Consider the following comparison:
Vet 1 purple vs. Level 46 garbage green
For this expensive (mats I have to farm and could otherwise sell) upgrade I gain:
17 armor (about 17% more armor)
1 health (using purple enchant, about 0.25% primary stat increase)
Considerably higher repair bills.
That is from
level 46 green to
vet 1 purple.
The seducer set bonus can be put on any level gear, as can the divines trait. As you can see, primary stat attributes scale pretty bad with item level and quality.
It seems to me the
stat cap on shoulders, hands, belt, and feet need to be increased for crafted gear as quality level increases. If they do already which I couldn't confirm, then they need to do so at a more significant rate.
Edited by Phinix1 on May 31, 2014 1:41AM