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Are you happy with the direction ESO is going?

  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    not really, but im with-holding judgment until the game gets a little older. the sweeping nerfs are a leap in the wrong direction.
  • Hornex
    Hornex
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    Blackwidow wrote: »
    MaxBat wrote: »
    I unsubbed - and then came back. You know what I did today? I spent four hours sorting through inventory on six different characters because making it any simpler to manage inventory is beyond the coding capabilities of Zenimax. You know, just like making a simple, editable .INI file for the keybindings. It's the little things, you know?

    QFT.

    Why don't you got to College and UNI, learn to code and then make an addon for it.

    Problem solved.
    Edited by Hornex on May 26, 2014 1:06PM
  • Nazon_Katts
    Nazon_Katts
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    As soon as ZOS figures out in which direction they want to go, I can tell wether I really am happy with it or not. As it stands, this game is lacking direction, because it - most of all - lacks identity. Does it want to be single player, co-op or MMO, PvE, RvR or eSports game? What about a persistent World? Or Elder Scrolls in general? The very soul or just the theme? DAoC or WAR 2.0?

    Yes, you could combine all those things equally into one game, but then you'd have to do all the parts right and make them interact with each other. Here they seem to focus on one and then switch to other, before the first is even finished and fleshed out. Currently, all I can see is a quest / mob grinder with PvP at max level in a static world.

    Replayability and longevity are rather low, as soon as people will have went through all leveling content and become bored of swapping keeps for a campaign or two. For now, there's just not much else to get one invested in the game, nor any way to make one's mark in the world.

    But to be fair, I had always pictured an Elder Scrolls MMO to be a sandbox experience, rather than a themepark, which, as you might have guessed, I am not particularly fond of. And I never expected much of ESO, to be perfectly honest. But if they don't add more depth and to the overall feel of living and breathing world, allow players to have a true impact, I don't see myself around next year.

    The justice system and housing could be something interesting, but this of course heavily depends on their implementation and how long it will take till they are released. The current trend of just adding to the VR grind won't do any good however. At least not for me.

    Time will tell. For now, I'm leaning towards 'No, I don't like where things seem to be going'.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Nimerian
    Nimerian
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    mark my words, this game already failed. I really wanted it to work but looks like just another mmorpg bust...
  • smokes
    smokes
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    I want to get into craglorn, but I need to vr10 to stand a chance, or a group willing to carry me.

    The grind to vr10 is burning me out. Having to quest through both other factions is a bad idea. I'm absolutely fine with having it as optional content, but it just doesn't feel that way.

    From my perspective I either grind to VR10 through practically every god damned quest in the game, collecting zero provisioning mats, lagging through combat because my abilities are broken and finding very little gear.

    Or

    I go and pvp, whilst getting face rolled by the new VR12's who grinded mobs in craglorn in groups in the space of a day, just so they could continue to dominate in pvp.

    The entire VR system is fcuked up. VR levels should've been held back til craglorn released. Craglorn should've been VR1-5 not 11-12.

    I'm all for choice, but there is no choice here, it's grind or quit, which is really disappointing as I was thoroughly enjoying the combat and lore, but the endgame system really needs fixing ASAP before it becomes truly cancerous to this game.

    I'll keep my sub running for another month or so, but VR levelling needs to be addressed, as there is no way I am grinding out another 6 VR levels in order to be able to access content I couldn't roll an alt and experience in a much more casual friendly way.

    Casuals are the lifeblood of sub based games, the current VR grind is cancerous to those subs and now I see why there was very little info on the endgame leaked before release as I bet initial sales would've dived.

    Out of a handful of friends that started playing, I am the only 1 remaining, the Rest all burnt out on VR content, it won't be long before joe casual hits the brick wall and gives up too.
  • Filena
    Filena
    Soul Shriven
    nope, i unsuscribed yesterday. I love reroll, and when i see all these veteran zone i have to redo with reroll, this killed all my envy to play them. The last 3 last vet zone killed joy i was to play this game.
  • SilverWF
    SilverWF
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    I'm not happy
    They are fixed Kardala so all I have now is stupidest billion-quest exping with quests what gives you 2-3k VP. Great, just great.

