He is a tank. He's as melee as it goes=x He uses 2h to dps but he still cannot do enough damage to them. Volcanic rune interrupts them, yes, but not for very long and then you have to either keep recasting it or nuke healer before she/he starts healing again. And he cannot do enough damage to nuke the healer fast enough, again.cjmarsh725b14_ESO wrote: »He could use Volcanic Rune or Crushing Shock on a Destro Staff to stun them and nuke them. Also I know I've used Soul Assault on Templars in pvp and watched them just heal through it too.
murklor007neb18_ESO wrote: »NPC healers has been insane from the start. There is absolutely no way you can outdps it (its just impossible) and you have 0.5 seconds to interrupt a heal because if you dont, they will recover 50-75% HP in the next 0.5 seconds. You literally cannot interrupt them fast enough. Given the 300+ ms latency of the "EU" server... That's not easy to match and often end up with interrupts being proactive. "Is he healing? Nope, bash anyway. Is he healing? Nope, bash anyway. Is he healing? OMG he is and it was interrupted, score!". Its *** and not the way action based combat should be.
As it is now, if you engage 2 healers + whatever you can just roll over and die. You aint going to kill them unless you have either alot of dps or just sheer dumb luck in bringing one of them down. Good luck if there's 2 more mobs with 1.6-2.5K attacks around you.
Yeah healers are fun: (Start it at 24:13 for the fight)
Note this was just Vet rank 1. Hate to see these babies at higher level.
Yeah healers are fun: (Start it at 24:13 for the fight)
Note this was just Vet rank 1. Hate to see these babies at higher level.
Maybe you should start to use some actual skills instead of just poking stuff with light/heavy attacks. You can chain CC single mobs with Crystal Fragments which is also one of the highest damage skills, you just perform poorly it has nothing to do with healer mobs being OP.
Well you see, the problem isnt that its hard.Dag86novanub19_ESO wrote: »Templar has a thrown spear ability that stuns target for six seconds until damaged again. Mix that with interrupt, it can't be that hard.
A tank templar can still use magicka to apply dps templar skills.
magdalina157eb17_ESO wrote: »I'm not sure that's the right part to post this, but it's the most active one and it sure seems to be a problem in need of attention to me, so I'll post it anyway:)
I'm vet 4 questing at Alik'r Desert. Just before maint, an hour or so ago, I met another pack of 3 aldmeri mobs, healer included. My soulmagic ultimate was up, so I decided to use it on the healer - why not? Soulmagic ultimate, mind you, does about 2.5k damage after morph, in a matter of 3 or so seconds. And as you probably guessed by now, she(trash vet 4 healer. TRASH) healed it. Not only she healed it, but she happily stayed at full health while she was supposed to get deep fried from 2.5k damage.
Now, I know some of you will rush to tell me that I should learn to play. But my problem isn't that I couldn't defeat her - I could, interrupted her healing and nuked her before she could do smth else, not big of a problem for sorc with destro staff. However, it IS a big problem, for, say, Templar tank. I play with my bf who is unfortunate to have chosen this one build, and while he is a good player, healers are 100% impossible for him now. He cannot, in any way, do enough damage to them before they heal again. He literally dies if he meets a healer if I'm not by his side. What the hell, Zeni?
And now the most interesting, in my eyes, part. I myself am a healer. I dps normally, but I heal full-scale in dungeons. My resto staff is 50, I have all the nice +healing passives, Ritual Mundus stone, and I can heal...I'm not sure on exact numbers, but I am pretty damn sure 2.5k per 3 seconds is NOWHERE close to that. So what the HELL, Zeni? Why does a TRASH healer heal more damage than an ultimate can do to her/him? And why do I heal like...7 times less than said trash?