its not a temporary fix.... its the single most powerful pve ability in the game. period. doesnt matter if it takes a slot in the bar either as NB only needs 3 slots to solo basically every mob in the game that doesnt bring an obscene amount of adds. that leaves 2 slots and an ulti to deal with mobs that bring adds. basically u can solo everything.
its not a temporary fix.... its the single most powerful pve ability in the game. period. doesnt matter if it takes a slot in the bar either as NB only needs 3 slots to solo basically every mob in the game that doesnt bring an obscene amount of adds. that leaves 2 slots and an ulti to deal with mobs that bring adds. basically u can solo everything.
Solo is cool . But for vet dungeons it's not a solution. 25% less Dps is important at high lvl.
its not a temporary fix.... its the single most powerful pve ability in the game. period. doesnt matter if it takes a slot in the bar either as NB only needs 3 slots to solo basically every mob in the game that doesnt bring an obscene amount of adds. that leaves 2 slots and an ulti to deal with mobs that bring adds. basically u can solo everything.
Solo is cool . But for vet dungeons it's not a solution. 25% less Dps is important at high lvl.
in vet dungeons u get a healer that will spam healing springs on you if he isnt a dumb *** moron
its not a temporary fix.... its the single most powerful pve ability in the game. period. doesnt matter if it takes a slot in the bar either as NB only needs 3 slots to solo basically every mob in the game that doesnt bring an obscene amount of adds. that leaves 2 slots and an ulti to deal with mobs that bring adds. basically u can solo everything.
Solo is cool . But for vet dungeons it's not a solution. 25% less Dps is important at high lvl.
in vet dungeons u get a healer that will spam healing springs on you if he isnt a dumb *** moron
Healing springs boost the caster mana regen for each ally affected. Doesn't boost allies regen
If it does, the tooltip doesn't say it.
also u can switch on siphoning strikes for just a couple of hits when ur running low.
Shouldnt make so much advertisement for the skill before zenimax decides to nerf it too
siphoning strikes
your welcome.
I just said I tried it in the comment right above yours... but thanks for answering I guess.
And something to add about siphoning strikes, stamina base builds don't need to use it because of all the stamina regen passive and active skills in existence.
So yeah, it's a fix but it's still -25% dps and a takes a slot in the bar.
So , temporary fix. NB DDs with stamina builds still have an advantage.
its not a temporary fix.... its the single most powerful pve ability in the game. period. doesnt matter if it takes a slot in the bar either as NB only needs 3 slots to solo basically every mob in the game that doesnt bring an obscene amount of adds. that leaves 2 slots and an ulti to deal with mobs that bring adds. basically u can solo everything.
also u can switch on siphoning strikes for just a couple of hits when ur running low.
Not a good way to utilize it. The proc chance is only 10% and the restore on a normal attack is to little to fill back up. If you are using it have it on all the time, more chance to get a proc when you just started casting stuff, get a full refund of used skill costs instead of having to work to get a proc to get magicka back again.
But i guess thats just preference.
Hi,
all our class skills use magicka but we don't have any magicka regen passive or active.
We only have the executioner, if you kill a target with an assassination skill you get 168 magicka over 6 seconds... OMG that's so powerful ! (not even enough to use one skill)
When refreshing shadows give us +30% stamina regen for 6s , it's around 200 to 280 stamina in 6s.
Refreshing shadows > use a magicka skill to regen stamina... ok why not, but let us have a magicka regen if we use a stamina skill then ...
You want us to play with our stamina (medium armor is stamina regen and weapon crit) but all our powerful skills use magicka.
Right now it's Stamina regen/cost diminution everywhere, with Two handed, with bow, with dual wield, with medium armor, even in the shadow tree. Come on !
Or you could... put one more weapon skill into your rotation instead of a NB skill.. Problem solved.
Complaining about 'too much stamina' is kind of silly when it is the one resource that every other class is starved for.
I guess we should have sorcerors also complaining that they don't get a stamina regen passive.
My problem is that stamina base builds can enjoy a full bar of skills, they can put a DoT, an AoE, a vanish, a CC and an execute, they can enjoy their Dps at 100%.
But if you take a magicka build (which is not an aberration because again, every single class skill uses magicka).
You have to lose 1 slot to keep siphoning strikes up. With a nice -24% in your dps.
So OK you can solo every *** in the world but in vet dungeons you will be less effective than a stamina player. And that's not fair.
And you will have only 4 slots to have some fun playing your class instead of 5 (which is already boring).
yelloweyedemon wrote: »Same QQ different thread. I didn't even read all the responses...
You have to MIX weapon skills/armour skills with class skills. If you chose 5/5 magic consuming skills, then you have to go for light armour.
I get the feeling that 90% of NB's are using 3 skills over and over then cry on the forum.
And yes I only play NB
I wonder if we are playing the same game.
This is the elder scrolls online forum, right?