ESO
    ishilb14_ESO
    ✭✭✭✭
    Yes
    Does wow have bugs, yes, are they game breaking, not even close.
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • ishilb14_ESO
    ishilb14_ESO
    ✭✭✭✭
    Yes
    Mendra wrote: »
    Again a biased poll.

    Oh yes, let me mention, I frequently play pvp, which is completely broken at the moment, siege is useless against players, and you don't need players to defend stuff just more npcs
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • tanthil
    tanthil
    ✭✭✭
    Yes
    Lynnessa wrote: »
    I don't feel that way at all. I think every MMO has similar issues. Even WoW, after over a decade, completely overhauls everything every few months and struggles to fix bugs, many of which are actually caused by patches and hotfixes.

    Wtf are you talking about? if a bug gets to live on WoW, which hardly every happens its hotfixed in a day, hours if its exploitable or game breaking.

    No i dont like or play WoW either but tbh blizzard (in terms of wow anyways) is the only team that actually puts any work into making things right anymore.

    also, "everyone else does it".... is not an excuse for zenimax to have a game thats so buggy and broken

    Edited by tanthil on May 31, 2014 4:33PM
  • meghuskoow
    No
    I played beta, this is way better and based on previous games it is far more finely tuned.
  • tanthil
    tanthil
    ✭✭✭
    Yes
    Mendra wrote: »
    Again a biased poll.

    if the poll had 2 options like YES and YES, or NO and NO then it would be biased, you are stupid
  • Hadria
    Hadria
    ✭✭✭✭
    No
    Here's my poll...do you think everyone is overreacting


    Yes

    Or

    Yes.

    So much doom and gloom from you gamers, such tears.
    Hope you don't develop an ulcer from this.
  • Innocente
    Innocente
    ✭✭✭✭
    Yes
    Thank you for Beta Testing Elder Scrolls Online for the upcoming Console release.
  • Rhazmuz
    Rhazmuz
    ✭✭✭
    No
    Welcome to MMOs... if you cant handle the way these beasts work and evolve, step off the train
    Rhazmuz - Nord DK tank
    PS4 - EU
  • Swordguy
    Swordguy
    ✭✭✭
    Yes
    I lasted in this game for 2 months post launch, and I think I spent weeks of that time with my head buried in the sand. I probably won't sub again to the pc version, but if I get around to buying a ps4, I might give ESO a whirl again at some point for console, as Bots, sploits and other crap will be non existent, or easier to cope with for the Devs. I've been play mmo's on PC for over a decade, but I'm starting to see the advantage of a more controlled environment.

    thanks for letting me pay to iron out pre-console launch bugs Zenimax...
    IN SOVIET RUSSIA, GUN LOADS YOU!

    Do you Troll bait?

    Support Soundcloud, its' artists and listen to millions of free tracks...
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  • negatiiv
    negatiiv
    ✭✭
    Yes
    I wouldn't say the game is broken as some others have said, but it's definitely far from smooth.
  • Lalai
    Lalai
    ✭✭✭✭
    No
    Nope. Feels pretty on par for the average MMO launch.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Arreyanne
    Arreyanne
    ✭✭✭✭
    Yes
    Had they sold the game as an open beta like Firefall or something people probably wouldn't be so irritated at all the problems
  • Brainzee
    Brainzee
    No
    I don't feel like I am playing a beta, however I certainly am playing an average product.
    Gaming industry in a nutshell, release at all cost.
  • Still_Mind
    Still_Mind
    ✭✭✭
    Yes
    A little. Bugs in new MMOs are natural, but what ESO had at launch (quest progression broken, took 100 relogs to get an objective for some quests), and still has now (NB and vamp passives borked, werewolf actives bug and lock you out - not to mention other things).

    Maybe I'm just spoilt by the SWToR launch - minimal bugs, there was like 1-2 class skills\talents and a couple of side quests broken in total. Well, at least servers are\were more stable than WoW\WAR servers at launch :)

    Nontheless, even ESO 1.1 feels to me like a 0.9 pre-launch Beta.
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Yep. This game is still not ready for release.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Brainzee
    Brainzee
    No
    Still_Mind wrote: »
    A little. Bugs in new MMOs are natural, but what ESO had at launch (quest progression broken, took 100 relogs to get an objective for some quests), and still has now (NB and vamp passives borked, werewolf actives bug and lock you out - not to mention other things).

    Maybe I'm just spoilt by the SWToR launch - minimal bugs, there was like 1-2 class skills\talents and a couple of side quests broken in total. Well, at least servers are\were more stable than WoW\WAR servers at launch :)

    Nontheless, even ESO 1.1 feels to me like a 0.9 pre-launch Beta.

    Really, SWToR launch?
    That game were you had to use a script to keep your character ingame when going to work else you would come back and end up in a 1h30+ queue?
    There were less bugged quests but there were bugged dungeons and the same kind of exploits all over, like spawn-camp turret farming in illum for one.

    This game is far from a BETA, it simply is half-assed work.
  • DireKit
    DireKit
    ✭✭✭
    Yes
    Brainzee wrote: »
    Still_Mind wrote: »
    A little. Bugs in new MMOs are natural, but what ESO had at launch (quest progression broken, took 100 relogs to get an objective for some quests), and still has now (NB and vamp passives borked, werewolf actives bug and lock you out - not to mention other things).

