No, it's not an extensive or complete list, it's just the last couple things I ran into in the last hour or so before I gave up for the night. I understand and accept that most of you don't/won't care, but it bugs me anyway.
1.) I keep getting my 'toons stuck in the scenery. Why do I have to pay 84 gold to type /stuck and transport out because the scenery doesn't line up? 3 times this afternoon alone.
2.) I understand making reach a little shorter, so it's not stupidly possible to open crates from across the room, but now I have to maneuver thru/between all the obstacles and stuff in a room to try to find the window on the item that I can even interact with. The stuff I have to maneuver around has a bigger collision footprint than can be seen so it's annoying to thread thru, and the window to access an item is smaller than the item itself. I have to focus on the bottom 1/3 of a sack, near the floor, of a sliver of a crate, or the access wont trigger.
Is that supposed to make up for the crates or furniture being empty when I do get access and open it?
3.) With the shorter reach, some stuff is now out of reach. It's too high, and I get to spend my time leaping onto furniture to stand on a bookcase to access the sacks on top of it. Yeah, that's immersive.
4. Now chests are greyed out. They're in front of me. I can walk up to it, but the 'open with' dialogue is greyed out? ::sigh:: the last hour of wandering around Grahtwood, and I have 8 of 8 just like that. /reloadui makes no difference.
It's just the little things that incrementally siphon the fun out of just relaxing with the game.
I'm not the smartest guy in the room, but I do welcome comment, whether pro or con.
Good hunting to all.
The problem with society these days is that no one drinks from the skulls of their enemies anymore.