    Quest must gives you reward what is really worth of wasted time on it, but not in TESO.
    It was kinda stupid joke while you can receive 200 EXP in Rift (40+ Pact zone) after some quests.
    God, why I didn't know my reward before I can take quest? I will not take such pointless quests!

    But now in veteran zone I need to run there, then there, kill some strong mobs, spent 15-20 minutes of my life just for 2k of veteran points? Are you kidding me? Who created this sh!t?

    Do you understand, what ppl farmed Kardala not because all of them just love exploits and bugs, but because your alternative - questing - is more boring than stupid_same_mob_farming?

    There is quest in Rift where you need to kill some named mob. It gives you only 200 EXP per kill, but it can be oneshotted and nearly have no respawn time. I'm farmed him untill it becomes gray to me, coz it not so boring as ordinary TESO questing!

    Quests by itself are good, nice lore, nice texts and directing but... rewards are not worth of spending time - there is only few quests what have really good reward. All another are like: "I'll better will grind mobs for this time".

    Does ZO planning to change here something?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • FrauPerchta
    FrauPerchta
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    No, each patch makes the game less fun and more annoying to play. That's not even taking into account bugs that were present in beta that haven't been fixed yet.
  • MKLS
    MKLS
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    I'm very happy with the game as it allows me to play the way I want and always have something to do.

    If I feel like pottering around on my own I can quest or gather mats for crafting in the Vet area which is far far improved after the hot fix on Sun sorting the mob difficulty out.

    I also play with a friend most days and we do the PvP area dungeons, PVE bosses etc and have never found a problem that many seem to find with grouping - after saying that we don't expect to group on the main progression quest for the area as its obvious that that will be problematic with the server type and decision system.

    I've also done some of the group dungeons for 4 players and enjoyed those.

    So for my play style this game is great - I'm in no hurry to max level (I'm currently V1) and am not interested in making the fastest time on the trials or becoming Emperor.

    For the players that aren't interested in pottering but simply want to be max level so they can just raid or PVP I can understand that they have issues - but the solution is not cut and dried as in order to make them level faster the devs would have to reduce the content that players on another playstyle enjoys.

    Craglorn being a perfect example - ZOS provides a new area lots to see and do - and all I saw in chat were players forming farming groups to get from V10 to V12 in the minimum possible time - in some cases 6-12 hrs - with no interest in the actual content at all.

    Hopefully the end game players will soon all be max level so they can do their thing and stop trying to change the game so that it revolves purely around their style and Zos will continue to provide more endgame content for them while not forgetting the potterers.

    TLDR: Great game for PVE questers and crafters such as myself - those simply wanting to get to endgame and not interested in the journey can hopefully soon get there.
  • temjiu
    temjiu
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    I have to say this I feel at this point. This is just another 2 cents OK but I feel if an online game is an MMO an integral part of that MMO is group content. By no means does it have to be mandatory for everyone to group but no, they should and hopefully never will nerf the game to the point where, as example an at level player is able to SOLO a world boss or a group dungeon. I say this because any player who blithely states they dislike the game because for some things they may well have to group [or at least if not group, wait for other players to come and help you kill that world boss and make sure you get enough hits in] for if they intend to do, well that player has chosen the wrong game. Its not like there is not enough content you CAN do alone to easily get to the VR levels anyway. But honestly, some gear I feel should be won via group questing, though I do hope somewhere down the line ZOS offers alternative content for players who prefer to be lone wolfs.

    I agree with this 100% Reqiuem. The problem isn't the carebears, or the bulldogs, or the trolls, or whether this game caters to one or the other. The issue is the complete lack of choice in the matter.

    Imagine if they took the current VR setup and eased up a bit in the difficulty. then imagine if they created Hardcore areas (pub dungeons a good start) where they really required a group, but gave nice rewards.

    Imagine if they created trial options where even solo players had to test themselves hard, but they got good rewards for it. open areas could be a straightforward grindfest where people could go and kill endless hordes of mobs with ease....WITH ANY SPEC....but if you wanted the real "nice" loot you had to hit the group areas or solo trials.