    Maybe I'm just spoilt by the SWToR launch - minimal bugs, there was like 1-2 class skills\talents and a couple of side quests broken in total. Well, at least servers are\were more stable than WoW\WAR servers at launch :)

    Nontheless, even ESO 1.1 feels to me like a 0.9 pre-launch Beta.

    Really, SWToR launch?
    That game were you had to use a script to keep your character ingame when going to work else you would come back and end up in a 1h30+ queue?
    There were less bugged quests but there were bugged dungeons and the same kind of exploits all over, like spawn-camp turret farming in illum for one.

    This game is far from a BETA, it simply is half-assed work.

    That's typically what a beta is. Unfinished, half-assed. That's why you play a beta, to find the issues with the beta and report them so they can be fixed.

    We love this game, don't get us wrong. Buuuut We also have in our time playing, run into problems even in early-levels that impeded our ability to move forward in the game and complete quests all together.

    Thaaat's kinda bad. Even if all games do have their problems. When that sort of quest-bugging is something that you just go "Oh, this quest too?," then there's a bit of an issue.

    We'd really like this game to succeed, though. We do actually like it.
  • flguy147ub17_ESO
    flguy147ub17_ESO
    ✭✭✭✭✭
    Yes
    Brainzee wrote: »
    Still_Mind wrote: »
    A little. Bugs in new MMOs are natural, but what ESO had at launch (quest progression broken, took 100 relogs to get an objective for some quests), and still has now (NB and vamp passives borked, werewolf actives bug and lock you out - not to mention other things).

    Maybe I'm just spoilt by the SWToR launch - minimal bugs, there was like 1-2 class skills\talents and a couple of side quests broken in total. Well, at least servers are\were more stable than WoW\WAR servers at launch :)

    Nontheless, even ESO 1.1 feels to me like a 0.9 pre-launch Beta.

    Really, SWToR launch?
    That game were you had to use a script to keep your character ingame when going to work else you would come back and end up in a 1h30+ queue?
    There were less bugged quests but there were bugged dungeons and the same kind of exploits all over, like spawn-camp turret farming in illum for one.

    This game is far from a BETA, it simply is half-assed work.

    I agree with him that SWTOR was a much better launch, I played it at launch and beta. Crap the beta right before launch was in better shape than ESO is in currently. Rift's launch absolutely destroys ESO in its current state as in not being broken.
    Edited by flguy147ub17_ESO on May 31, 2014 5:47PM
  • Still_Mind
    Still_Mind
    ✭✭✭
    Yes
    DireKit wrote: »
    We love this game, don't get us wrong. Buuuut We also have in our time playing, run into problems even in early-levels that impeded our ability to move forward in the game and complete quests all together.

    Thaaat's kinda bad. Even if all games do have their problems. When that sort of quest-bugging is something that you just go "Oh, this quest too?," then there's a bit of an issue.

    We'd really like this game to succeed, though. We do actually like it.
    Pretty much this. Otherwise I wouldn't be subbed, or wouldn't have upgraded to Digital Imperial edition a couple of days ago.

    Love the scope of this game, love the TES setting, love its potential. But bugs and poor design decisions are like big bumps on a really picturesque road. The more you enjoy it, the harder you fall when you hit one.
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Jaclynn
    Jaclynn
    ✭✭✭
    Neither, but I will say that when I do get to play (on weekends, and after work...I can't wait...to get home) and I log in and either the server is down for Maint., or I get in & some glitchy things happen...kinda ruins my day. At 14.99 a month, I cringe, then wonder how many days I will get to play... Should we send them some no doze & hot pockets? Just a joke, guys, I love this game, and think you have done a great job ...but lets slow down & fix it. K?
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."

    PC/NA
    @Jaclynn
  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    I've seen beta tests. They're much, much worse.

    The level of technotricks used in this game is amazing, and I'm not surprised there's still problems to be ironed out. This isn't static-butt WoW with its pathetic excuse for "phasing", running on an old trusty engine that dates back to WC3.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    No
    It's an MMO. The reason I've always preferred MMO's to single player games, is that many MMO's don't have a planned lifespan.

    Skyrim releases, drops three or four DLC, and then is 'retired' as they work on the next game.

    Elder Scrolls could very well still be in development, with 10 or more full expansions, a decade from now.

    A living MMO will stay in development, with new content, new bugs, new bug fixes, etc ... until the day the servers are shut off.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    No
    Still_Mind wrote: »
    DireKit wrote: »
    We love this game, don't get us wrong. Buuuut We also have in our time playing, run into problems even in early-levels that impeded our ability to move forward in the game and complete quests all together.

    Thaaat's kinda bad. Even if all games do have their problems. When that sort of quest-bugging is something that you just go "Oh, this quest too?," then there's a bit of an issue.

    We'd really like this game to succeed, though. We do actually like it.
    Pretty much this. Otherwise I wouldn't be subbed, or wouldn't have upgraded to Digital Imperial edition a couple of days ago.

    Love the scope of this game, love the TES setting, love its potential. But bugs and poor design decisions are like big bumps on a really picturesque road. The more you enjoy it, the harder you fall when you hit one.

    Honestly, if they gave me a way to spend more money, I would. I really do support the game that much.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Catflinger
    Catflinger
    ✭✭✭
    No
    meghuskoow wrote: »
    I played beta, this is way better and based on previous games it is far more finely tuned.

    Agree with this. Granted, if I were a Cyrodiil-exclusive player I might feel differently.
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