How is that even an argument that can be disputed? You do in fact avoid the penalty of your "walking simulator" by playing better than your opponent. This isn't a discussion on the disparity of gear/level gaps. We know its unfortunate for you and other poor saps that don't care to spend the time to level up to be on equal footing. That isn't the discussion; I'm sure you can find plenty of QQ threads for better bolstering if you want to discuss that.Tannakaobi wrote: »Tannakaobi wrote: »You're missing the whole point which is not surprising judging from your previous posts. Not only does the time it takes to travel add value to the objectives; it is part of the penalty for losing. You tend to avoid that penalty by playing better than your opponent. So you might want to try that since people that do so have no issue with affording the cost of forward camps.
Except that not true. I tend to die because while I have been enjoying PVP (you know, the reason I play) another person has instead been questing. While they zoomed to VR10 and have all the epic armor to match. I'm still stuck in my mid 20's with the crap they call PVP rewards.
So my post is "not true" because you knowingly enter battles with a handicap of level/gear gap? Taking the disparaging bolstering system into account; a player still has means of playing better than opponents although it be a smaller margin for error. You can't expect to solo as mid 20s with much success.
Er.. yeah.
"You tend to avoid that penalty by playing better than your opponent. So you might want to try that since people that do so have no issue with affording the cost of forward camps."
That part is not true, but you are right that you can't expect to PVP at mid 20s with much success unless you want it to be a "Walking Simulator" instead of a "War Simulator". A fundamental floor in the game as was pointed out, but you decided to disagree. You are entitled to your opinion, but don't expect other people to agree. Especially when there are so many variables.
The discussion is about travel times. They are there for a reason. Reason being to give worth to battlefield objectives and to incur a "respawn" penalty for the loser. Better positioning, better abilities usage, better siege usage, better support, having more friends.... Plenty of variables that if pieced together correctly will keep you from suffering the aforementioned penalty regardless of level. And if pieced together and done so on the regular you will find that the cost of forward camps is not overbearing at all.
If you don't like the fact that its not completely fair for lowbies and the game play requires you to work a bit and doesn't hand everything to you on a silver platter perhaps you might want to rethink your game choice.
But that's just my opinion which I'm entitled to. I don't expect you to agree.
Heavily decrease the cost of forward camps.
BAM
Hire me Zenimax.
Tannakaobi wrote: »Except that not true. I tend to die because while I have been enjoying PVP (you know, the reason I play) another person has instead been questing.
Tannakaobi wrote: »"You tend to avoid that penalty by playing better than your opponent. So you might want to try that since people that do so have no issue with affording the cost of forward camps."
That part is not true, but you are right that you can't expect to PVP at mid 20s with much success unless you want it to be a "Walking Simulator" instead of a "War Simulator". A fundamental floor in the game as was pointed out, but you decided to disagree. You are entitled to your opinion, but don't expect other people to agree. Especially when there are so many variables.
So you attempt to make your "point" by ineffectively saying I'm wrong? Providing zero evidence to support your argument or disprove my own.Tannakaobi wrote: »My point was only that I agree that this is very much a walking sim for a number of reasons. One of which, is the daft idea that having VR players in the same zones as everyone else.
Don't get me wrong. I'm not that bothered, I'll most likely work through it and be a better player for it.
Currently there is only one way to play if you are low level and that is to stick to big groups and use ranged weapons/spells. The reason is if you try any melee you will get one shot killed and if you leave the safety of a group, you will get one shot killed.
The end result is a lot of walking, for these reasons I agree with the op! If there was more balance in play then I think the walking times would be fine.
It's well known that visual cues improve understanding and memory retention. Dealing with so many nonsensical posts; it is my hope with words and visual cues some logical sense will be brought to those reading it that are without it.
Much like the travel time does for objectives; they also add a sense of emotional meaning behind the words that might otherwise be lost in translation. Sarcasm being an example most often lost in translation over text only conversations due to lack of voice inflection and facial visual cues.
They also make some people with enough sense smile or even LOL...
Its posts like these that feign intelligence. Stating the obvious does the opposite of make you look intelligent. Not that the plethora of previous posts don't already do that enough for you.It's well known that visual cues improve understanding and memory retention. Dealing with so many nonsensical posts; it is my hope with words and visual cues some logical sense will be brought to those reading it that are without it.
Much like the travel time does for objectives; they also add a sense of emotional meaning behind the words that might otherwise be lost in translation. Sarcasm being an example most often lost in translation over text only conversations due to lack of voice inflection and facial visual cues.
They also make some people with enough sense smile or even LOL...
Only if its done properly.
Its posts like these that feign intelligence. Stating the obvious does the opposite of make you look intelligent. Not that the plethora of previous posts don't already do that enough for you.It's well known that visual cues improve understanding and memory retention. Dealing with so many nonsensical posts; it is my hope with words and visual cues some logical sense will be brought to those reading it that are without it.
Much like the travel time does for objectives; they also add a sense of emotional meaning behind the words that might otherwise be lost in translation. Sarcasm being an example most often lost in translation over text only conversations due to lack of voice inflection and facial visual cues.
They also make some people with enough sense smile or even LOL...
Only if its done properly.
I rest my case...Its posts like these that feign intelligence. Stating the obvious does the opposite of make you look intelligent. Not that the plethora of previous posts don't already do that enough for you.It's well known that visual cues improve understanding and memory retention. Dealing with so many nonsensical posts; it is my hope with words and visual cues some logical sense will be brought to those reading it that are without it.
Much like the travel time does for objectives; they also add a sense of emotional meaning behind the words that might otherwise be lost in translation. Sarcasm being an example most often lost in translation over text only conversations due to lack of voice inflection and facial visual cues.
They also make some people with enough sense smile or even LOL...
Only if its done properly.
Your butthurt is showing.
As do I :^)I rest my case...Its posts like these that feign intelligence. Stating the obvious does the opposite of make you look intelligent. Not that the plethora of previous posts don't already do that enough for you.It's well known that visual cues improve understanding and memory retention. Dealing with so many nonsensical posts; it is my hope with words and visual cues some logical sense will be brought to those reading it that are without it.
Much like the travel time does for objectives; they also add a sense of emotional meaning behind the words that might otherwise be lost in translation. Sarcasm being an example most often lost in translation over text only conversations due to lack of voice inflection and facial visual cues.
They also make some people with enough sense smile or even LOL...
Only if its done properly.
Your butthurt is showing.
Your butthurt is showing.
CapuchinSeven wrote: »Your butthurt is showing.
I'll be honest with you, from the outside, reading your posts, you sound like an ass failing badly at what you're trying to do. It's pointless, please just stop posting if this is all you can add.
Fact remains, killing the enemy here and gankers running smaller scale PVP between points is instrumental to taking a keep in this game. That is a good thing, if someone doesn't like that then I think the very structure of PVP here is not for them.
Yes it's a pain to travel, feed your mount. It takes me about a single minute to get back to a keep and frankly when someone tries to jump our small group on the way back to the battle, I love it. That's where I shine, small scale PVP.