    I know....hard to imagine...actually creating a neutral leveling area and giving people OPTIONS. But instead of making harder group areas (and easier solo areas, with the options of harder "trials" with greater rewards) they make it ALL hard, with little reward. then they nerf rewards in public dungeons (some of them can be tough enough with most specs) to try and kill the bots. so pub dungeons are worthless...but you certainly can challenge yourself by trying to survive the 2 mudcrabs of death! (and get 6 gold as your reward...I feel so excited...).

    I know allot of people who really enjoy trials and difficult areas if there is a reward to it. But as it currently stands, the only reward to doing VR areas is...well...doing the same areas you would do on your alts (ruining any desire i have to do them on my alts), spending all your time repairing your gear...and then of course you get to make it to vr10! that should be enough of a reward in itself, right? mmhmmm....

    Actually, right now as im playing out the last few weeks of my subscription, I've been playing a setup that actually makes this game playable in a way I would have imagined this game should be for everyone. I threw aside my idea that you should "play what you want" and I rolled a FotM spec just to try it out. OH yeah, and im leveling naked. not exposed really...I just stopped caring about actually repairing my gear. and i replace a few items as I go along if i feel like it from my drops.

    And it's sadly not bad. i don't get frustrated by multiple deaths all the time. I don't spend half of my time managing my inventory and crafting new sets of gear every few levels...I just sell it or mail it to an alt (other account). Leveling is a breeze...almost wish i had done this earlier, it would have saved my allot of grief. ignore the crafting....ignore the repairs...hell ignore the gear. And i may actually have enough to buy a horse before level 20! The direction of the game is clear to me now...

    cruise through life lighting everything on fire. I won't go so far as to start telling people that they suck cause they couldn't hack the game and I can....I know im playing an obvious FotM build that will most likely get nerfed (so everyone can suffer equally) but I figured heck...I only have a few weeks left. lets see just how many mobs I can pull in and kill all at once in the same area that my 2h templar was struggling in just to survive two of them.

    Nah, It's not a spec i really enjoy that much. But ironically, I'm actually enjoying the game more now. It's sad that i have to do this to get through the game without wanting to quit...but then again, perhaps that's what they wanted.

    They should probably rename the game to "DragonKnights Online" or "Magicka Online", or even "Dress and Staff Online" to give people a better idea of what to expect. you want an easy game? Play ANYTHING, add a destro staff and pump magicka. wear light armor. problem solved. Still a bit tough for ya? resto staff on switch, problem solved.

    Oh, right. you wanted to play the way you wanted. yeah....all that marketing stuff...we just wanted to sell the game you know. get it out there so our ALPHA and BETA testers could enjoy the game we made for them.
  • rowdog
    rowdog
    All I want from Zenimax is an honest effort to
    1) Fix bugs
    2) Try to balance the game
    3) Keep growing the game
    which boils down to: keep improving the game.

    When I look at the patch notes for 1.1.2, that's exactly what I see, so yes, I'm happy. Yes, ESO is far from perfect, but I never expected perfection.
  • Loligo
    Loligo
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    I would like to see major work on getting bots out of the game before any new content.
  • pborerb16_ESO
    pborerb16_ESO
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    I'm still not sure in what direction ESO is actually going, so I can't decide. Basically I like the game a lot, and, despite all its flaws and issues (patches breaking more than they fix, the bot army etc.), still enjoy playing ESO. As I'm a rather slow player, it will take a long time until I see VR10, so Craglorn for me is something quite far in the future that doesn't concern me right now, but I like questing.
    Edited by pborerb16_ESO on May 26, 2014 7:48PM
  • Talmet
    Talmet
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    temjiu wrote: »
    Imagine if they took the current VR setup and eased up a bit in the difficulty. then imagine if they created Hardcore areas (pub dungeons a good start) where they really required a group, but gave nice rewards.

    Imagine if they created trial options where even solo players had to test themselves hard, but they got good rewards for it. open areas could be a straightforward grindfest where people could go and kill endless hordes of mobs with ease....WITH ANY SPEC....but if you wanted the real "nice" loot you had to hit the group areas or solo trials.

    That's a lot of work for them to do, and is something that many dev's in other games have said they wanted to do...but attempting to balance solo content across all builds/classes is very difficult, and I think every mmo has given up on long before even getting to testing.

    ...and killing endless hordes of mobs with easy with any spec?

