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Dragon Knight Visual Effects

Valerien
Valerien
✭✭✭
If there any way to tone down the Dragon Knights visual effects when using powers?

There are some that I fully understand such as a flaming sword when your hitting some one with a flaming sword attack but it seems like all of the self buffing skills go way over the top with what is required.

Currently every time I use my increase armour skill I sprout massive spikes from my back and arms, dragons blood turns me into a shadow with a beating heart, reflection wraps me in massive dragons wings, obsidan armour requires me to stamp on the ground like a petulant child before we even get to dragon leap which causes my knight to grow massive wings for a few seconds. And now my flaming blade attack causes a red circle to flash on me to show I have been healed, that my health bar increases sort of gives that away.

The game is wonderfully rendered and realistic looking with everything looking to the right proportions only for my dragon knight to be turned into something from a bad manga film with these massive over the top visual effects to show the self buff. I'm sure some people need them and some people may even like them. Unholy armour is often a life saver (or at least makes things easier) but the effect makes me wonder what I am playing it seems more like some sort of spiky rock creature than a knight trained in ancient arts.

So is there any option to get rid of them, doesn't have to be what other people see, but as the person that has to view them all day they get old and really start to make the experience seem almost childish, my Nightblade on the other hand is wonderful understated in his procs which I love. Just a shame the VR experience turned out to be a little less friendly for them.
Edited by Valerien on May 26, 2014 6:34AM
  • Kaelthas
    Kaelthas
    Soul Shriven
    All those spells you just spoke about are totally normal...i've been rollin a dragon knight since day one and nothing has changed m8.
  • Ashchild
    Ashchild
    ✭✭
    I agree. Dragon Knight's abilities are exceptionally garish. Of course it's down to taste, but all the other classes are more...subtle, aesthetically. But to become a orange, tinged blob puts me off using that ability. :open_mouth: The DK is like something out of an X-Men comic.
    Edited by Ashchild on May 27, 2014 2:46PM
  • Origin
    Origin
    ✭✭✭
    Valerien wrote: »
    If there any way to tone down the Dragon Knights visual effects when using powers?

    There are some that I fully understand such as a flaming sword when your hitting some one with a flaming sword attack but it seems like all of the self buffing skills go way over the top with what is required.

    Currently every time I use my increase armour skill I sprout massive spikes from my back and arms, dragons blood turns me into a shadow with a beating heart, reflection wraps me in massive dragons wings, obsidan armour requires me to stamp on the ground like a petulant child before we even get to dragon leap which causes my knight to grow massive wings for a few seconds. And now my flaming blade attack causes a red circle to flash on me to show I have been healed, that my health bar increases sort of gives that away.

    The game is wonderfully rendered and realistic looking with everything looking to the right proportions only for my dragon knight to be turned into something from a bad manga film with these massive over the top visual effects to show the self buff. I'm sure some people need them and some people may even like them. Unholy armour is often a life saver (or at least makes things easier) but the effect makes me wonder what I am playing it seems more like some sort of spiky rock creature than a knight trained in ancient arts.

    So is there any option to get rid of them, doesn't have to be what other people see, but as the person that has to view them all day they get old and really start to make the experience seem almost childish, my Nightblade on the other hand is wonderful understated in his procs which I love. Just a shame the VR experience turned out to be a little less friendly for them.

    Love these visuals B)
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