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Skill lag is worse than ever now.

R1ckyDaMan
R1ckyDaMan
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The skill lag is so bad now it is like every skill has a 2 second cast time.

Anyone else having this issue?

Just logged out, it is so bad you cannot even interrupt anymore,
Edited by R1ckyDaMan on May 23, 2014 11:48AM
  • tommipalub16_ESO
    tommipalub16_ESO
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    This aint no lag. DUe to tamriel foundry its a ninja patch.
    http://tamrielfoundry.com/topic/1-12-melee-nerfed-across-the-board/
    It seems they raised the global CD to 1.1 sec.
  • R1ckyDaMan
    R1ckyDaMan
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    It was annoying, trying to interrupt a harvester's skill when the interrupt takes longer than the cast....
  • Lifacs
    Lifacs
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    When I cast dark talons on a group of mobs they get rooted about 2 seconds apart. Mob A is rooted instantly, while mobs B and C seem unaffected. Mob B and C move to pursue then mob B is rooted 4 steps away from mob A. Mob C continues to move, wait now it is rooted 8 steps away from the original. Unless the spell was changed, and the description is wrong, there is a problem here.
  • JOnEB4EvR
    JOnEB4EvR
    Yea, my Templar has become extremely clunky. Not that I'm against a difficult game, but if they are going to make our attacks slower, they need to nerf the mobs just as much. I can barely handle a group of 3; melee, archer, caster. Caster is shooting off some kind of spell I can't interrupt, archer is picking me off from far away, and the melee is using heavy attacks. I'm running all over the place trying to block, and shield, and attack, its impossible.
  • aipex8_ESO
    aipex8_ESO
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    Yeah, with the new VR difficulty, you are dead in 1.1 seconds. This seams to be affecting when I switch from melee to either drain or bats (heals), so I'm dead a lot. Had to buy soul gems for the first time last night QQ.
  • aipex8_ESO
    aipex8_ESO
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    Oh, and interrupt only seems to work half the time. I just stand there in block pose not doing the interrupt part a lot.
  • StarlitVirus
    StarlitVirus
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    I'm going to try to adapt, but my guy feels broken at this point. This is similar to when I logged in to SWG after the CU. I tried to stick it out back then, only to be disappointed over and over again. I'm still hoping for big things with this game. That said, if this is what I can expect regularly I doubt that I have the patience I used to have. I'll give them three months to sort themselves out though. Hell, it's paid for already. ;]
  • Dux
    Dux
    My templar is STUGGLING with both biting jabs (and related morphs) and explosive charge (and related morphs). The skill delay or cooldown or whatever it is is insane, like playing with constant 300ping
  • CerberusCRW
    CerberusCRW
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    I've been dealing with lag issues when it comes to skills since day 1... but ever since the patch it seems to have gotten much better? When I first logged, I immediately noticed combat was a lot smoother and started randomly killing things out of sheer happiness (I get a lil' violent when I'm happy). The lack of lag is perhaps the only reason I'm currently able to progress through VR content despite the bugged difficulty.

    Is it just me? It can't just be me o.O
  • Niliu
    Niliu
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    I've been dealing with lag issues when it comes to skills since day 1... but ever since the patch it seems to have gotten much better? When I first logged, I immediately noticed combat was a lot smoother and started randomly killing things out of sheer happiness (I get a lil' violent when I'm happy). The lack of lag is perhaps the only reason I'm currently able to progress through VR content despite the bugged difficulty.

    Is it just me? It can't just be me o.O

    You must be the anti-glitch. ALL HAIL THE ANTI-GLITCH!
    Gimme back my sweetroll or so help me
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