    So...full light armor, full magicka enchants/stats/mundus stone, but wielding a 2 hander, only having dw abilities on your skill bar, no passives at all & WW ult? That should be a spec that should work according to you? No, not any spec should work...there should be some thought required, or why are you even playing? just mash your face on the keyboard and win?
    temjiu wrote: »
    And it's sadly not bad. i don't get frustrated by multiple deaths all the time. I don't spend half of my time managing my inventory and crafting new sets of gear every few levels...I just sell it or mail it to an alt (other account). Leveling is a breeze...almost wish i had done this earlier, it would have saved my allot of grief. ignore the crafting....ignore the repairs...hell ignore the gear. And i may actually have enough to buy a horse before level 20! The direction of the game is clear to me now...

    wait...all of your complaints about the difficulty in the game, and you are now talking about how the game from lvl 1-20 is easy with another spec??? Did your templar really have that much of a problem from lvl 1-20? Cause....if so, I gotta tell you, that problem is entirely on your end. Templar does have some problems in vet content, but...lvl 1-20?!?

    If actually you're just comparing end game lvling as a templar to DK lvling from 1-20, then that's just a false comparison. I mean, sorc is arguably the best lvling class in vet lvls, but sorc completely sucks at low lvls till they get a few of their latter skills. And if you honestly think that how a DK lvls at lvl 15 is the same as how a DK lvls in vet, then...idk what to say, except no.
  • Lalai
    Lalai
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    I don't like the direction the forums are headed, nor the direction they have been headed since launch :P But.. that's what forums are for any MMO these days.. bunch of folks saying every little thing is a huge game breaker, and over-reacting to any change made within the game before actually trying it out.

    That isn't to say the game is bug free, far from it.. however reading the forums you'd think it was unplayable for everyone trying to do something and that's just not the case.

    The game I'm still playing daily, and still enjoying it. The guild I'm in is moving through Craglorn content and the majority seem to be enjoying themselves. With the last patch I got to go back and finish out some maps/quests that I've been unable to complete since launch, so things that were bugs for me are getting fixed.

    I have been frequenting the forum less and less, as it's just not a fun place to be for someone who actually enjoys the game. I imagine the same goes for the other folks who would otherwise be here with a positive opinion.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • VlVEC
    VlVEC
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    Every time I get on I have fun and make decent progress that prepares me for upcoming quests and dungeons.
    The beginning of the words is ALMSIVI. I give you this as Vivec.
    Almalexia, Sotha Sil, and Vivec.
    ヽ༼ຈ༽ل͜༼ຈ༽ノ
  • Snowstrider
    Snowstrider
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    I have fun,But get bored often,Especially with my vr4 character,And i dont know what direction eso is going. I still like it :)
    And i am too low leveled to play the craglorn stuff so have no idea how i feel about that.

    I am looking forward to see how this game evolves,Many things really need to change,For example more social stuff,Stuff that brings the community together,Theres not really any stuff which does that in eso currently. Top of my wishlist is those stuff

    More cuztomisation,More events,lorefriendly holydays,More mounts,More rp stuff,Housing,More stuff to do in general. At vr thers just much more of the same thing i have been doing since level 1. Wish there were other things to do.
  • ZiRM
    ZiRM
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    No, each patch makes the game less fun and more annoying to play. That's not even taking into account bugs that were present in beta that haven't been fixed yet.

    I understand what you're saying. It's ridiculous that bugs that were present in beta still can be affecting people.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • ZiRM
    ZiRM
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    ...there are already 4+ poll threads that address the current situation of 1.1.2. Adding this one doesn't help anything.

    I guess you were wrong, the poll speaks volumes and it's remaining civil and constructive.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Trisstraeb14_ESO
    No. I feel that the game introduced new content and raised cap a little more quickly than it should have. I think that more time should have been focused on fixing bugs/glitches in the current content and with the current classes before increasing level cap and adding new content.
    I don't like the armors post v10, and I consider character appearance important enough to add that as a complaint. I've been calling the armor colors "power ranger's blue" and while it may be a "small thing" to some people, I feel like this completely breaks immersion and causes me to lose interest in the game.
    PvP has been on a steady decline, I've been experiencing unplayable lag since the patch.
  • steveb16_ESO46
    steveb16_ESO46
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    smokes wrote: »

    I'm all for choice, but there is no choice here, it's grind or quit, which is really disappointing as I was thoroughly enjoying the combat and lore, but the endgame system really needs fixing ASAP before it becomes truly cancerous to this game.

