my templar is unplayable now in veteran 4 ali'kir desert
i use ransack
i use crippling slash
i use biting jabs
i use luminous shards
i use unstoppable / or lingering ritual if its a boss fight.
i use a axe and a shield
i use heavy armor. i have all my passives for aedric spear heavy armor and 1h+shield
i have about 2100 health 1400 magic and 1700 stamina.
i have about 2100 spell resistance and about 1800 armor defense
this build was decent up until you all did whatever you did in your recent patches. now 2 assassination beetles are too much for me. they are trash mobs not even questing related ones. but quest related are even stronger
also if you had to ask me what needs done i would tell you this:
fix templars fix night blades!!!! please!!!!!
then work on major bugs! and a little on the bots.
then focus on adding new content.
level limit is high enough for now.
i really want to be able to play the game and have fun. like i did 1-50 and veteran 1-2
last but not least as it is the two classes that work half way decent are dragon knights when played as casters (pyro mage) and sorcerers.
do you all hate melee? why is it so hard? i would think it would be so easy to balance warrior/tank melee classes especially for pve content.
get pve working.
then get pvp working.
after all gotta level before you take on the enemy, you must train!
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thank you all for your time i appreciate it a lot
you have my thanks and gratitude.
Natjur ✭✭✭
4:24PM
There is currently only two classes in this game, DK and Sorcs.
Templar's and NB are just 'extras' that have not been removed yet.