Amsel_McKay wrote: »"I still get email from WoW gold sellers" I never get emails from gold sellers... how would they get my email? Or are you talking about in game mail?
JoseDelgadoCub17_ESO wrote: »Amsel_McKay wrote: »"I still get email from WoW gold sellers" I never get emails from gold sellers... how would they get my email? Or are you talking about in game mail?
Both. They send emails acting like blizzard and it forwards to a key logger (someone is trying to log into your account) (titles like that).
That is besides the point, complaining about something that is the problem with the whole genre not just ESO.
WoW gold sellers got most of their product from hacking accounts. Don't ever recall seeing much in the way of Bots in WoW.
But, for ESO:
* Teleport Hackers
* Speed Hackers
* Z-Plane Hackers
* Bot Hackers
All of these types of cheats are available because there is to much logic being handled by the ESO game client. In normal MMOs, the server handles a much larger portion of motion and positioning logic, but in order to have the 'Action Based' combat systems, that logic is placed by ZOS into the client.
Having the movement and position logic in the client may make for better performance, but it opens the whole system to hacking and exploitation. As we have all so painfully experienced. Since this is all a fundamental part of the client/server architecture that ZOS uses, it is not going to change. And the cheaters are not going to be going away.
This is a fundamental error in coding and security. It is the reason why action multiplayer games use layered anti-cheat systems to stop this sort of thing. I fear that as time goes on, the PC side of the game will slowly die. Don't know if the Console systems are vulnerable to this sort of hacking.
Really kind of to bad. ZOS has punished players in an attempt to 'discourage' the cheaters. It has not worked. Well, the 'punish the players' part has.
JoseDelgadoCub17_ESO wrote: »So why do you guys act so shocked.... I still get email from WoW gold sellers.
drwoody44b14_ESO wrote: »I dont remember seeing a bot train of 15 bots in gw2/ffxiv/swtor. I'd see a few, but not entire trains....
Wow bots back in 2004....I'd think 10 years later technology, coding, and previous experiences would make the issue better, not worse.
JoseDelgadoCub17_ESO wrote: »So why do you guys act so shocked.... I still get email from WoW gold sellers.
drwoody44b14_ESO wrote: »I dont remember seeing a bot train of 15 bots in gw2/ffxiv/swtor. I'd see a few, but not entire trains....
Wow bots back in 2004....I'd think 10 years later technology, coding, and previous experiences would make the issue better, not worse.
WoW gold sellers got most of their product from hacking accounts. Don't ever recall seeing much in the way of Bots in WoW.
But, for ESO:
* Teleport Hackers
* Speed Hackers
* Z-Plane Hackers
* Bot Hackers
All of these types of cheats are available because there is to much logic being handled by the ESO game client. In normal MMOs, the server handles a much larger portion of motion and positioning logic, but in order to have the 'Action Based' combat systems, that logic is placed by ZOS into the client.
Having the movement and position logic in the client may make for better performance, but it opens the whole system to hacking and exploitation. As we have all so painfully experienced. Since this is all a fundamental part of the client/server architecture that ZOS uses, it is not going to change. And the cheaters are not going to be going away.
This is a fundamental error in coding and security. It is the reason why action multiplayer games use layered anti-cheat systems to stop this sort of thing. I fear that as time goes on, the PC side of the game will slowly die. Don't know if the Console systems are vulnerable to this sort of hacking.
Really kind of to bad. ZOS has punished players in an attempt to 'discourage' the cheaters. It has not worked. Well, the 'punish the players' part has.