    They need to listen to this and listen fast. I was a big fan of this game and have been enjoying levelling up to 50. But that will be it. Grinding irrational story lines endlessly with a broken nightblade and a broken skill bar swap just isn't going to happen.

    They need an alternative, non-grinding ways to get to max levels. If I were them I'd have made Craglorn VR1-5 and not ever considered the cheap 'alternative reality' trick to make up for lack of content.

    Make Craglorn VR1-5 and come up with proper non-grinding story lines that take us into other areas.

    And on the non-functioning toolbars. Archeage alpha has 4 swappable toolbars with 12 skills on each. Works perfectly.
  • Elvent
    Elvent
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    Feels like a disaster atm lol, I'm sure it'll get better...I'm just wondering when...
  • oxygen_boarderb16_ESO
    The only interesting part about this poll is how small a fraction of people who actually play this game use the forums and care to answer a poll.
    Edited by oxygen_boarderb16_ESO on May 26, 2014 9:13PM
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • steveb16_ESO46
    steveb16_ESO46
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    The only interesting part about this poll is how small a fraction of people who actually play this game use the forums and care to answer a poll.

    You keep telling yourself that.
  • Tendeep
    Tendeep
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    Currently I feel there is no direction, so no, I am not happy with chaos.
  • felixgamingx1
    felixgamingx1
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    Sounds like it's going to £#!%
  • Talmet
    Talmet
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    NiRN wrote: »
    No, each patch makes the game less fun and more annoying to play. That's not even taking into account bugs that were present in beta that haven't been fixed yet.

    I understand what you're saying. It's ridiculous that bugs that were present in beta still can be affecting people.

    rofl, yeah...cause bugs are always easy to fix & never last more than a few weeks.

    ESO is a computer program. Therefore it has bugs. Some bugs take longer than others to fix.

    For example: Right before microsoft stopped supporting Windows XP, they released a patch for a memory leak issue dealing with the svchost.exe. The bug had been known for more than a year, and microsoft had attempted to fix the issue more than once in the past. Hell, in 2013 they released a patch with the sole purpose of fixing that one issue...the patch failed, and the memory leak bug continued.

    Your statement that all bugs identified in beta should be fixed before launch, just proves how little you know about computer programming. Some bugs take so long to fix, they become "features"...i.e. do you know why you have an undo button in gmail? It's because they couldn't fix a 5 second delay bug, and in the end gave up even trying and just called it "undo".
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    no, this game is extremely unbalanced, to many bugs, long boring pve, no chance to make up another class(cause boring and extremely low pve)
  • steveb16_ESO46
    steveb16_ESO46
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    Talmet wrote: »

    For example: Right before microsoft stopped supporting Windows XP, they released a patch for a memory leak issue dealing with the svchost.exe. The bug had been known for more than a year, and microsoft had attempted to fix the issue more than once in the past. Hell, in 2013 they released a patch with the sole purpose of fixing that one issue...the patch failed, and the memory leak bug continued.

    I don't give a damn about some ancient operating system any more than i give a damn about anything that went on in Warcraft. What i do give a damn about is paying a big ticket price plus a sub on top for a game where I cannot reliably swap weapons or trust hose skills that are working to trigger properly.

    both being things that are quite rightly, trivial non-issues in other games (such as GW2 with 2 bars and ArcheAge with 4) but somehow are intractable problems to Zen.
  • Blackwidow
    Blackwidow
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    ✭✭
    Hornex wrote: »
    Blackwidow wrote: »
    MaxBat wrote: »
    I unsubbed - and then came back. You know what I did today? I spent four hours sorting through inventory on six different characters because making it any simpler to manage inventory is beyond the coding capabilities of Zenimax. You know, just like making a simple, editable .INI file for the keybindings. It's the little things, you know?

    QFT.

    Why don't you got to College and UNI, learn to code and then make an addon for it.

    Problem solved.

    Was that you trying to have a witty reply?

    Try harder.

    If addons gave you a bigger bank, this game would be in big trouble.
    Edited by Blackwidow on May 27, 2014 5:00AM
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